From a855d6202536ff28e5aae4f22a0f31d8f5b325d0 Mon Sep 17 00:00:00 2001 From: Franklin Wei Date: Sat, 21 Jan 2017 15:18:31 -0500 Subject: Port of Duke Nukem 3D This ports Fabien Sanglard's Chocolate Duke to run on a version of SDL for Rockbox. Change-Id: I8f2c4c78af19de10c1633ed7bb7a997b43256dd9 --- apps/plugins/sdl/src/audio/dart/SDL_dart.h | 63 ++++++++++++++++++++++++++++++ 1 file changed, 63 insertions(+) create mode 100644 apps/plugins/sdl/src/audio/dart/SDL_dart.h (limited to 'apps/plugins/sdl/src/audio/dart/SDL_dart.h') diff --git a/apps/plugins/sdl/src/audio/dart/SDL_dart.h b/apps/plugins/sdl/src/audio/dart/SDL_dart.h new file mode 100644 index 0000000000..68c27bd9d3 --- /dev/null +++ b/apps/plugins/sdl/src/audio/dart/SDL_dart.h @@ -0,0 +1,63 @@ +/* + SDL - Simple DirectMedia Layer + Copyright (C) 1997-2012 Sam Lantinga + + This library is free software; you can redistribute it and/or + modify it under the terms of the GNU Lesser General Public + License as published by the Free Software Foundation; either + version 2.1 of the License, or (at your option) any later version. + + This library is distributed in the hope that it will be useful, + but WITHOUT ANY WARRANTY; without even the implied warranty of + MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU + Lesser General Public License for more details. + + You should have received a copy of the GNU Lesser General Public + License along with this library; if not, write to the Free Software + Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA + + Sam Lantinga + slouken@libsdl.org +*/ +#include "SDL_config.h" + +#ifndef _SDL_lowaudio_h +#define _SDL_lowaudio_h + +#define INCL_TYPES +#define INCL_DOSSEMAPHORES +#define INCL_DOSRESOURCES +#define INCL_DOSMISC +#define INCL_DOSERRORS + +#define INCL_OS2MM +#define INCL_MMIOOS2 +#define INCL_MCIOS2 +#include +#include // DART stuff and MMIO stuff + +#include "../SDL_sysaudio.h" + +/* Hidden "this" pointer for the audio functions */ +#define _THIS SDL_AudioDevice *_this + +/* The DirectSound objects */ +struct SDL_PrivateAudioData +{ + int iCurrDeviceOrd; + int iCurrFreq; + int iCurrBits; + int iCurrChannels; + int iCurrNumBufs; + int iCurrBufSize; + + int iLastPlayedBuf; + int iNextFreeBuffer; + + MCI_BUFFER_PARMS BufferParms; // Sound buffer parameters + MCI_MIX_BUFFER *pMixBuffers; // Sound buffers + MCI_MIXSETUP_PARMS MixSetupParms; // Mixer setup parameters + HEV hevAudioBufferPlayed; // Event semaphore to indicate that an audio buffer has been played by DART +}; + +#endif /* _SDL_lowaudio_h */ -- cgit v1.2.3