From 881746789a489fad85aae8317555f73dbe261556 Mon Sep 17 00:00:00 2001 From: Franklin Wei Date: Sat, 29 Apr 2017 18:21:56 -0400 Subject: puzzles: refactor and resync with upstream This brings puzzles up-to-date with upstream revision 2d333750272c3967cfd5cd3677572cddeaad5932, though certain changes made by me, including cursor-only Untangle and some compilation fixes remain. Upstream code has been moved to its separate subdirectory and future syncs can be done by simply copying over the new sources. Change-Id: Ia6506ca5f78c3627165ea6791d38db414ace0804 --- apps/plugins/puzzles/src/Makefile.vc | 1040 ++++++++++++++++++++++++++++++++++ 1 file changed, 1040 insertions(+) create mode 100644 apps/plugins/puzzles/src/Makefile.vc (limited to 'apps/plugins/puzzles/src/Makefile.vc') diff --git a/apps/plugins/puzzles/src/Makefile.vc b/apps/plugins/puzzles/src/Makefile.vc new file mode 100644 index 0000000000..45e77a5d8a --- /dev/null +++ b/apps/plugins/puzzles/src/Makefile.vc @@ -0,0 +1,1040 @@ +# Makefile for puzzles under Visual C. +# +# This file was created by `mkfiles.pl' from the `Recipe' file. +# DO NOT EDIT THIS FILE DIRECTLY; edit Recipe or mkfiles.pl instead. + +# If you rename this file to `Makefile', you should change this line, +# so that the .rsp files still depend on the correct makefile. +MAKEFILE = Makefile.vc + +# C compilation flags +CFLAGS = /nologo /W3 /O1 /D_WINDOWS /D_WIN32_WINDOWS=0x401 /DWINVER=0x401 /I. +LFLAGS = /incremental:no /fixed + +all: blackbox.exe bridges.exe cube.exe dominosa.exe fifteen.exe \ + fifteensolver.exe filling.exe fillingsolver.exe flip.exe \ + flood.exe galaxies.exe galaxiespicture.exe \ + galaxiessolver.exe guess.exe inertia.exe keen.exe \ + keensolver.exe latincheck.exe lightup.exe lightupsolver.exe \ + loopy.exe loopysolver.exe magnets.exe magnetssolver.exe \ + map.exe mapsolver.exe mineobfusc.exe mines.exe netgame.exe \ + netslide.exe nullgame.exe palisade.exe pattern.exe \ + patternpicture.exe patternsolver.exe pearl.exe \ + pearlbench.exe pegs.exe puzzles.exe range.exe rect.exe \ + samegame.exe signpost.exe signpostsolver.exe singles.exe \ + singlessolver.exe sixteen.exe slant.exe slantsolver.exe \ + solo.exe solosolver.exe tents.exe tentssolver.exe towers.exe \ + towerssolver.exe tracks.exe twiddle.exe undead.exe \ + unequal.exe unequalsolver.exe unruly.exe unrulysolver.exe \ + untangle.exe + +blackbox.exe: blackbox.obj drawing.obj malloc.obj midend.obj misc.obj \ + noicon.res printing.obj random.obj version.obj windows.obj \ + blackbox.rsp + link $(LFLAGS) -out:blackbox.exe -map:blackbox.map @blackbox.rsp + +bridges.exe: bridges.obj drawing.obj dsf.obj findloop.obj malloc.obj \ + midend.obj misc.obj noicon.res printing.obj random.obj \ + version.obj windows.obj bridges.rsp + link $(LFLAGS) -out:bridges.exe -map:bridges.map @bridges.rsp + +cube.exe: cube.obj drawing.obj malloc.obj midend.obj misc.obj noicon.res \ + printing.obj random.obj version.obj windows.obj cube.rsp + link $(LFLAGS) -out:cube.exe -map:cube.map @cube.rsp + +dominosa.exe: dominosa.obj drawing.obj laydomino.obj malloc.obj midend.obj \ + misc.obj noicon.res printing.obj random.obj version.obj \ + windows.obj dominosa.rsp + link $(LFLAGS) -out:dominosa.exe -map:dominosa.map @dominosa.rsp + +fifteen.exe: drawing.obj fifteen.obj malloc.obj midend.obj misc.obj \ + noicon.res printing.obj random.obj version.obj windows.obj \ + fifteen.rsp + link $(LFLAGS) -out:fifteen.exe -map:fifteen.map @fifteen.rsp + +fifteensolver.exe: fifteen2.obj malloc.obj misc.obj nullfe.obj random.obj \ + fifteensolver.rsp + link $(LFLAGS) -out:fifteensolver.exe -map:fifteensolver.map @fifteensolver.rsp + +filling.exe: drawing.obj dsf.obj filling.obj malloc.obj midend.obj misc.obj \ + noicon.res printing.obj random.obj version.obj windows.obj \ + filling.rsp + link $(LFLAGS) -out:filling.exe -map:filling.map @filling.rsp + +fillingsolver.exe: dsf.obj filling2.obj malloc.obj misc.obj nullfe.obj \ + random.obj fillingsolver.rsp + link $(LFLAGS) -out:fillingsolver.exe -map:fillingsolver.map @fillingsolver.rsp + +flip.exe: drawing.obj flip.obj malloc.obj midend.obj misc.obj noicon.res \ + printing.obj random.obj tree234.obj version.obj windows.obj \ + flip.rsp + link $(LFLAGS) -out:flip.exe -map:flip.map @flip.rsp + +flood.exe: drawing.obj flood.obj malloc.obj midend.obj misc.obj noicon.res \ + printing.obj random.obj version.obj windows.obj flood.rsp + link $(LFLAGS) -out:flood.exe -map:flood.map @flood.rsp + +galaxies.exe: drawing.obj dsf.obj galaxies.obj malloc.obj midend.obj \ + misc.obj noicon.res printing.obj random.obj version.obj \ + windows.obj galaxies.rsp + link $(LFLAGS) -out:galaxies.exe -map:galaxies.map @galaxies.rsp + +galaxiespicture.exe: dsf.obj galaxie4.obj malloc.obj misc.obj nullfe.obj \ + random.obj galaxiespicture.rsp + link $(LFLAGS) -out:galaxiespicture.exe -map:galaxiespicture.map @galaxiespicture.rsp + +galaxiessolver.exe: dsf.obj galaxie2.obj malloc.obj misc.obj nullfe.obj \ + random.obj galaxiessolver.rsp + link $(LFLAGS) -out:galaxiessolver.exe -map:galaxiessolver.map @galaxiessolver.rsp + +guess.exe: drawing.obj guess.obj malloc.obj midend.obj misc.obj noicon.res \ + printing.obj random.obj version.obj windows.obj guess.rsp + link $(LFLAGS) -out:guess.exe -map:guess.map @guess.rsp + +inertia.exe: drawing.obj inertia.obj malloc.obj midend.obj misc.obj \ + noicon.res printing.obj