From ef1306764e6443d67612542654f252b376c5993e Mon Sep 17 00:00:00 2001 From: Franklin Wei Date: Mon, 23 Oct 2017 17:19:29 -0400 Subject: puzzles: resync with upstream There have been some improvements with regard to small screen sizes, which will be nice to have. Change-Id: I30c740514156258d2818fde325c1a751500f7611 --- apps/plugins/puzzles/src/singles.c | 35 ++++++++++++++++------------------- 1 file changed, 16 insertions(+), 19 deletions(-) (limited to 'apps/plugins/puzzles/src/singles.c') diff --git a/apps/plugins/puzzles/src/singles.c b/apps/plugins/puzzles/src/singles.c index 5fe054c663..5929d82932 100644 --- a/apps/plugins/puzzles/src/singles.c +++ b/apps/plugins/puzzles/src/singles.c @@ -222,24 +222,20 @@ static config_item *game_configure(const game_params *params) ret[0].name = "Width"; ret[0].type = C_STRING; sprintf(buf, "%d", params->w); - ret[0].sval = dupstr(buf); - ret[0].ival = 0; + ret[0].u.string.sval = dupstr(buf); ret[1].name = "Height"; ret[1].type = C_STRING; sprintf(buf, "%d", params->h); - ret[1].sval = dupstr(buf); - ret[1].ival = 0; + ret[1].u.string.sval = dupstr(buf); ret[2].name = "Difficulty"; ret[2].type = C_CHOICES; - ret[2].sval = DIFFCONFIG; - ret[2].ival = params->diff; + ret[2].u.choices.choicenames = DIFFCONFIG; + ret[2].u.choices.selected = params->diff; ret[3].name = NULL; ret[3].type = C_END; - ret[3].sval = NULL; - ret[3].ival = 0; return ret; } @@ -248,14 +244,14 @@ static game_params *custom_params(const config_item *cfg) { game_params *ret = snew(game_params); - ret->w = atoi(cfg[0].sval); - ret->h = atoi(cfg[1].sval); - ret->diff = cfg[2].ival; + ret->w = atoi(cfg[0].u.string.sval); + ret->h = atoi(cfg[1].u.string.sval); + ret->diff = cfg[2].u.choices.selected; return ret; } -static char *validate_params(const game_params *params, int full) +static const char *validate_params(const game_params *params, int full) { if (params->w < 2 || params->h < 2) return "Width and neight must be at least two"; @@ -334,10 +330,10 @@ static int c2n(char c) { } static void unpick_desc(const game_params *params, const char *desc, - game_state **sout, char **mout) + game_state **sout, const char **mout) { game_state *state = blank_game(params->w, params->h); - char *msg = NULL; + const char *msg = NULL; int num = 0, i = 0; if (strlen(desc) != state->n) { @@ -1185,7 +1181,7 @@ static int solve_specific(game_state *state, int diff, int sneaky) } static char *solve_game(const game_state *state, const game_state *currstate, - const char *aux, char **error) + const char *aux, const char **error) { game_state *solved = dup_game(currstate); char *move = NULL; @@ -1414,9 +1410,9 @@ randomise: return ret; } -static char *validate_desc(const game_params *params, const char *desc) +static const char *validate_desc(const game_params *params, const char *desc) { - char *ret = NULL; + const char *ret = NULL; unpick_desc(params, desc, NULL, &ret); return ret; @@ -1522,7 +1518,7 @@ static char *interpret_move(const game_state *state, game_ui *ui, action = TOGGLE_CIRCLE; } } - if (action == UI) return ""; + if (action == UI) return UI_UPDATE; if (action == TOGGLE_BLACK || action == TOGGLE_CIRCLE) { i = y * state->w + x; @@ -1910,7 +1906,8 @@ static void start_soak(game_params *p, random_state *rs) int main(int argc, char **argv) { - char *id = NULL, *desc, *desc_gen = NULL, *tgame, *err, *aux; + char *id = NULL, *desc, *desc_gen = NULL, *tgame, *aux; + const char *err; game_state *s = NULL; game_params *p = NULL; int soln, soak = 0, ret = 1; -- cgit v1.2.3