From ef1306764e6443d67612542654f252b376c5993e Mon Sep 17 00:00:00 2001 From: Franklin Wei Date: Mon, 23 Oct 2017 17:19:29 -0400 Subject: puzzles: resync with upstream There have been some improvements with regard to small screen sizes, which will be nice to have. Change-Id: I30c740514156258d2818fde325c1a751500f7611 --- apps/plugins/puzzles/src/flood.c | 36 +++++++++++++++--------------------- 1 file changed, 15 insertions(+), 21 deletions(-) (limited to 'apps/plugins/puzzles/src/flood.c') diff --git a/apps/plugins/puzzles/src/flood.c b/apps/plugins/puzzles/src/flood.c index 59e160cfc3..854469a49a 100644 --- a/apps/plugins/puzzles/src/flood.c +++ b/apps/plugins/puzzles/src/flood.c @@ -170,31 +170,25 @@ static config_item *game_configure(const game_params *params) ret[0].name = "Width"; ret[0].type = C_STRING; sprintf(buf, "%d", params->w); - ret[0].sval = dupstr(buf); - ret[0].ival = 0; + ret[0].u.string.sval = dupstr(buf); ret[1].name = "Height"; ret[1].type = C_STRING; sprintf(buf, "%d", params->h); - ret[1].sval = dupstr(buf); - ret[1].ival = 0; + ret[1].u.string.sval = dupstr(buf); ret[2].name = "Colours"; ret[2].type = C_STRING; sprintf(buf, "%d", params->colours); - ret[2].sval = dupstr(buf); - ret[2].ival = 0; + ret[2].u.string.sval = dupstr(buf); ret[3].name = "Extra moves permitted"; ret[3].type = C_STRING; sprintf(buf, "%d", params->leniency); - ret[3].sval = dupstr(buf); - ret[3].ival = 0; + ret[3].u.string.sval = dupstr(buf); ret[4].name = NULL; ret[4].type = C_END; - ret[4].sval = NULL; - ret[4].ival = 0; return ret; } @@ -203,15 +197,15 @@ static game_params *custom_params(const config_item *cfg) { game_params *ret = snew(game_params); - ret->w = atoi(cfg[0].sval); - ret->h = atoi(cfg[1].sval); - ret->colours = atoi(cfg[2].sval); - ret->leniency = atoi(cfg[3].sval); + ret->w = atoi(cfg[0].u.string.sval); + ret->h = atoi(cfg[1].u.string.sval); + ret->colours = atoi(cfg[2].u.string.sval); + ret->leniency = atoi(cfg[3].u.string.sval); return ret; } -static char *validate_params(const game_params *params, int full) +static const char *validate_params(const game_params *params, int full) { if (params->w * params->h < 2) return "Grid must contain at least two squares"; @@ -597,7 +591,7 @@ static char *new_game_desc(const game_params *params, random_state *rs, return desc; } -static char *validate_desc(const game_params *params, const char *desc) +static const char *validate_desc(const game_params *params, const char *desc) { int w = params->w, h = params->h, wh = w*h; int i; @@ -691,7 +685,7 @@ static void free_game(game_state *state) } static char *solve_game(const game_state *state, const game_state *currstate, - const char *aux, char **error) + const char *aux, const char **error) { int w = state->w, h = state->h, wh = w*h; char *moves, *ret, *p; @@ -832,19 +826,19 @@ static char *interpret_move(const game_state *state, game_ui *ui, } else if (button == CURSOR_LEFT && ui->cx > 0) { ui->cx--; ui->cursor_visible = TRUE; - return ""; + return UI_UPDATE; } else if (button == CURSOR_RIGHT && ui->cx+1 < w) { ui->cx++; ui->cursor_visible = TRUE; - return ""; + return UI_UPDATE; } else if (button == CURSOR_UP && ui->cy > 0) { ui->cy--; ui->cursor_visible = TRUE; - return ""; + return UI_UPDATE; } else if (button == CURSOR_DOWN && ui->cy+1 < h) { ui->cy++; ui->cursor_visible = TRUE; - return ""; + return UI_UPDATE; } else if (button == CURSOR_SELECT) { tx = ui->cx; ty = ui->cy; -- cgit v1.2.3