From ef1306764e6443d67612542654f252b376c5993e Mon Sep 17 00:00:00 2001 From: Franklin Wei Date: Mon, 23 Oct 2017 17:19:29 -0400 Subject: puzzles: resync with upstream There have been some improvements with regard to small screen sizes, which will be nice to have. Change-Id: I30c740514156258d2818fde325c1a751500f7611 --- apps/plugins/puzzles/src/samegame.c | 39 ++++++++++++++++--------------------- 1 file changed, 17 insertions(+), 22 deletions(-) (limited to 'apps/plugins/puzzles/src/samegame.c') diff --git a/apps/plugins/puzzles/src/samegame.c b/apps/plugins/puzzles/src/samegame.c index 88edad32b1..d7d06764bf 100644 --- a/apps/plugins/puzzles/src/samegame.c +++ b/apps/plugins/puzzles/src/samegame.c @@ -241,35 +241,29 @@ static config_item *game_configure(const game_params *params) ret[0].name = "Width"; ret[0].type = C_STRING; sprintf(buf, "%d", params->w); - ret[0].sval = dupstr(buf); - ret[0].ival = 0; + ret[0].u.string.sval = dupstr(buf); ret[1].name = "Height"; ret[1].type = C_STRING; sprintf(buf, "%d", params->h); - ret[1].sval = dupstr(buf); - ret[1].ival = 0; + ret[1].u.string.sval = dupstr(buf); ret[2].name = "No. of colours"; ret[2].type = C_STRING; sprintf(buf, "%d", params->ncols); - ret[2].sval = dupstr(buf); - ret[2].ival = 0; + ret[2].u.string.sval = dupstr(buf); ret[3].name = "Scoring system"; ret[3].type = C_CHOICES; - ret[3].sval = ":(n-1)^2:(n-2)^2"; - ret[3].ival = params->scoresub-1; + ret[3].u.choices.choicenames = ":(n-1)^2:(n-2)^2"; + ret[3].u.choices.selected = params->scoresub-1; ret[4].name = "Ensure solubility"; ret[4].type = C_BOOLEAN; - ret[4].sval = NULL; - ret[4].ival = params->soluble; + ret[4].u.boolean.bval = params->soluble; ret[5].name = NULL; ret[5].type = C_END; - ret[5].sval = NULL; - ret[5].ival = 0; return ret; } @@ -278,16 +272,16 @@ static game_params *custom_params(const config_item *cfg) { game_params *ret = snew(game_params); - ret->w = atoi(cfg[0].sval); - ret->h = atoi(cfg[1].sval); - ret->ncols = atoi(cfg[2].sval); - ret->scoresub = cfg[3].ival + 1; - ret->soluble = cfg[4].ival; + ret->w = atoi(cfg[0].u.string.sval); + ret->h = atoi(cfg[1].u.string.sval); + ret->ncols = atoi(cfg[2].u.string.sval); + ret->scoresub = cfg[3].u.choices.selected + 1; + ret->soluble = cfg[4].u.boolean.bval; return ret; } -static char *validate_params(const game_params *params, int full) +static const char *validate_params(const game_params *params, int full) { if (params->w < 1 || params->h < 1) return "Width and height must both be positive"; @@ -948,7 +942,7 @@ static char *new_game_desc(const game_params *params, random_state *rs, return ret; } -static char *validate_desc(const game_params *params, const char *desc) +static const char *validate_desc(const game_params *params, const char *desc) { int area = params->w * params->h, i; const char *p = desc; @@ -1018,7 +1012,7 @@ static void free_game(game_state *state) } static char *solve_game(const game_state *state, const game_state *currstate, - const char *aux, char **error) + const char *aux, const char **error) { return NULL; } @@ -1114,7 +1108,8 @@ static void game_changed_state(game_ui *ui, const game_state *oldstate, static char *sel_movedesc(game_ui *ui, const game_state *state) { int i; - char *ret, *sep, buf[80]; + char *ret, buf[80]; + const char *sep; int retlen, retsize; retsize = 256; @@ -1273,7 +1268,7 @@ static char *interpret_move(const game_state *state, game_ui *ui, int x, int y, int button) { int tx, ty; - char *ret = ""; + char *ret = UI_UPDATE; ui->displaysel = 0; -- cgit v1.2.3