random.obj version.obj windows.obj \ + inertia.rsp + link $(LFLAGS) -out:inertia.exe -map:inertia.map @inertia.rsp + +keen.exe: drawing.obj dsf.obj keen.obj latin.obj malloc.obj maxflow.obj \ + midend.obj misc.obj noicon.res printing.obj random.obj \ + tree234.obj version.obj windows.obj keen.rsp + link $(LFLAGS) -out:keen.exe -map:keen.map @keen.rsp + +keensolver.exe: dsf.obj keen2.obj latin6.obj malloc.obj maxflow.obj misc.obj \ + nullfe.obj random.obj tree234.obj keensolver.rsp + link $(LFLAGS) -out:keensolver.exe -map:keensolver.map @keensolver.rsp + +latincheck.exe: latin8.obj malloc.obj maxflow.obj misc.obj nullfe.obj \ + random.obj tree234.obj latincheck.rsp + link $(LFLAGS) -out:latincheck.exe -map:latincheck.map @latincheck.rsp + +lightup.exe: combi.obj drawing.obj lightup.obj malloc.obj midend.obj \ + misc.obj noicon.res printing.obj random.obj version.obj \ + windows.obj lightup.rsp + link $(LFLAGS) -out:lightup.exe -map:lightup.map @lightup.rsp + +lightupsolver.exe: combi.obj lightup2.obj malloc.obj misc.obj nullfe.obj \ + random.obj lightupsolver.rsp + link $(LFLAGS) -out:lightupsolver.exe -map:lightupsolver.map @lightupsolver.rsp + +loopy.exe: drawing.obj dsf.obj grid.obj loopgen.obj loopy.obj malloc.obj \ + midend.obj misc.obj noicon.res penrose.obj printing.obj \ + random.obj tree234.obj version.obj windows.obj loopy.rsp + link $(LFLAGS) -out:loopy.exe -map:loopy.map @loopy.rsp + +loopysolver.exe: dsf.obj grid.obj loopgen.obj loopy2.obj malloc.obj misc.obj \ + nullfe.obj penrose.obj random.obj tree234.obj \ + loopysolver.rsp + link $(LFLAGS) -out:loopysolver.exe -map:loopysolver.map @loopysolver.rsp + +magnets.exe: drawing.obj laydomino.obj magnets.obj malloc.obj midend.obj \ + misc.obj noicon.res printing.obj random.obj version.obj \ + windows.obj magnets.rsp + link $(LFLAGS) -out:magnets.exe -map:magnets.map @magnets.rsp + +magnetssolver.exe: laydomino.obj magnets2.obj malloc.obj misc.obj nullfe.obj \ + random.obj magnetssolver.rsp + link $(LFLAGS) -out:magnetssolver.exe -map:magnetssolver.map @magnetssolver.rsp + +map.exe: drawing.obj dsf.obj malloc.obj map.obj midend.obj misc.obj \ + noicon.res printing.obj random.obj version.obj windows.obj \ + map.rsp + link $(LFLAGS) -out:map.exe -map:map.map @map.rsp + +mapsolver.exe: dsf.obj malloc.obj map2.obj misc.obj nullfe.obj random.obj \ + mapsolver.rsp + link $(LFLAGS) -out:mapsolver.exe -map:mapsolver.map @mapsolver.rsp + +mineobfusc.exe: malloc.obj mines2.obj misc.obj nullfe.obj random.obj \ + tree234.obj mineobfusc.rsp + link $(LFLAGS) -out:mineobfusc.exe -map:mineobfusc.map @mineobfusc.rsp + +mines.exe: drawing.obj malloc.obj midend.obj mines.obj misc.obj noicon.res \ + printing.obj random.obj tree234.obj version.obj windows.obj \ + mines.rsp + link $(LFLAGS) -out:mines.exe -map:mines.map @mines.rsp + +netgame.exe: drawing.obj dsf.obj findloop.obj malloc.obj midend.obj misc.obj \ + net.obj noicon.res printing.obj random.obj tree234.obj \ + version.obj windows.obj netgame.rsp + link $(LFLAGS) -out:netgame.exe -map:netgame.map @netgame.rsp + +netslide.exe: drawing.obj malloc.obj midend.obj misc.obj netslide.obj \ + noicon.res printing.obj random.obj tree234.obj version.obj \ + windows.obj netslide.rsp + link $(LFLAGS) -out:netslide.exe -map:netslide.map @netslide.rsp + +nullgame.exe: drawing.obj malloc.obj midend.obj misc.obj noicon.res \ + nullgame.obj printing.obj random.obj version.obj windows.obj \ + nullgame.rsp + link $(LFLAGS) -out:nullgame.exe -map:nullgame.map @nullgame.rsp + +palisade.exe: divvy.obj drawing.obj dsf.obj malloc.obj midend.obj misc.obj \ + noicon.res palisade.obj printing.obj random.obj version.obj \ + windows.obj palisade.rsp + link $(LFLAGS) -out:palisade.exe -map:palisade.map @palisade.rsp + +pattern.exe: drawing.obj malloc.obj midend.obj misc.obj noicon.res \ + pattern.obj printing.obj random.obj version.obj windows.obj \ + pattern.rsp + link $(LFLAGS) -out:pattern.exe -map:pattern.map @pattern.rsp + +patternpicture.exe: malloc.obj misc.obj nullfe.obj pattern4.obj random.obj \ + patternpicture.rsp + link $(LFLAGS) -out:patternpicture.exe -map:patternpicture.map @patternpicture.rsp + +patternsolver.exe: malloc.obj misc.obj nullfe.obj pattern2.obj random.obj \ + patternsolver.rsp + link $(LFLAGS) -out:patternsolver.exe -map:patternsolver.map @patternsolver.rsp + +pearl.exe: drawing.obj dsf.obj grid.obj loopgen.obj malloc.obj midend.obj \ + misc.obj pearl.obj penrose.obj printing.obj random.obj \ + tdq.obj tree234.obj version.obj windows.obj pearl.rsp + link $(LFLAGS) -out:pearl.exe -map:pearl.map @pearl.rsp + +pearlbench.exe: dsf.obj grid.obj loopgen.obj malloc.obj misc.obj nullfe.obj \ + pearl2.obj penrose.obj random.obj tdq.obj tree234.obj \ + pearlbench.rsp + link $(LFLAGS) -out:pearlbench.exe -map:pearlbench.map @pearlbench.rsp + +pegs.exe: drawing.obj malloc.obj midend.obj misc.obj noicon.res pegs.obj \ + printing.obj random.obj tree234.obj version.obj windows.obj \ + pegs.rsp + link $(LFLAGS) -out:pegs.exe -map:pegs.map @pegs.rsp + +puzzles.exe: blackbo3.obj bridges3.obj combi.obj cube3.obj divvy.obj \ + dominos3.obj drawing.obj dsf.obj fifteen5.obj filling5.obj \ + findloop.obj flip3.obj flood3.obj galaxie7.obj grid.obj \ + guess3.obj inertia3.obj keen5.obj latin.obj laydomino.obj \ + lightup5.obj list.obj loopgen.obj loopy5.obj magnets5.obj \ + malloc.obj map5.obj maxflow.obj