From 881746789a489fad85aae8317555f73dbe261556 Mon Sep 17 00:00:00 2001 From: Franklin Wei Date: Sat, 29 Apr 2017 18:21:56 -0400 Subject: puzzles: refactor and resync with upstream This brings puzzles up-to-date with upstream revision 2d333750272c3967cfd5cd3677572cddeaad5932, though certain changes made by me, including cursor-only Untangle and some compilation fixes remain. Upstream code has been moved to its separate subdirectory and future syncs can be done by simply copying over the new sources. Change-Id: Ia6506ca5f78c3627165ea6791d38db414ace0804 --- apps/plugins/puzzles/src/nullgame.R | 12 ++++++++++++ 1 file changed, 12 insertions(+) create mode 100644 apps/plugins/puzzles/src/nullgame.R (limited to 'apps/plugins/puzzles/src/nullgame.R') diff --git a/apps/plugins/puzzles/src/nullgame.R b/apps/plugins/puzzles/src/nullgame.R new file mode 100644 index 0000000000..41bdb85d57 --- /dev/null +++ b/apps/plugins/puzzles/src/nullgame.R @@ -0,0 +1,12 @@ +# -*- makefile -*- + +# The `nullgame' source file is a largely blank one, which contains +# all the correct function definitions to compile and link, but +# which defines the null game in which nothing is ever drawn and +# there are no valid moves. Its main purpose is to act as a +# template for writing new game definition source files. I include +# it in the Makefile because it will be worse than useless if it +# ever fails to compile, so it's important that it should actually +# be built on a regular basis. +nullgame : [X] GTK COMMON nullgame nullgame-icon|no-icon +nullgame : [G] WINDOWS COMMON nullgame nullgame.res|noicon.res -- cgit v1.2.3