From ef1306764e6443d67612542654f252b376c5993e Mon Sep 17 00:00:00 2001 From: Franklin Wei Date: Mon, 23 Oct 2017 17:19:29 -0400 Subject: puzzles: resync with upstream There have been some improvements with regard to small screen sizes, which will be nice to have. Change-Id: I30c740514156258d2818fde325c1a751500f7611 --- apps/plugins/puzzles/src/twiddle.c | 46 ++++++++++++++++---------------------- 1 file changed, 19 insertions(+), 27 deletions(-) (limited to 'apps/plugins/puzzles/src/twiddle.c') diff --git a/apps/plugins/puzzles/src/twiddle.c b/apps/plugins/puzzles/src/twiddle.c index 224c0418f1..cbf6f761ef 100644 --- a/apps/plugins/puzzles/src/twiddle.c +++ b/apps/plugins/puzzles/src/twiddle.c @@ -80,9 +80,9 @@ static game_params *dup_params(const game_params *params) static int game_fetch_preset(int i, char **name, game_params **params) { static struct { - char *title; + const char *title; game_params params; - } presets[] = { + } const presets[] = { { "3x3 rows only", { 3, 3, 2, TRUE, FALSE } }, { "3x3 normal", { 3, 3, 2, FALSE, FALSE } }, { "3x3 orientable", { 3, 3, 2, FALSE, TRUE } }, @@ -156,41 +156,33 @@ static config_item *game_configure(const game_params *params) ret[0].name = "Width"; ret[0].type = C_STRING; sprintf(buf, "%d", params->w); - ret[0].sval = dupstr(buf); - ret[0].ival = 0; + ret[0].u.string.sval = dupstr(buf); ret[1].name = "Height"; ret[1].type = C_STRING; sprintf(buf, "%d", params->h); - ret[1].sval = dupstr(buf); - ret[1].ival = 0; + ret[1].u.string.sval = dupstr(buf); ret[2].name = "Rotating block size"; ret[2].type = C_STRING; sprintf(buf, "%d", params->n); - ret[2].sval = dupstr(buf); - ret[2].ival = 0; + ret[2].u.string.sval = dupstr(buf); ret[3].name = "One number per row"; ret[3].type = C_BOOLEAN; - ret[3].sval = NULL; - ret[3].ival = params->rowsonly; + ret[3].u.boolean.bval = params->rowsonly; ret[4].name = "Orientation matters"; ret[4].type = C_BOOLEAN; - ret[4].sval = NULL; - ret[4].ival = params->orientable; + ret[4].u.boolean.bval = params->orientable; ret[5].name = "Number of shuffling moves"; ret[5].type = C_STRING; sprintf(buf, "%d", params->movetarget); - ret[5].sval = dupstr(buf); - ret[5].ival = 0; + ret[5].u.string.sval = dupstr(buf); ret[6].name = NULL; ret[6].type = C_END; - ret[6].sval = NULL; - ret[6].ival = 0; return ret; } @@ -199,17 +191,17 @@ static game_params *custom_params(const config_item *cfg) { game_params *ret = snew(game_params); - ret->w = atoi(cfg[0].sval); - ret->h = atoi(cfg[1].sval); - ret->n = atoi(cfg[2].sval); - ret->rowsonly = cfg[3].ival; - ret->orientable = cfg[4].ival; - ret->movetarget = atoi(cfg[5].sval); + ret->w = atoi(cfg[0].u.string.sval); + ret->h = atoi(cfg[1].u.string.sval); + ret->n = atoi(cfg[2].u.string.sval); + ret->rowsonly = cfg[3].u.boolean.bval; + ret->orientable = cfg[4].u.boolean.bval; + ret->movetarget = atoi(cfg[5].u.string.sval); return ret; } -static char *validate_params(const game_params *params, int full) +static const char *validate_params(const game_params *params, int full) { if (params->n < 2) return "Rotating block size must be at least two"; @@ -432,7 +424,7 @@ static char *new_game_desc(const game_params *params, random_state *rs, return ret; } -static char *validate_desc(const game_params *params, const char *desc) +static const char *validate_desc(const game_params *params, const char *desc) { const char *p; int w = params->w, h = params->h, wh = w*h; @@ -543,7 +535,7 @@ static int compare_int(const void *av, const void *bv) } static char *solve_game(const game_state *state, const game_state *currstate, - const char *aux, char **error) + const char *aux, const char **error) { return dupstr("S"); } @@ -663,7 +655,7 @@ static char *interpret_move(const game_state *state, game_ui *ui, if (button == CURSOR_DOWN && (ui->cur_y+n) < (h)) ui->cur_y++; ui->cur_visible = 1; - return ""; + return UI_UPDATE; } if (button == LEFT_BUTTON || button == RIGHT_BUTTON) { @@ -687,7 +679,7 @@ static char *interpret_move(const game_state *state, game_ui *ui, dir = (button == CURSOR_SELECT2) ? -1 : +1; } else { ui->cur_visible = 1; - return ""; + return UI_UPDATE; } } else if (button == 'a' || button == 'A' || button==MOD_NUM_KEYPAD+'7') { x = y = 0; -- cgit v1.2.3