midend.obj mines5.obj \ + misc.obj net3.obj netslid3.obj noicon.res palisad3.obj \ + pattern7.obj pearl5.obj pegs3.obj penrose.obj printing.obj \ + random.obj range3.obj rect3.obj samegam3.obj signpos5.obj \ + singles5.obj sixteen3.obj slant5.obj solo5.obj tdq.obj \ + tents5.obj towers5.obj tracks3.obj tree234.obj twiddle3.obj \ + undead3.obj unequal5.obj unruly5.obj untangl3.obj \ + version.obj windows1.obj puzzles.rsp + link $(LFLAGS) -out:puzzles.exe -map:puzzles.map @puzzles.rsp + +range.exe: drawing.obj dsf.obj malloc.obj midend.obj misc.obj noicon.res \ + printing.obj random.obj range.obj version.obj windows.obj \ + range.rsp + link $(LFLAGS) -out:range.exe -map:range.map @range.rsp + +rect.exe: drawing.obj malloc.obj midend.obj misc.obj noicon.res printing.obj \ + random.obj rect.obj version.obj windows.obj rect.rsp + link $(LFLAGS) -out:rect.exe -map:rect.map @rect.rsp + +samegame.exe: drawing.obj malloc.obj midend.obj misc.obj noicon.res \ + printing.obj random.obj samegame.obj version.obj windows.obj \ + samegame.rsp + link $(LFLAGS) -out:samegame.exe -map:samegame.map @samegame.rsp + +signpost.exe: drawing.obj dsf.obj malloc.obj midend.obj misc.obj noicon.res \ + printing.obj random.obj signpost.obj version.obj windows.obj \ + signpost.rsp + link $(LFLAGS) -out:signpost.exe -map:signpost.map @signpost.rsp + +signpostsolver.exe: dsf.obj malloc.obj misc.obj nullfe.obj random.obj \ + signpos2.obj signpostsolver.rsp + link $(LFLAGS) -out:signpostsolver.exe -map:signpostsolver.map @signpostsolver.rsp + +singles.exe: drawing.obj dsf.obj latin.obj malloc.obj maxflow.obj midend.obj \ + misc.obj noicon.res printing.obj random.obj singles.obj \ + tree234.obj version.obj windows.obj singles.rsp + link $(LFLAGS) -out:singles.exe -map:singles.map @singles.rsp + +singlessolver.exe: dsf.obj latin.obj malloc.obj maxflow.obj misc.obj \ + nullfe.obj random.obj singles3.obj tree234.obj \ + singlessolver.rsp + link $(LFLAGS) -out:singlessolver.exe -map:singlessolver.map @singlessolver.rsp + +sixteen.exe: drawing.obj malloc.obj midend.obj misc.obj noicon.res \ + printing.obj random.obj sixteen.obj version.obj windows.obj \ + sixteen.rsp + link $(LFLAGS) -out:sixteen.exe -map:sixteen.map @sixteen.rsp + +slant.exe: drawing.obj dsf.obj findloop.obj malloc.obj midend.obj misc.obj \ + noicon.res printing.obj random.obj slant.obj version.obj \ + windows.obj slant.rsp + link $(LFLAGS) -out:slant.exe -map:slant.map @slant.rsp + +slantsolver.exe: dsf.obj findloop.obj malloc.obj misc.obj nullfe.obj \ + random.obj slant2.obj slantsolver.rsp + link $(LFLAGS) -out:slantsolver.exe -map:slantsolver.map @slantsolver.rsp + +solo.exe: divvy.obj drawing.obj dsf.obj malloc.obj midend.obj misc.obj \ + noicon.res printing.obj random.obj solo.obj version.obj \ + windows.obj solo.rsp + link $(LFLAGS) -out:solo.exe -map:solo.map @solo.rsp + +solosolver.exe: divvy.obj dsf.obj malloc.obj misc.obj nullfe.obj random.obj \ + solo2.obj solosolver.rsp + link $(LFLAGS) -out:solosolver.exe -map:solosolver.map @solosolver.rsp + +tents.exe: drawing.obj dsf.obj malloc.obj maxflow.obj midend.obj misc.obj \ + noicon.res printing.obj random.obj tents.obj version.obj \ + windows.obj tents.rsp + link $(LFLAGS) -out:tents.exe -map:tents.map @tents.rsp + +tentssolver.exe: dsf.obj malloc.obj maxflow.obj misc.obj nullfe.obj \ + random.obj tents3.obj tentssolver.rsp + link $(LFLAGS) -out:tentssolver.exe -map:tentssolver.map @tentssolver.rsp + +towers.exe: drawing.obj latin.obj malloc.obj maxflow.obj midend.obj misc.obj \ + noicon.res printing.obj random.obj towers.obj tree234.obj \ + version.obj windows.obj towers.rsp + link $(LFLAGS) -out:towers.exe -map:towers.map @towers.rsp + +towerssolver.exe: latin6.obj malloc.obj maxflow.obj misc.obj nullfe.obj \ + random.obj towers2.obj tree234.obj towerssolver.rsp + link $(LFLAGS) -out:towerssolver.exe -map:towerssolver.map @towerssolver.rsp + +tracks.exe: drawing.obj dsf.obj findloop.obj malloc.obj midend.obj misc.obj \ + noicon.res printing.obj random.obj tracks.obj version.obj \ + windows.obj tracks.rsp + link $(LFLAGS) -out:tracks.exe -map:tracks.map @tracks.rsp + +twiddle.exe: drawing.obj malloc.obj midend.obj misc.obj noicon.res \ + printing.obj random.obj twiddle.obj version.obj windows.obj \ + twiddle.rsp + link $(LFLAGS) -out:twiddle.exe -map:twiddle.map @twiddle.rsp + +undead.exe: drawing.obj malloc.obj midend.obj misc.obj noicon.res \ + printing.obj random.obj undead.obj version.obj windows.obj \ + undead.rsp + link $(LFLAGS) -out:undead.exe -map:undead.map @undead.rsp + +unequal.exe: drawing.obj latin.obj malloc.obj maxflow.obj midend.obj \ + misc.obj noicon.res printing.obj random.obj tree234.obj \ + unequal.obj version.obj windows.obj unequal.rsp + link $(LFLAGS) -out:unequal.exe -map:unequal.map @unequal.rsp + +unequalsolver.exe: latin6.obj malloc.obj maxflow.obj misc.obj nullfe.obj \ + random.obj tree234.obj unequal2.obj unequalsolver.rsp + link $(LFLAGS) -out:unequalsolver.exe -map:unequalsolver.map @unequalsolver.rsp + +unruly.exe: drawing.obj malloc.obj midend.obj misc.obj noicon.res \ + printing.obj random.obj unruly.obj version.obj windows.obj \ + unruly.rsp + link $(LFLAGS) -out:unruly.exe -map:unruly.map @unruly.rsp + +unrulysolver.exe: malloc.obj misc.obj nullfe.obj random.obj unruly2.obj \ + unrulysolver.rsp + link $(LFLAGS) -out:unrulysolver.exe -map:unrulysolver.map @unrulysolver.rsp + +untangle.exe: drawing.obj malloc.obj midend.obj misc.obj noicon.res \ + printing.obj random.obj tree234.obj untangle.obj version.obj \ + windows.obj untangle.rsp + link $(LFLAGS) -out:untangle.exe -map:untangle.map @untangle.rsp + +blackbox.rsp: $(MAKEFILE) + echo /nologo /subsystem:windows > blackbox.rsp + echo blackbox.obj comctl32.lib comdlg32.lib >> blackbox.rsp + echo drawing.obj gdi32.lib malloc.obj midend.obj >> blackbox.rsp + echo misc.obj noicon.res printing.obj random.obj >> blackbox.rsp + echo user32.lib version.obj windows.obj winspool.lib >> blackbox.rsp + +bridges.rsp: $(MAKEFILE) + echo /nologo /subsystem:windows > bridges.rsp + echo bridges.obj comctl32.lib comdlg32.lib drawing.obj >> bridges.rsp + echo dsf.obj findloop.obj gdi32.lib malloc.obj >> bridges.rsp + echo midend.obj misc.obj noicon.res printing.obj >> bridges.rsp + echo random.obj user32.lib version.obj windows.obj >> bridges.rsp + echo winspool.lib >> bridges.rsp + +cube.rsp: $(MAKEFILE) + echo /nologo /subsystem:windows > cube.rsp + echo comctl32.lib comdlg32.lib cube.obj drawing.obj >> cube.rsp + echo gdi32.lib malloc.obj midend.obj misc.obj >> cube.rsp + echo noicon.res printing.obj random.obj user32.lib >> cube.rsp + echo version.obj windows.obj winspool.lib >> cube.rsp + +dominosa.rsp: $(MAKEFILE) + echo /nologo /subsystem:windows > dominosa.rsp + echo comctl32.lib comdlg32.lib dominosa.obj >> dominosa.rsp + echo drawing.obj gdi32.lib laydomino.obj malloc.obj >> dominosa.rsp + echo midend.obj misc.obj noicon.res printing.obj >> dominosa.rsp + echo random.obj user32.lib version.obj windows.obj >> dominosa.rsp + echo winspool.lib >> dominosa.rsp + +fifteen.rsp: $(MAKEFILE) + echo /nologo /subsystem:windows > fifteen.rsp + echo comctl32.lib comdlg32.lib drawing.obj fifteen.obj >> fifteen.rsp + echo gdi32.lib malloc.obj midend.obj misc.obj >> fifteen.rsp + echo noicon.res printing.obj random.obj user32.lib >> fifteen.rsp + echo version.obj windows.obj winspool.lib >> fifteen.rsp + +fifteensolver.rsp: $(MAKEFILE) + echo /nologo /subsystem:console > fifteensolver.rsp + echo fifteen2.obj malloc.obj misc.obj nullfe.obj >> fifteensolver.rsp + echo random.obj >> fifteensolver.rsp + +filling.rsp: $(MAKEFILE) + echo /nologo /subsystem:windows > filling.rsp + echo comctl32.lib comdlg32.lib drawing.obj dsf.obj >> filling.rsp + echo filling.obj gdi32.lib malloc.obj midend.obj >> filling.rsp + echo misc.obj noicon.res printing.obj random.obj >> filling.rsp + echo user32.lib version.obj windows.obj winspool.lib >> filling.rsp + +fillingsolver.rsp: $(MAKEFILE) + echo /nologo /subsystem:console > fillingsolver.rsp + echo dsf.obj filling2.obj malloc.obj misc.obj >> fillingsolver.rsp + echo nullfe.obj random.obj >> fillingsolver.rsp + +flip.rsp: $(MAKEFILE) + echo /nologo /subsystem:windows > flip.rsp + echo comctl32.lib comdlg32.lib drawing.obj flip.obj >> flip.rsp + echo gdi32.lib malloc.obj midend.obj misc.obj >> flip.rsp + echo noicon.res printing.obj random.obj tree234.obj >> flip.rsp + echo user32.lib version.obj windows.obj winspool.lib >> flip.rsp + +flood.rsp: $(MAKEFILE) + echo /nologo /subsystem:windows > flood.rsp + echo comctl32.lib comdlg32.lib drawing.obj flood.obj >> flood.rsp + echo gdi32.lib malloc.obj midend.obj misc.obj >> flood.rsp + echo noicon.res printing.obj random.obj user32.lib >> flood.rsp + echo version.obj windows.obj winspool.lib >> flood.rsp + +galaxies.rsp: $(MAKEFILE) + echo /nologo /subsystem:windows > galaxies.rsp + echo comctl32.lib comdlg32.lib drawing.obj dsf.obj >> galaxies.rsp + echo galaxies.obj gdi32.lib malloc.obj midend.obj >> galaxies.rsp + echo misc.obj noicon.res printing.obj random.obj >> galaxies.rsp + echo user32.lib version.obj windows.obj winspool.lib >> galaxies.rsp + +galaxiespicture.rsp: $(MAKEFILE) + echo /nologo /subsystem:console > galaxiespicture.rsp + echo dsf.obj galaxie4.obj malloc.obj misc.obj >> galaxiespicture.rsp + echo nullfe.obj random.obj >> galaxiespicture.rsp + +galaxiessolver.rsp: $(MAKEFILE) + echo /nologo /subsystem:console > galaxiessolver.rsp + echo dsf.obj galaxie2.obj malloc.obj misc.obj >> galaxiessolver.rsp + echo nullfe.obj random.obj >> galaxiessolver.rsp + +guess.rsp: $(MAKEFILE) + echo /nologo /subsystem:windows > guess.rsp + echo comctl32.lib comdlg32.lib drawing.obj gdi32.lib >> guess.rsp + echo guess.obj malloc.obj midend.obj misc.obj >> guess.rsp + echo noicon.res printing.obj random.obj user32.lib >> guess.rsp + echo version.obj windows.obj winspool.lib >> guess.rsp + +inertia.rsp: $(MAKEFILE) + echo /nologo /subsystem:windows > inertia.rsp + echo comctl32.lib comdlg32.lib drawing.obj gdi32.lib >> inertia.rsp + echo inertia.obj malloc.obj midend.obj misc.obj >> inertia.rsp + echo noicon.res printing.obj random.obj user32.lib >> inertia.rsp + echo version.obj windows.obj winspool.lib >> inertia.rsp + +keen.rsp: $(MAKEFILE) + echo /nologo /subsystem:windows > keen.rsp + echo comctl32.lib comdlg32.lib drawing.obj dsf.obj >> keen.rsp + echo gdi32.lib keen.obj latin.obj malloc.obj >> keen.rsp + echo maxflow.obj midend.obj misc.obj noicon.res >> keen.rsp + echo printing.obj random.obj tree234.obj user32.lib >> keen.rsp + echo version.obj windows.obj winspool.lib >> keen.rsp + +keensolver.rsp: $(MAKEFILE) + echo /nologo /subsystem:console > keensolver.rsp + echo dsf.obj keen2.obj latin6.obj malloc.obj >> keensolver.rsp + echo maxflow.obj misc.obj nullfe.obj random.obj >> keensolver.rsp + echo tree234.obj >> keensolver.rsp + +latincheck.rsp: $(MAKEFILE) + echo /nologo /subsystem:console > latincheck.rsp + echo latin8.obj malloc.obj maxflow.obj misc.obj >> latincheck.rsp + echo nullfe.obj random.obj tree234.obj >> latincheck.rsp + +lightup.rsp: $(MAKEFILE) + echo /nologo /subsystem:windows > lightup.rsp + echo combi.obj comctl32.lib comdlg32.lib drawing.obj >> lightup.rsp + echo gdi32.lib lightup.obj malloc.obj midend.obj >> lightup.rsp + echo misc.obj noicon.res printing.obj random.obj >> lightup.rsp + echo user32.lib version.obj windows.obj winspool.lib >> lightup.rsp + +lightupsolver.rsp: $(MAKEFILE) + echo /nologo /subsystem:console > lightupsolver.rsp + echo combi.obj lightup2.obj malloc.obj misc.obj >> lightupsolver.rsp + echo nullfe.obj random.obj >> lightupsolver.rsp + +loopy.rsp: $(MAKEFILE) + echo /nologo /subsystem:windows > loopy.rsp + echo comctl32.lib comdlg32.lib drawing.obj dsf.obj >> loopy.rsp + echo gdi32.lib grid.obj loopgen.obj loopy.obj >> loopy.rsp + echo malloc.obj midend.obj misc.obj noicon.res >> loopy.rsp + echo penrose.obj printing.obj random.obj tree234.obj >> loopy.rsp + echo user32.lib version.obj windows.obj winspool.lib >> loopy.rsp + +loopysolver.rsp: $(MAKEFILE) + echo /nologo /subsystem:console > loopysolver.rsp + echo dsf.obj grid.obj loopgen.obj loopy2.obj >> loopysolver.rsp + echo malloc.obj misc.obj nullfe.obj penrose.obj >> loopysolver.rsp + echo random.obj tree234.obj >> loopysolver.rsp + +magnets.rsp: $(MAKEFILE) + echo /nologo /subsystem:windows > magnets.rsp + echo comctl32.lib comdlg32.lib drawing.obj gdi32.lib >> magnets.rsp + echo laydomino.obj magnets.obj malloc.obj midend.obj >> magnets.rsp + echo misc.obj noicon.res printing.obj random.obj >> magnets.rsp + echo user32.lib version.obj windows.obj winspool.lib >> magnets.rsp + +magnetssolver.rsp: $(MAKEFILE) + echo /nologo /subsystem:console > magnetssolver.rsp + echo laydomino.obj magnets2.obj malloc.obj misc.obj >> magnetssolver.rsp + echo nullfe.obj random.obj >> magnetssolver.rsp + +map.rsp: $(MAKEFILE) + echo /nologo /subsystem:windows > map.rsp + echo comctl32.lib comdlg32.lib drawing.obj dsf.obj >> map.rsp + echo gdi32.lib malloc.obj map.obj midend.obj misc.obj >> map.rsp + echo noicon.res printing.obj random.obj user32.lib >> map.rsp + echo version.obj windows.obj winspool.lib >> map.rsp + +mapsolver.rsp: $(MAKEFILE) + echo /nologo /subsystem:console > mapsolver.rsp + echo dsf.obj malloc.obj map2.obj misc.obj nullfe.obj >> mapsolver.rsp + echo random.obj >> mapsolver.rsp + +mineobfusc.rsp: $(MAKEFILE) + echo /nologo /subsystem:console > mineobfusc.rsp + echo malloc.obj mines2.obj misc.obj nullfe.obj >> mineobfusc.rsp + echo random.obj tree234.obj >> mineobfusc.rsp + +mines.rsp: $(MAKEFILE) + echo /nologo /subsystem:windows > mines.rsp + echo comctl32.lib comdlg32.lib drawing.obj gdi32.lib >> mines.rsp + echo malloc.obj midend.obj mines.obj misc.obj >> mines.rsp + echo noicon.res printing.obj random.obj tree234.obj >> mines.rsp + echo user32.lib version.obj windows.obj winspool.lib >> mines.rsp + +netgame.rsp: $(MAKEFILE) + echo /nologo /subsystem:windows > netgame.rsp + echo comctl32.lib comdlg32.lib drawing.obj dsf.obj >> netgame.rsp + echo findloop.obj gdi32.lib malloc.obj midend.obj >> netgame.rsp + echo misc.obj net.obj noicon.res printing.obj >> netgame.rsp + echo random.obj tree234.obj user32.lib version.obj >> netgame.rsp + echo windows.obj winspool.lib >> netgame.rsp + +netslide.rsp: $(MAKEFILE) + echo /nologo /subsystem:windows > netslide.rsp + echo comctl32.lib comdlg32.lib drawing.obj gdi32.lib >> netslide.rsp + echo malloc.obj midend.obj misc.obj netslide.obj >> netslide.rsp + echo noicon.res printing.obj random.obj tree234.obj >> netslide.rsp + echo user32.lib version.obj windows.obj winspool.lib >> netslide.rsp + +nullgame.rsp: $(MAKEFILE) + echo /nologo /subsystem:windows > nullgame.rsp + echo comctl32.lib comdlg32.lib drawing.obj gdi32.lib >> nullgame.rsp + echo malloc.obj midend.obj misc.obj noicon.res >> nullgame.rsp + echo nullgame.obj printing.obj random.obj user32.lib >> nullgame.rsp + echo version.obj windows.obj winspool.lib >> nullgame.rsp + +palisade.rsp: $(MAKEFILE) + echo /nologo /subsystem:windows > palisade.rsp + echo comctl32.lib comdlg32.lib divvy.obj drawing.obj >> palisade.rsp + echo dsf.obj gdi32.lib malloc.obj midend.obj misc.obj >> palisade.rsp + echo noicon.res palisade.obj printing.obj random.obj >> palisade.rsp + echo user32.lib version.obj windows.obj winspool.lib >> palisade.rsp + +pattern.rsp: $(MAKEFILE) + echo /nologo /subsystem:windows > pattern.rsp + echo comctl32.lib comdlg32.lib drawing.obj gdi32.lib >> pattern.rsp + echo malloc.obj midend.obj misc.obj noicon.res >> pattern.rsp + echo pattern.obj printing.obj random.obj user32.lib >> pattern.rsp + echo version.obj windows.obj winspool.lib >> pattern.rsp + +patternpicture.rsp: $(MAKEFILE) + echo /nologo /subsystem:console > patternpicture.rsp + echo malloc.obj misc.obj nullfe.obj pattern4.obj >> patternpicture.rsp + echo random.obj >> patternpicture.rsp + +patternsolver.rsp: $(MAKEFILE) + echo /nologo /subsystem:console > patternsolver.rsp + echo malloc.obj misc.obj nullfe.obj pattern2.obj >> patternsolver.rsp + echo random.obj >> patternsolver.rsp + +pearl.rsp: $(MAKEFILE) + echo /nologo /subsystem:windows > pearl.rsp + echo comctl32.lib comdlg32.lib drawing.obj dsf.obj >> pearl.rsp + echo gdi32.lib grid.obj loopgen.obj malloc.obj >> pearl.rsp + echo midend.obj misc.obj pearl.obj penrose.obj >> pearl.rsp + echo printing.obj random.obj tdq.obj tree234.obj >> pearl.rsp + echo user32.lib version.obj windows.obj winspool.lib >> pearl.rsp + +pearlbench.rsp: $(MAKEFILE) + echo /nologo /subsystem:console > pearlbench.rsp + echo dsf.obj grid.obj loopgen.obj malloc.obj misc.obj >> pearlbench.rsp + echo nullfe.obj pearl2.obj penrose.obj random.obj >> pearlbench.rsp + echo tdq.obj tree234.obj >> pearlbench.rsp + +pegs.rsp: $(MAKEFILE) + echo /nologo /subsystem:windows > pegs.rsp + echo comctl32.lib comdlg32.lib drawing.obj gdi32.lib >> pegs.rsp + echo malloc.obj midend.obj misc.obj noicon.res >> pegs.rsp + echo pegs.obj printing.obj random.obj tree234.obj >> pegs.rsp + echo user32.lib version.obj windows.obj winspool.lib >> pegs.rsp + +puzzles.rsp: $(MAKEFILE) + echo /nologo /subsystem:windows > puzzles.rsp + echo blackbo3.obj bridges3.obj combi.obj comctl32.lib >> puzzles.rsp + echo comdlg32.lib cube3.obj divvy.obj dominos3.obj >> puzzles.rsp + echo drawing.obj dsf.obj fifteen5.obj filling5.obj >> puzzles.rsp + echo findloop.obj flip3.obj flood3.obj galaxie7.obj >> puzzles.rsp + echo gdi32.lib grid.obj guess3.obj inertia3.obj >> puzzles.rsp + echo keen5.obj latin.obj laydomino.obj lightup5.obj >> puzzles.rsp + echo list.obj loopgen.obj loopy5.obj magnets5.obj >> puzzles.rsp + echo malloc.obj map5.obj maxflow.obj midend.obj >> puzzles.rsp + echo mines5.obj misc.obj net3.obj netslid3.obj >> puzzles.rsp + echo noicon.res palisad3.obj pattern7.obj pearl5.obj >> puzzles.rsp + echo pegs3.obj penrose.obj printing.obj random.obj >> puzzles.rsp + echo range3.obj rect3.obj samegam3.obj signpos5.obj >> puzzles.rsp + echo singles5.obj sixteen3.obj slant5.obj solo5.obj >> puzzles.rsp + echo tdq.obj tents5.obj towers5.obj tracks3.obj >> puzzles.rsp + echo tree234.obj twiddle3.obj undead3.obj unequal5.obj >> puzzles.rsp + echo unruly5.obj untangl3.obj user32.lib version.obj >> puzzles.rsp + echo windows1.obj winspool.lib >> puzzles.rsp + +range.rsp: $(MAKEFILE) + echo /nologo /subsystem:windows > range.rsp + echo comctl32.lib comdlg32.lib drawing.obj dsf.obj >> range.rsp + echo gdi32.lib malloc.obj midend.obj misc.obj >> range.rsp + echo noicon.res printing.obj random.obj range.obj >> range.rsp + echo user32.lib version.obj windows.obj winspool.lib >> range.rsp + +rect.rsp: $(MAKEFILE) + echo /nologo /subsystem:windows > rect.rsp + echo comctl32.lib comdlg32.lib drawing.obj gdi32.lib >> rect.rsp + echo malloc.obj midend.obj misc.obj noicon.res >> rect.rsp + echo printing.obj random.obj rect.obj user32.lib >> rect.rsp + echo version.obj windows.obj winspool.lib >> rect.rsp + +samegame.rsp: $(MAKEFILE) + echo /nologo /subsystem:windows > samegame.rsp + echo comctl32.lib comdlg32.lib drawing.obj gdi32.lib >> samegame.rsp + echo malloc.obj midend.obj misc.obj noicon.res >> samegame.rsp + echo printing.obj random.obj samegame.obj user32.lib >> samegame.rsp + echo version.obj windows.obj winspool.lib >> samegame.rsp + +signpost.rsp: $(MAKEFILE) + echo /nologo /subsystem:windows > signpost.rsp + echo comctl32.lib comdlg32.lib drawing.obj dsf.obj >> signpost.rsp + echo gdi32.lib malloc.obj midend.obj misc.obj >> signpost.rsp + echo noicon.res printing.obj random.obj signpost.obj >> signpost.rsp + echo user32.lib version.obj windows.obj winspool.lib >> signpost.rsp + +signpostsolver.rsp: $(MAKEFILE) + echo /nologo /subsystem:console > signpostsolver.rsp + echo dsf.obj malloc.obj misc.obj nullfe.obj random.obj >> signpostsolver.rsp + echo signpos2.obj >> signpostsolver.rsp + +singles.rsp: $(MAKEFILE) + echo /nologo /subsystem:windows > singles.rsp + echo comctl32.lib comdlg32.lib drawing.obj dsf.obj >> singles.rsp + echo gdi32.lib latin.obj malloc.obj maxflow.obj >> singles.rsp + echo midend.obj misc.obj noicon.res printing.obj >> singles.rsp + echo random.obj singles.obj tree234.obj user32.lib >> singles.rsp + echo version.obj windows.obj winspool.lib >> singles.rsp + +singlessolver.rsp: $(MAKEFILE) + echo /nologo /subsystem:console > singlessolver.rsp + echo dsf.obj latin.obj malloc.obj maxflow.obj misc.obj >> singlessolver.rsp + echo nullfe.obj random.obj singles3.obj tree234.obj >> singlessolver.rsp + +sixteen.rsp: $(MAKEFILE) + echo /nologo /subsystem:windows > sixteen.rsp + echo comctl32.lib comdlg32.lib drawing.obj gdi32.lib >> sixteen.rsp + echo malloc.obj midend.obj misc.obj noicon.res >> sixteen.rsp + echo printing.obj random.obj sixteen.obj user32.lib >> sixteen.rsp + echo version.obj windows.obj winspool.lib >> sixteen.rsp + +slant.rsp: $(MAKEFILE) + echo /nologo /subsystem:windows > slant.rsp + echo comctl32.lib comdlg32.lib drawing.obj dsf.obj >> slant.rsp + echo findloop.obj gdi32.lib malloc.obj midend.obj >> slant.rsp + echo misc.obj noicon.res printing.obj random.obj >> slant.rsp + echo slant.obj user32.lib version.obj windows.obj >> slant.rsp + echo winspool.lib >> slant.rsp + +slantsolver.rsp: $(MAKEFILE) + echo /nologo /subsystem:console > slantsolver.rsp + echo dsf.obj findloop.obj malloc.obj misc.obj >> slantsolver.rsp + echo nullfe.obj random.obj slant2.obj >> slantsolver.rsp + +solo.rsp: $(MAKEFILE) + echo /nologo /subsystem:windows > solo.rsp + echo comctl32.lib comdlg32.lib divvy.obj