From ef1306764e6443d67612542654f252b376c5993e Mon Sep 17 00:00:00 2001 From: Franklin Wei Date: Mon, 23 Oct 2017 17:19:29 -0400 Subject: puzzles: resync with upstream There have been some improvements with regard to small screen sizes, which will be nice to have. Change-Id: I30c740514156258d2818fde325c1a751500f7611 --- apps/plugins/puzzles/src/slant.c | 35 ++++++++++++++++------------------- 1 file changed, 16 insertions(+), 19 deletions(-) (limited to 'apps/plugins/puzzles/src/slant.c') diff --git a/apps/plugins/puzzles/src/slant.c b/apps/plugins/puzzles/src/slant.c index 5f9f4f6fed..3fd66115b1 100644 --- a/apps/plugins/puzzles/src/slant.c +++ b/apps/plugins/puzzles/src/slant.c @@ -184,24 +184,20 @@ static config_item *game_configure(const game_params *params) ret[0].name = "Width"; ret[0].type = C_STRING; sprintf(buf, "%d", params->w); - ret[0].sval = dupstr(buf); - ret[0].ival = 0; + ret[0].u.string.sval = dupstr(buf); ret[1].name = "Height"; ret[1].type = C_STRING; sprintf(buf, "%d", params->h); - ret[1].sval = dupstr(buf); - ret[1].ival = 0; + ret[1].u.string.sval = dupstr(buf); ret[2].name = "Difficulty"; ret[2].type = C_CHOICES; - ret[2].sval = DIFFCONFIG; - ret[2].ival = params->diff; + ret[2].u.choices.choicenames = DIFFCONFIG; + ret[2].u.choices.selected = params->diff; ret[3].name = NULL; ret[3].type = C_END; - ret[3].sval = NULL; - ret[3].ival = 0; return ret; } @@ -210,14 +206,14 @@ static game_params *custom_params(const config_item *cfg) { game_params *ret = snew(game_params); - ret->w = atoi(cfg[0].sval); - ret->h = atoi(cfg[1].sval); - ret->diff = cfg[2].ival; + ret->w = atoi(cfg[0].u.string.sval); + ret->h = atoi(cfg[1].u.string.sval); + ret->diff = cfg[2].u.choices.selected; return ret; } -static char *validate_params(const game_params *params, int full) +static const char *validate_params(const game_params *params, int full) { /* * (At least at the time of writing this comment) The grid @@ -417,7 +413,7 @@ static void fill_square(int w, int h, int x, int y, int v, } static int vbitmap_clear(int w, int h, struct solver_scratch *sc, - int x, int y, int vbits, char *reason, ...) + int x, int y, int vbits, const char *reason, ...) { int done_something = FALSE; int vbit; @@ -738,7 +734,7 @@ static int slant_solve(int w, int h, const signed char *clues, int fs, bs, v; int c1, c2; #ifdef SOLVER_DIAGNOSTICS - char *reason = ""; + const char *reason = ""; #endif if (soln[y*w+x]) @@ -1216,7 +1212,7 @@ static char *new_game_desc(const game_params *params, random_state *rs, return desc; } -static char *validate_desc(const game_params *params, const char *desc) +static const char *validate_desc(const game_params *params, const char *desc) { int w = params->w, h = params->h, W = w+1, H = h+1; int area = W*H; @@ -1460,7 +1456,7 @@ static int check_completion(game_state *state) } static char *solve_game(const game_state *state, const game_state *currstate, - const char *aux, char **error) + const char *aux, const char **error) { int w = state->p.w, h = state->p.h; signed char *soln; @@ -1683,7 +1679,7 @@ static char *interpret_move(const game_state *state, game_ui *ui, } else if (IS_CURSOR_SELECT(button)) { if (!ui->cur_visible) { ui->cur_visible = 1; - return ""; + return UI_UPDATE; } x = ui->cur_x; y = ui->cur_y; @@ -1692,7 +1688,7 @@ static char *interpret_move(const game_state *state, game_ui *ui, } else if (IS_CURSOR_MOVE(button)) { move_cursor(button, &ui->cur_x, &ui->cur_y, w, h, 0); ui->cur_visible = 1; - return ""; + return UI_UPDATE; } else if (button == '\\' || button == '\b' || button == '/') { int x = ui->cur_x, y = ui->cur_y; if (button == ("\\" "\b" "/")[state->soln[y*w + x] + 1]) return NULL; @@ -2193,7 +2189,8 @@ int main(int argc, char **argv) { game_params *p; game_state *s; - char *id = NULL, *desc, *err; + char *id = NULL, *desc; + const char *err; int grade = FALSE; int ret, diff, really_verbose = FALSE; struct solver_scratch *sc; -- cgit v1.2.3