From 681cedb4d8e55647fd3a125cdd2966c7d2ccd200 Mon Sep 17 00:00:00 2001 From: Rafaël Carré Date: Tue, 18 May 2010 14:14:53 +0000 Subject: Build overlay plugins for all targets with PLUGIN_BUFFER <= 0x10000 bytes Bring Clipv1 & m200v4 plugin buffer down to this limit zxbox, chessbox and rockboy build on the clip rockboy doesn't build on m200v4 due to not enough buttons to make a keymap Some gameboy roms won't run on Clipv1: tetris does but not pokemon for example git-svn-id: svn://svn.rockbox.org/rockbox/trunk@26144 a1c6a512-1295-4272-9138-f99709370657 --- apps/plugins/rockboy/rockboy.make | 8 +------- 1 file changed, 1 insertion(+), 7 deletions(-) (limited to 'apps/plugins/rockboy/rockboy.make') diff --git a/apps/plugins/rockboy/rockboy.make b/apps/plugins/rockboy/rockboy.make index 81e9a1f798..d7ae68c0c4 100644 --- a/apps/plugins/rockboy/rockboy.make +++ b/apps/plugins/rockboy/rockboy.make @@ -16,18 +16,12 @@ ROCKBOY_OBJ := $(call c2obj, $(ROCKBOY_SRC)) OTHER_SRC += $(ROCKBOY_SRC) -ifndef SIMVER -ifneq (,$(findstring RECORDER,$(TARGET))) +ifeq ($(findstring YES, $(call preprocess, $(APPSDIR)/plugins/BUILD_OVERLAY)), YES) ## lowmem targets ROCKS += $(ROCKBOY_OBJDIR)/rockboy.ovl ROCKBOY_OUTLDS = $(ROCKBOY_OBJDIR)/rockboy.link ROCKBOY_OVLFLAGS = -T$(ROCKBOY_OUTLDS) -Wl,--gc-sections -Wl,-Map,$(basename $@).map else - ### all other targets - ROCKS += $(ROCKBOY_OBJDIR)/rockboy.rock -endif -else - ### simulator ROCKS += $(ROCKBOY_OBJDIR)/rockboy.rock endif -- cgit v1.2.3