drawing.obj >> solo.rsp + echo dsf.obj gdi32.lib malloc.obj midend.obj misc.obj >> solo.rsp + echo noicon.res printing.obj random.obj solo.obj >> solo.rsp + echo user32.lib version.obj windows.obj winspool.lib >> solo.rsp + +solosolver.rsp: $(MAKEFILE) + echo /nologo /subsystem:console > solosolver.rsp + echo divvy.obj dsf.obj malloc.obj misc.obj nullfe.obj >> solosolver.rsp + echo random.obj solo2.obj >> solosolver.rsp + +tents.rsp: $(MAKEFILE) + echo /nologo /subsystem:windows > tents.rsp + echo comctl32.lib comdlg32.lib drawing.obj dsf.obj >> tents.rsp + echo gdi32.lib malloc.obj maxflow.obj midend.obj >> tents.rsp + echo misc.obj noicon.res printing.obj random.obj >> tents.rsp + echo tents.obj user32.lib version.obj windows.obj >> tents.rsp + echo winspool.lib >> tents.rsp + +tentssolver.rsp: $(MAKEFILE) + echo /nologo /subsystem:console > tentssolver.rsp + echo dsf.obj malloc.obj maxflow.obj misc.obj >> tentssolver.rsp + echo nullfe.obj random.obj tents3.obj >> tentssolver.rsp + +towers.rsp: $(MAKEFILE) + echo /nologo /subsystem:windows > towers.rsp + echo comctl32.lib comdlg32.lib drawing.obj gdi32.lib >> towers.rsp + echo latin.obj malloc.obj maxflow.obj midend.obj >> towers.rsp + echo misc.obj noicon.res printing.obj random.obj >> towers.rsp + echo towers.obj tree234.obj user32.lib version.obj >> towers.rsp + echo windows.obj winspool.lib >> towers.rsp + +towerssolver.rsp: $(MAKEFILE) + echo /nologo /subsystem:console > towerssolver.rsp + echo latin6.obj malloc.obj maxflow.obj misc.obj >> towerssolver.rsp + echo nullfe.obj random.obj towers2.obj tree234.obj >> towerssolver.rsp + +tracks.rsp: $(MAKEFILE) + echo /nologo /subsystem:windows > tracks.rsp + echo comctl32.lib comdlg32.lib drawing.obj dsf.obj >> tracks.rsp + echo findloop.obj gdi32.lib malloc.obj midend.obj >> tracks.rsp + echo misc.obj noicon.res printing.obj random.obj >> tracks.rsp + echo tracks.obj user32.lib version.obj windows.obj >> tracks.rsp + echo winspool.lib >> tracks.rsp + +twiddle.rsp: $(MAKEFILE) + echo /nologo /subsystem:windows > twiddle.rsp + echo comctl32.lib comdlg32.lib drawing.obj gdi32.lib >> twiddle.rsp + echo malloc.obj midend.obj misc.obj noicon.res >> twiddle.rsp + echo printing.obj random.obj twiddle.obj user32.lib >> twiddle.rsp + echo version.obj windows.obj winspool.lib >> twiddle.rsp + +undead.rsp: $(MAKEFILE) + echo /nologo /subsystem:windows > undead.rsp + echo comctl32.lib comdlg32.lib drawing.obj gdi32.lib >> undead.rsp + echo malloc.obj midend.obj misc.obj noicon.res >> undead.rsp + echo printing.obj random.obj undead.obj user32.lib >> undead.rsp + echo version.obj windows.obj winspool.lib >> undead.rsp + +unequal.rsp: $(MAKEFILE) + echo /nologo /subsystem:windows > unequal.rsp + echo comctl32.lib comdlg32.lib drawing.obj gdi32.lib >> unequal.rsp + echo latin.obj malloc.obj maxflow.obj midend.obj >> unequal.rsp + echo misc.obj noicon.res printing.obj random.obj >> unequal.rsp + echo tree234.obj unequal.obj user32.lib version.obj >> unequal.rsp + echo windows.obj winspool.lib >> unequal.rsp + +unequalsolver.rsp: $(MAKEFILE) + echo /nologo /subsystem:console > unequalsolver.rsp + echo latin6.obj malloc.obj maxflow.obj misc.obj >> unequalsolver.rsp + echo nullfe.obj random.obj tree234.obj unequal2.obj >> unequalsolver.rsp + +unruly.rsp: $(MAKEFILE) + echo /nologo /subsystem:windows > unruly.rsp + echo comctl32.lib comdlg32.lib drawing.obj gdi32.lib >> unruly.rsp + echo malloc.obj midend.obj misc.obj noicon.res >> unruly.rsp + echo printing.obj random.obj unruly.obj user32.lib >> unruly.rsp + echo version.obj windows.obj winspool.lib >> unruly.rsp + +unrulysolver.rsp: $(MAKEFILE) + echo /nologo /subsystem:console > unrulysolver.rsp + echo malloc.obj misc.obj nullfe.obj random.obj >> unrulysolver.rsp + echo unruly2.obj >> unrulysolver.rsp + +untangle.rsp: $(MAKEFILE) + echo /nologo /subsystem:windows > untangle.rsp + echo comctl32.lib comdlg32.lib drawing.obj gdi32.lib >> untangle.rsp + echo malloc.obj midend.obj misc.obj noicon.res >> untangle.rsp + echo printing.obj random.obj tree234.obj untangle.obj >> untangle.rsp + echo user32.lib version.obj windows.obj winspool.lib >> untangle.rsp + +blackbox.obj: .\blackbox.c .\puzzles.h + cl $(COMPAT) $(FWHACK) $(CFLAGS) $(XFLAGS) /c .\blackbox.c /Foblackbox.obj +blackbo3.obj: .\blackbox.c .\puzzles.h + cl $(COMPAT) $(FWHACK) $(CFLAGS) $(XFLAGS) /DCOMBINED /c .\blackbox.c /Foblackbo3.obj +bridges.obj: .\bridges.c .\puzzles.h + cl $(COMPAT) $(FWHACK) $(CFLAGS) $(XFLAGS) /c .\bridges.c /Fobridges.obj +bridges3.obj: .\bridges.c .\puzzles.h + cl $(COMPAT) $(FWHACK) $(CFLAGS) $(XFLAGS) /DCOMBINED /c .\bridges.c /Fobridges3.obj +combi.obj: .\combi.c .\puzzles.h + cl $(COMPAT) $(FWHACK) $(CFLAGS) $(XFLAGS) /c .\combi.c /Focombi.obj +cube.obj: .\cube.c .\puzzles.h + cl $(COMPAT) $(FWHACK) $(CFLAGS) $(XFLAGS) /c .\cube.c /Focube.obj +cube3.obj: .\cube.c .\puzzles.h + cl $(COMPAT) $(FWHACK) $(CFLAGS) $(XFLAGS) /DCOMBINED /c .\cube.c /Focube3.obj +divvy.obj: .\divvy.c .\puzzles.h + cl $(COMPAT) $(FWHACK) $(CFLAGS) $(XFLAGS) /c .\divvy.c /Fodivvy.obj +dominosa.obj: .\dominosa.c .\puzzles.h + cl $(COMPAT) $(FWHACK) $(CFLAGS) $(XFLAGS) /c .\dominosa.c /Fodominosa.obj +dominos3.obj: .\dominosa.c .\puzzles.h + cl $(COMPAT) $(FWHACK) $(CFLAGS) $(XFLAGS) /DCOMBINED /c .\dominosa.c /Fodominos3.obj +drawing.obj: .\drawing.c .\puzzles.h + cl $(COMPAT) $(FWHACK) $(CFLAGS) $(XFLAGS) /c .