From a855d6202536ff28e5aae4f22a0f31d8f5b325d0 Mon Sep 17 00:00:00 2001 From: Franklin Wei Date: Sat, 21 Jan 2017 15:18:31 -0500 Subject: Port of Duke Nukem 3D This ports Fabien Sanglard's Chocolate Duke to run on a version of SDL for Rockbox. Change-Id: I8f2c4c78af19de10c1633ed7bb7a997b43256dd9 --- apps/plugins/sdl/src/audio/arts/SDL_artsaudio.h | 60 +++++++++++++++++++++++++ 1 file changed, 60 insertions(+) create mode 100644 apps/plugins/sdl/src/audio/arts/SDL_artsaudio.h (limited to 'apps/plugins/sdl/src/audio/arts/SDL_artsaudio.h') diff --git a/apps/plugins/sdl/src/audio/arts/SDL_artsaudio.h b/apps/plugins/sdl/src/audio/arts/SDL_artsaudio.h new file mode 100644 index 0000000000..de3b22822c --- /dev/null +++ b/apps/plugins/sdl/src/audio/arts/SDL_artsaudio.h @@ -0,0 +1,60 @@ +/* + SDL - Simple DirectMedia Layer + Copyright (C) 1997-2012 Sam Lantinga + + This library is free software; you can redistribute it and/or + modify it under the terms of the GNU Lesser General Public + License as published by the Free Software Foundation; either + version 2.1 of the License, or (at your option) any later version. + + This library is distributed in the hope that it will be useful, + but WITHOUT ANY WARRANTY; without even the implied warranty of + MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU + Lesser General Public License for more details. + + You should have received a copy of the GNU Lesser General Public + License along with this library; if not, write to the Free Software + Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA + + Sam Lantinga + slouken@libsdl.org +*/ +#include "SDL_config.h" + +#ifndef _SDL_artscaudio_h +#define _SDL_artscaudio_h + +#include + +#include "../SDL_sysaudio.h" + +/* Hidden "this" pointer for the video functions */ +#define _THIS SDL_AudioDevice *this + +struct SDL_PrivateAudioData { + /* The stream descriptor for the audio device */ + arts_stream_t stream; + + /* The parent process id, to detect when application quits */ + pid_t parent; + + /* Raw mixing buffer */ + Uint8 *mixbuf; + int mixlen; + + /* Support for audio timing using a timer, in addition to select() */ + float frame_ticks; + float next_frame; +}; +#define FUDGE_TICKS 10 /* The scheduler overhead ticks per frame */ + +/* Old variable names */ +#define stream (this->hidden->stream) +#define parent (this->hidden->parent) +#define mixbuf (this->hidden->mixbuf) +#define mixlen (this->hidden->mixlen) +#define frame_ticks (this->hidden->frame_ticks) +#define next_frame (this->hidden->next_frame) + +#endif /* _SDL_artscaudio_h */ + -- cgit v1.2.3