From 881746789a489fad85aae8317555f73dbe261556 Mon Sep 17 00:00:00 2001 From: Franklin Wei Date: Sat, 29 Apr 2017 18:21:56 -0400 Subject: puzzles: refactor and resync with upstream This brings puzzles up-to-date with upstream revision 2d333750272c3967cfd5cd3677572cddeaad5932, though certain changes made by me, including cursor-only Untangle and some compilation fixes remain. Upstream code has been moved to its separate subdirectory and future syncs can be done by simply copying over the new sources. Change-Id: Ia6506ca5f78c3627165ea6791d38db414ace0804 --- apps/plugins/puzzles/src/html/twiddle.html | 15 +++++++++++++++ 1 file changed, 15 insertions(+) create mode 100644 apps/plugins/puzzles/src/html/twiddle.html (limited to 'apps/plugins/puzzles/src/html/twiddle.html') diff --git a/apps/plugins/puzzles/src/html/twiddle.html b/apps/plugins/puzzles/src/html/twiddle.html new file mode 100644 index 0000000000..5f94e4e120 --- /dev/null +++ b/apps/plugins/puzzles/src/html/twiddle.html @@ -0,0 +1,15 @@ +Twiddle +

+Rotate square sections of the grid to arrange the squares into +numerical order starting from the top left. +

+In the basic game, you rotate a 2×2 square section. Left-click +in the centre of that section (i.e. on a corner point between four +squares) to rotate the whole section anticlockwise. Right-click to +rotate the section clockwise. +

+When you master the basic game, go to the Type menu to try it with +larger rotating groups (for a 3×3 group you must click in the +centre of a square to rotate the block around it). Or select the +'orientable' mode in which every square must end up the right way +round as well as in the right place. Or both! -- cgit v1.2.3