From 6039eb05ba6d82ef56f2868c96654c552d117bf9 Mon Sep 17 00:00:00 2001 From: Franklin Wei Date: Wed, 7 Feb 2018 20:04:46 -0500 Subject: sdl: remove non-rockbox drivers We never use any of these other drivers, so having them around just takes up space. Change-Id: Iced812162df1fef3fd55522b7e700acb6c3bcd41 --- .../sdl/src/joystick/macos/SDL_sysjoystick.c | 320 --------------------- 1 file changed, 320 deletions(-) delete mode 100644 apps/plugins/sdl/src/joystick/macos/SDL_sysjoystick.c (limited to 'apps/plugins/sdl/src/joystick/macos/SDL_sysjoystick.c') diff --git a/apps/plugins/sdl/src/joystick/macos/SDL_sysjoystick.c b/apps/plugins/sdl/src/joystick/macos/SDL_sysjoystick.c deleted file mode 100644 index 3645dbd014..0000000000 --- a/apps/plugins/sdl/src/joystick/macos/SDL_sysjoystick.c +++ /dev/null @@ -1,320 +0,0 @@ -/* - SDL - Simple DirectMedia Layer - Copyright (C) 1997-2012 Sam Lantinga - - This library is free software; you can redistribute it and/or - modify it under the terms of the GNU Lesser General Public - License as published by the Free Software Foundation; either - version 2.1 of the License, or (at your option) any later version. - - This library is distributed in the hope that it will be useful, - but WITHOUT ANY WARRANTY; without even the implied warranty of - MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU - Lesser General Public License for more details. - - You should have received a copy of the GNU Lesser General Public - License along with this library; if not, write to the Free Software - Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA - - Sam Lantinga - slouken@libsdl.org -*/ -#include "SDL_config.h" - -#ifdef SDL_JOYSTICK_MACOS - -/* SDL stuff -- "SDL_sysjoystick.c" - MacOS joystick functions by Frederick Reitberger - - The code that follows is meant for SDL. Use at your own risk. -*/ - -#include - -#include "SDL_joystick.h" -#include "../SDL_sysjoystick.h" -#include "../SDL_joystick_c.h" - - -/* The max number of joysticks we will detect */ -#define MAX_JOYSTICKS 16 -/* Limit ourselves to 32 elements per device */ -#define kMaxReferences 32 - -#define ISpSymmetricAxisToFloat(axis) ((((float) axis) - kISpAxisMiddle) / (kISpAxisMaximum-kISpAxisMiddle)) -#define ISpAsymmetricAxisToFloat(axis) (((float) axis) / (kISpAxisMaximum)) - - -static ISpDeviceReference SYS_Joysticks[MAX_JOYSTICKS]; -static ISpElementListReference SYS_Elements[MAX_JOYSTICKS]; -static ISpDeviceDefinition SYS_DevDef[MAX_JOYSTICKS]; - -struct joystick_hwdata -{ - char name[64]; -/* Uint8 id;*/ - ISpElementReference refs[kMaxReferences]; - /* gonna need some sort of mapping info */ -}; - - -/* Function to scan the system for joysticks. - * Joystick 0 should be the system default joystick. - * This function should return the number of available joysticks, or -1 - * on an unrecoverable fatal error. - */ -int SDL_SYS_JoystickInit(void) -{ - static ISpDeviceClass classes[4] = { - kISpDeviceClass_Joystick, - #if kISpDeviceClass_Gamepad - kISpDeviceClass_Gamepad, - #endif - kISpDeviceClass_Wheel, - 0 - }; - OSErr err; - int i; - UInt32 count, numJoysticks; - - if ( (Ptr)0 == (Ptr)ISpStartup ) { - SDL_SetError("InputSprocket not installed"); - return -1; // InputSprocket not installed - } - - if( (Ptr)0 == (Ptr)ISpGetVersion ) { - SDL_SetError("InputSprocket not version 1.1 or newer"); - return -1; // old version of ISp (not at least 1.1) - } - - ISpStartup(); - - /* Get all the joysticks */ - numJoysticks = 0; - for ( i=0; classes[i]; ++i ) { - count = 0; - err = ISpDevices_ExtractByClass( - classes[i], - MAX_JOYSTICKS-numJoysticks, - &count, - &SYS_Joysticks[numJoysticks]); - numJoysticks += count; - } - - for(i = 0; i < numJoysticks; i++) - { - ISpDevice_GetDefinition( - SYS_Joysticks[i], sizeof(ISpDeviceDefinition), - &SYS_DevDef[i]); - - err = ISpElementList_New( - 0, NULL, - &SYS_Elements[i], 0); - - if (err) { - SDL_OutOfMemory(); - return -1; - } - - ISpDevice_GetElementList( - SYS_Joysticks[i], - &SYS_Elements[i]); - } - - ISpDevices_Deactivate(numJoysticks, SYS_Joysticks); - - return numJoysticks; -} - -/* Function to get the device-dependent name of a joystick */ -const char *SDL_SYS_JoystickName(int index) -{ - static char name[64]; - int len; - - /* convert pascal string to c-string */ - len = SYS_DevDef[index].deviceName[0]; - if ( len >= sizeof(name) ) { - len = (sizeof(name) - 1); - } - SDL_memcpy(name, &SYS_DevDef[index].deviceName[1], len); - name[len] = '\0'; - - return name; -} - -/* Function to open a joystick for use. - The joystick to open is specified by the index field of the joystick. - This should fill the nbuttons and naxes fields of the joystick structure. - It returns 0, or -1 if there is an error. - */ -int SDL_SYS_JoystickOpen(SDL_Joystick *joystick) -{ - int index; - UInt32 count, gotCount, count2; - long numAxis, numButtons, numHats, numBalls; - - count = kMaxReferences; - count2 = 0; - numAxis = numButtons = numHats = numBalls = 0; - - index = joystick->index; - - /* allocate memory for system specific hardware data */ - joystick->hwdata = (struct joystick_hwdata *) SDL_malloc(sizeof(*joystick->hwdata)); - if (joystick->hwdata == NULL) - { - SDL_OutOfMemory(); - return(-1); - } - SDL_memset(joystick->hwdata, 0, sizeof(*joystick->hwdata)); - SDL_strlcpy(joystick->hwdata->name, SDL_SYS_JoystickName(index), SDL_arraysize(joystick->hwdata->name)); - joystick->name = joystick->hwdata->name; - - ISpElementList_ExtractByKind( - SYS_Elements[index], - kISpElementKind_Axis, - count, - &gotCount, - joystick->hwdata->refs); - - numAxis = gotCount; - count -= gotCount; - count2 += gotCount; - - ISpElementList_ExtractByKind( - SYS_Elements[index], - kISpElementKind_DPad, - count, - &gotCount, - &(joystick->hwdata->refs[count2])); - - numHats = gotCount; - count -= gotCount; - count2 += gotCount; - - ISpElementList_ExtractByKind( - SYS_Elements[index], - kISpElementKind_Button, - count, - &gotCount, - &(joystick->hwdata->refs[count2])); - - numButtons = gotCount; - count -= gotCount; - count2 += gotCount; - - joystick->naxes = numAxis; - joystick->nhats = numHats; - joystick->nballs = numBalls; - joystick->nbuttons = numButtons; - - ISpDevices_Activate( - 1, - &SYS_Joysticks[index]); - - return 0; -} - -/* Function to update the state of a joystick - called as a device poll. - * This function shouldn't update the joystick structure directly, - * but instead should call SDL_PrivateJoystick*() to deliver events - * and update joystick device state. - */ -void SDL_SYS_JoystickUpdate(SDL_Joystick *joystick) -{ - int i, j; - ISpAxisData a; - ISpDPadData b; - //ISpDeltaData c; - ISpButtonData d; - - for(i = 0, j = 0; i < joystick->naxes; i++, j++) - { - Sint16 value; - - ISpElement_GetSimpleState( - joystick->hwdata->refs[j], - &a); - value = (ISpSymmetricAxisToFloat(a)* 32767.0); - if ( value != joystick->axes[i] ) { - SDL_PrivateJoystickAxis(joystick, i, value); - } - } - - for(i = 0; i < joystick->nhats; i++, j++) - { - Uint8 pos; - - ISpElement_GetSimpleState( - joystick->hwdata->refs[j], - &b); - switch(b) { - case kISpPadIdle: - pos = SDL_HAT_CENTERED; - break; - case kISpPadLeft: - pos = SDL_HAT_LEFT; - break; - case kISpPadUpLeft: - pos = SDL_HAT_LEFTUP; - break; - case kISpPadUp: - pos = SDL_HAT_UP; - break; - case kISpPadUpRight: - pos = SDL_HAT_RIGHTUP; - break; - case kISpPadRight: - pos = SDL_HAT_RIGHT; - break; - case kISpPadDownRight: - pos = SDL_HAT_RIGHTDOWN; - break; - case kISpPadDown: - pos = SDL_HAT_DOWN; - break; - case kISpPadDownLeft: - pos = SDL_HAT_LEFTDOWN; - break; - } - if ( pos != joystick->hats[i] ) { - SDL_PrivateJoystickHat(joystick, i, pos); - } - } - - for(i = 0; i < joystick->nballs; i++, j++) - { - /* ignore balls right now */ - } - - for(i = 0; i < joystick->nbuttons; i++, j++) - { - ISpElement_GetSimpleState( - joystick->hwdata->refs[j], - &d); - if ( d != joystick->buttons[i] ) { - SDL_PrivateJoystickButton(joystick, i, d); - } - } -} - -/* Function to close a joystick after use */ -void SDL_SYS_JoystickClose(SDL_Joystick *joystick) -{ - int index; - - index = joystick->index; - - ISpDevices_Deactivate( - 1, - &SYS_Joysticks[index]); -} - -/* Function to perform any system-specific joystick related cleanup */ -void SDL_SYS_JoystickQuit(void) -{ - ISpShutdown(); -} - -#endif /* SDL_JOYSTICK_MACOS */ -- cgit v1.2.3