From 881746789a489fad85aae8317555f73dbe261556 Mon Sep 17 00:00:00 2001 From: Franklin Wei Date: Sat, 29 Apr 2017 18:21:56 -0400 Subject: puzzles: refactor and resync with upstream This brings puzzles up-to-date with upstream revision 2d333750272c3967cfd5cd3677572cddeaad5932, though certain changes made by me, including cursor-only Untangle and some compilation fixes remain. Upstream code has been moved to its separate subdirectory and future syncs can be done by simply copying over the new sources. Change-Id: Ia6506ca5f78c3627165ea6791d38db414ace0804 --- apps/plugins/puzzles/src/docindex.html | 217 +++++++++++++++++++++++++++++++++ 1 file changed, 217 insertions(+) create mode 100644 apps/plugins/puzzles/src/docindex.html (limited to 'apps/plugins/puzzles/src/docindex.html') diff --git a/apps/plugins/puzzles/src/docindex.html b/apps/plugins/puzzles/src/docindex.html new file mode 100644 index 0000000000..8ed483bbe1 --- /dev/null +++ b/apps/plugins/puzzles/src/docindex.html @@ -0,0 +1,217 @@ + + + + + + + + + + +

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+

Index

+Black Box: Chapter 19
+Bridges: Chapter 26
+bugs: Chapter 1
+command line: Section 2.2, Section 2.4, Section 2.5
+common features: Chapter 2
+controls: Section 2.1
+controls, for Black Box: Section 19.1
+controls, for Bridges: Section 26.1
+controls, for Cube: Section 4.1
+controls, for Dominosa: Section 17.1
+controls, for Fifteen: Section 5.1
+controls, for Filling: Section 29.1
+controls, for Flip: Section 14.1
+controls, for Flood: Section 39.1
+controls, for Galaxies: Section 28.1
+controls, for Guess: Section 15.1
+controls, for Inertia: Section 24.1
+controls, for Keen: Section 30.1
+controls, for Light Up: Section 21.1
+controls, for Loopy: Section 23.1
+controls, for Magnets: Section 33.1
+controls, for Map: Section 22.1
+controls, for Mines: Section 12.1
+controls, for Net: Section 3.1
+controls, for Netslide: Chapter 9
+controls, for Palisade: Section 41.1
+controls, for Pattern: Section 10.1
+controls, for Pearl: Section 36.1
+controls, for Pegs: Section 16.1
+controls, for Range: Section 35.1
+controls, for Rectangles: Section 8.1
+controls, for Same Game: Section 13.1
+controls, for Signpost: Section 34.1
+controls, for Singles: Section 32.1
+controls, for Sixteen: Section 6.1
+controls, for Slant: Section 20.1
+controls, for Solo: Section 11.1
+controls, for Tents: Section 25.1
+controls, for Towers: Section 31.1
+controls, for Tracks: Section 40.1
+controls, for Twiddle: Section 7.1
+controls, for Undead: Section 37.1
+controls, for Unequal: Section 27.1
+controls, for Unruly: Section 38.1
+controls, for Untangle: Section 18.1
+copy: Section 2.1
+copyright: Appendix A
+Cube: Chapter 4
+‘Custom’, menu option: Section 2.3
+default parameters, specifying: Section 2.4
+Dominosa: Chapter 17
+Edit menu: Section 2.1
+exit: Section 2.1
+feedback: Chapter 1
+Fifteen: Chapter 5
+File menu: Section 2.1
+Filling: Chapter 29
+Flip: Chapter 14
+Flood: Chapter 39
+format, ID: Section 2.2
+four-colouring: Chapter 22
+FreeNet: Chapter 3
+Futoshiki: Chapter 27
+Galaxies: Chapter 28
+game ID: Section 2.2
+game ID, format: Section 2.2
+game ID, generating: Section 2.5
+Game menu: Section 2.1, Section 2.2
+generating game IDs: Section 2.5
+Guess: Chapter 15
+Hitori: Chapter 32
+ID format: Section 2.2
+ID, game: Section 2.2
+Inertia: Chapter 24
+initial state: Section 2.2
+Janko: Chapter 33, Chapter 34
+Keen: Chapter 30
+KenKen: Chapter 30
+keys: Section 2.1
+keys, for Black Box: Section 19.1
+keys, for Cube: Section 4.1
+keys, for Fifteen: Section 5.1
+keys, for Flip: Section 14.1
+keys, for Guess: Section 15.1
+keys, for Inertia: Section 24.1
+keys, for Net: Section 3.1
+keys, for Same Game: Section 13.1
