From 183e45e8d0b4425bbd41fab37f2a4dc143e1e27c Mon Sep 17 00:00:00 2001 From: Vencislav Atanasov Date: Sun, 28 Jul 2019 23:31:50 +0300 Subject: sdl: Remove platform-specific code Also nuke the Makefiles of Duke Nukem 3D (pun intended). Change-Id: If2707cf079bfb9299347f9c5f980780134b6ecda --- apps/plugins/sdl/progs/duke3d/Game/src/duke3d.h | 29 ------------------------- 1 file changed, 29 deletions(-) (limited to 'apps/plugins/sdl/progs/duke3d/Game/src/duke3d.h') diff --git a/apps/plugins/sdl/progs/duke3d/Game/src/duke3d.h b/apps/plugins/sdl/progs/duke3d/Game/src/duke3d.h index fee94d961a..02c88a42c7 100644 --- a/apps/plugins/sdl/progs/duke3d/Game/src/duke3d.h +++ b/apps/plugins/sdl/progs/duke3d/Game/src/duke3d.h @@ -28,11 +28,7 @@ Prepared for public release: 03/21/2003 - Charlie Wiederhold, 3D Realms #include "platform.h" -#ifdef _WIN32 -#include "../../Engine/src/windows/inttypes.h" -#else #include -#endif #include #include @@ -50,26 +46,6 @@ Prepared for public release: 03/21/2003 - Charlie Wiederhold, 3D Realms #endif #endif -#if PLATFORM_DOS -#include -#include -#include -#define PATH_SEP_CHAR '\\' -#define PATH_SEP_STR "\\" -#endif - -#if PLATFORM_UNIX && !defined(ROCKBOX) -#include "dukeunix.h" -#endif - -#if PLATFORM_MACOSX -#include "dukeunix.h" -#endif - -#if PLATFORM_WIN32 -#include "dukewin.h" -#endif - #ifdef ROCKBOX #define PLATFORM_ROCKBOX 1 #endif @@ -524,11 +500,6 @@ extern struct player_struct ps[MAXPLAYERS]; extern struct player_orig po[MAXPLAYERS]; extern struct user_defs ud; -// ported build engine has this, too. --ryan. -#if PLATFORM_DOS -extern short int moustat; -#endif - extern short int global_random; extern int32_t scaredfallz; extern char buf[80]; //My own generic input buffer -- cgit v1.2.3