+Latin square: Chapter 27
+licence: Appendix A
+licence, MIT: Chapter 1, Appendix A
+Light Up: Chapter 21
+Linux: Chapter 1, Section 2.5
+load: Section 2.1, Section 2.5
+Loopy: Chapter 23
+Mac OS X: Chapter 1, Section 2.1, Section 2.2, Section 2.4
+Magnets: Chapter 33
+Map: Chapter 22
+Mastermind: Chapter 15
+Mines: Chapter 12
+MIT licence: Chapter 1, Appendix A
+Net: Chapter 3
+NETGAME.EXE: Chapter 3
+Netslide: Chapter 9
+NetWalk: Chapter 3
+new game: Section 2.1
+Nikoli: Chapter 8, Chapter 11, Chapter 20, Chapter 21, Chapter 23, Chapter 26, Chapter 28, Chapter 29, Chapter 32, Chapter 35, Chapter 36, Chapter 41
+nonograms: Chapter 10
+Palisade: Chapter 41
+parameters: Section 2.2, Section 2.3
+parameters, for Black Box: Section 19.2
+parameters, for Bridges: Section 26.2
+parameters, for Cube: Section 4.2
+parameters, for Dominosa: Section 17.2
+parameters, for Fifteen: Section 5.2
+parameters, for Filling: Section 29.2
+parameters, for flip: Section 14.2
+parameters, for Flood: Section 39.2
+parameters, for Galaxies: Section 28.2
+parameters, for Guess: Section 15.2
+parameters, for Inertia: Section 24.2
+parameters, for Keen: Section 30.2
+parameters, for Light Up: Section 21.2
+parameters, for Loopy: Section 23.2
+parameters, for Magnets: Section 33.2
+parameters, for Map: Section 22.2
+parameters, for Mines: Section 12.2
+parameters, for Net: Section 3.2
+parameters, for Netslide: Chapter 9
+parameters, for Palisade: Section 41.2
+parameters, for Pattern: Section 10.2
+parameters, for Pearl: Section 36.2
+parameters, for Pegs: Section 16.2
+parameters, for Range: Section 35.2
+parameters, for Rectangles: Section 8.2
+parameters, for Same Game: Section 13.2
+parameters, for Signpost: Section 34.2
+parameters, for Singles: Section 32.2
+parameters, for Sixteen: Section 6.2
+parameters, for Slant: Section 20.2
+parameters, for Solo: Section 11.2
+parameters, for Tents: Section 25.2
+parameters, for Towers: Section 31.2
+parameters, for Tracks: Section 40.2
+parameters, for Twiddle: Section 7.2
+parameters, for Undead: Section 37.2
+parameters, for Unequal: Section 27.2
+parameters, for Unruly: Section 38.2
+parameters, for Untangle: Section 18.2
+patches: Chapter 1
+Pattern: Chapter 10
+Pearl: Chapter 36
+Pegs: Chapter 16
+Planarity: Chapter 18
+PostScript: Section 2.5
+preferences, specifying default: Section 2.4
+preset: Section 2.3
+printing, on Unix: Section 2.5
+printing, on Windows: Section 2.1
+15-puzzle: Chapter 5
+Puzzle Palace: Chapter 8
+quit: Section 2.1
+Random Seed: Section 2.2
+Range: Chapter 35
+Rectangles: Chapter 8
+redo: Section 2.1
+restart game: Section 2.1
+Same Game: Chapter 13
+save: Section 2.1, Section 2.5
+shortcuts (keyboard): Section 2.1
+shortcuts (keyboard), for Black Box: Section 19.1
+shortcuts (keyboard), for Cube: Section 4.1
+shortcuts (keyboard), for Fifteen: Section 5.1
+shortcuts (keyboard), for Flip: Section 14.1
+shortcuts (keyboard), for Guess: Section 15.1
+shortcuts (keyboard), for Inertia: Section 24.1
+shortcuts (keyboard), for Net: Section 3.1
+shortcuts (keyboard), for Same Game: Section 13.1
+Signpost: Chapter 34
+Singles: Chapter 32
+Sixteen: Chapter 6
+Skyscrapers: Chapter 31
+Slant: Chapter 20
+Solitaire, Peg: Chapter 16
+Solo: Chapter 11
+solve: Section 2.1
+source code: Chapter 1
+‘Specific’, menu option: Section 2.2
+state, initial: Section 2.2
+Tents: Chapter 25
+Towers: Chapter 31
+Tracks: Chapter 40
+Twiddle: Chapter 7
+Type menu: Section 2.3
+Undead: Chapter 37
+undo: Section 2.1
+Unequal: Chapter 27
+Unix: Chapter 1, Section 2.5
+Unruly: Chapter 38
+Untangle: Chapter 18
+version: Section 2.2
+website: Chapter 1
+Windows: Chapter 1, Chapter 3

+
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