\drawing.c /Fodrawing.obj +dsf.obj: .\dsf.c .\puzzles.h + cl $(COMPAT) $(FWHACK) $(CFLAGS) $(XFLAGS) /c .\dsf.c /Fodsf.obj +fifteen.obj: .\fifteen.c .\puzzles.h + cl $(COMPAT) $(FWHACK) $(CFLAGS) $(XFLAGS) /c .\fifteen.c /Fofifteen.obj +fifteen5.obj: .\fifteen.c .\puzzles.h + cl $(COMPAT) $(FWHACK) $(CFLAGS) $(XFLAGS) /DCOMBINED /c .\fifteen.c /Fofifteen5.obj +fifteen2.obj: .\fifteen.c .\puzzles.h + cl $(COMPAT) $(FWHACK) $(CFLAGS) $(XFLAGS) /DSTANDALONE_SOLVER /c .\fifteen.c /Fofifteen2.obj +filling.obj: .\filling.c .\puzzles.h + cl $(COMPAT) $(FWHACK) $(CFLAGS) $(XFLAGS) /c .\filling.c /Fofilling.obj +filling5.obj: .\filling.c .\puzzles.h + cl $(COMPAT) $(FWHACK) $(CFLAGS) $(XFLAGS) /DCOMBINED /c .\filling.c /Fofilling5.obj +filling2.obj: .\filling.c .\puzzles.h + cl $(COMPAT) $(FWHACK) $(CFLAGS) $(XFLAGS) /DSTANDALONE_SOLVER /c .\filling.c /Fofilling2.obj +findloop.obj: .\findloop.c .\puzzles.h + cl $(COMPAT) $(FWHACK) $(CFLAGS) $(XFLAGS) /c .\findloop.c /Fofindloop.obj +flip.obj: .\flip.c .\puzzles.h .\tree234.h + cl $(COMPAT) $(FWHACK) $(CFLAGS) $(XFLAGS) /c .\flip.c /Foflip.obj +flip3.obj: .\flip.c .\puzzles.h .\tree234.h + cl $(COMPAT) $(FWHACK) $(CFLAGS) $(XFLAGS) /DCOMBINED /c .\flip.c /Foflip3.obj +flood.obj: .\flood.c .\puzzles.h + cl $(COMPAT) $(FWHACK) $(CFLAGS) $(XFLAGS) /c .\flood.c /Foflood.obj +flood3.obj: .\flood.c .\puzzles.h + cl $(COMPAT) $(FWHACK) $(CFLAGS) $(XFLAGS) /DCOMBINED /c .\flood.c /Foflood3.obj +galaxies.obj: .\galaxies.c .\puzzles.h + cl $(COMPAT) $(FWHACK) $(CFLAGS) $(XFLAGS) /c .\galaxies.c /Fogalaxies.obj +galaxie7.obj: .\galaxies.c .\puzzles.h + cl $(COMPAT) $(FWHACK) $(CFLAGS) $(XFLAGS) /DCOMBINED /c .\galaxies.c /Fogalaxie7.obj +galaxie4.obj: .\galaxies.c .\puzzles.h + cl $(COMPAT) $(FWHACK) $(CFLAGS) $(XFLAGS) /DSTANDALONE_PICTURE_GENERATOR /c .\galaxies.c /Fogalaxie4.obj +galaxie2.obj: .\galaxies.c .\puzzles.h + cl $(COMPAT) $(FWHACK) $(CFLAGS) $(XFLAGS) /DSTANDALONE_SOLVER /c .\galaxies.c /Fogalaxie2.obj +grid.obj: .\grid.c .\puzzles.h .\tree234.h .\grid.h .\penrose.h + cl $(COMPAT) $(FWHACK) $(CFLAGS) $(XFLAGS) /c .\grid.c /Fogrid.obj +gtk.obj: .\gtk.c .\puzzles.h + cl $(COMPAT) $(FWHACK) $(CFLAGS) $(XFLAGS) /c .\gtk.c /Fogtk.obj +guess.obj: .\guess.c .\puzzles.h + cl $(COMPAT) $(FWHACK) $(CFLAGS) $(XFLAGS) /c .\guess.c /Foguess.obj +guess3.obj: .\guess.c .\puzzles.h + cl $(COMPAT) $(FWHACK) $(CFLAGS) $(XFLAGS) /DCOMBINED /c .\guess.c /Foguess3.obj +inertia.obj: .\inertia.c .\puzzles.h + cl $(COMPAT) $(FWHACK) $(CFLAGS) $(XFLAGS) /c .\inertia.c /Foinertia.obj +inertia3.obj: .\inertia.c .\puzzles.h + cl $(COMPAT) $(FWHACK) $(CFLAGS) $(XFLAGS) /DCOMBINED /c .\inertia.c /Foinertia3.obj +keen.obj: .\keen.c .\puzzles.h .\latin.h + cl $(COMPAT) $(FWHACK) $(CFLAGS) $(XFLAGS) /c .\keen.c /Fokeen.obj +keen5.obj: .\keen.c .\puzzles.h .\latin.h + cl $(COMPAT) $(FWHACK) $(CFLAGS) $(XFLAGS) /DCOMBINED /c .\keen.c /Fokeen5.obj +keen2.obj: .\keen.c .\puzzles.h .\latin.h + cl $(COMPAT) $(FWHACK) $(CFLAGS) $(XFLAGS) /DSTANDALONE_SOLVER /c .\keen.c /Fokeen2.obj +latin.obj: .\latin.c .\puzzles.h .\tree234.h .\maxflow.h .\latin.h + cl $(COMPAT) $(FWHACK) $(CFLAGS) $(XFLAGS) /c .\latin.c /Folatin.obj +latin8.obj: .\latin.c .\puzzles.h .\tree234.h .\maxflow.h .\latin.h + cl $(COMPAT) $(FWHACK) $(CFLAGS) $(XFLAGS) /DSTANDALONE_LATIN_TEST /c .\latin.c /Folatin8.obj +latin6.obj: .\latin.c .\puzzles.h .\tree234.h .\maxflow.h .\latin.h + cl $(COMPAT) $(FWHACK) $(CFLAGS) $(XFLAGS) /DSTANDALONE_SOLVER /c .\latin.c /Folatin6.obj +laydomino.obj: .\laydomino.c .\puzzles.h + cl $(COMPAT) $(FWHACK) $(CFLAGS) $(XFLAGS) /c .\laydomino.c /Folaydomino.obj +lightup.obj: .\lightup.c .\puzzles.h + cl $(COMPAT) $(FWHACK) $(CFLAGS) $(XFLAGS) /c .\lightup.c /Folightup.obj +lightup5.obj: .\lightup.c .\puzzles.h + cl $(COMPAT) $(FWHACK) $(CFLAGS) $(XFLAGS) /DCOMBINED /c .\lightup.c /Folightup5.obj +lightup2.obj: .\lightup.c .\puzzles.h + cl $(COMPAT) $(FWHACK) $(CFLAGS) $(XFLAGS) /DSTANDALONE_SOLVER /c .\lightup.c /Folightup2.obj +list.obj: .\list.c .\puzzles.h + cl $(COMPAT) $(FWHACK) $(CFLAGS) $(XFLAGS) /c .\list.c /Folist.obj +loopgen.obj: .\loopgen.c .\puzzles.h .\tree234.h .\grid.h .\loopgen.h + cl $(COMPAT) $(FWHACK) $(CFLAGS) $(XFLAGS) /c .\loopgen.c /Foloopgen.obj +loopy.obj: .\loopy.c .\puzzles.h .\tree234.h .\grid.h .\loopgen.h + cl $(COMPAT) $(FWHACK) $(CFLAGS) $(XFLAGS) /c .\loopy.c /Foloopy.obj +loopy5.obj: .\loopy.c .\puzzles.h .\tree234.h .\grid.h .\loopgen.h + cl $(COMPAT) $(FWHACK) $(CFLAGS) $(XFLAGS) /DCOMBINED /c .\loopy.c /Foloopy5.obj +loopy2.obj: .\loopy.c .\puzzles.h .\tree234.h .\grid.h .\loopgen.h + cl $(COMPAT) $(FWHACK) $(CFLAGS) $(XFLAGS) /DSTANDALONE_SOLVER /c .\loopy.c /Foloopy2.obj +magnets.obj: .\magnets.c .\puzzles.h + cl $(COMPAT) $(FWHACK) $(CFLAGS) $(XFLAGS) /c .\magnets.c /Fomagnets.obj +magnets5.obj: .\magnets.c .\puzzles.h + cl $(COMPAT) $(FWHACK) $(CFLAGS) $(XFLAGS) /DCOMBINED /c .\magnets.c /Fomagnets5.obj +magnets2.obj: .\magnets.c .\puzzles.h + cl $(COMPAT) $(FWHACK) $(CFLAGS) $(XFLAGS) /DSTANDALONE_SOLVER /c .\magnets.c /Fomagnets2.obj +malloc.obj: .\malloc.c .\puzzles.h + cl $(COMPAT) $(FWHACK) $(CFLAGS) $(XFLAGS) /c .\malloc.c /Fomalloc.obj +map.obj: .\map.c .\puzzles.h + cl $(COMPAT) $(FWHACK) $(CFLAGS) $(XFLAGS) /c .\map.c /Fomap.obj +map5.obj: .\map.c .\puzzles.h + cl $(COMPAT) $(FWHACK) $(CFLAGS) $(XFLAGS) /DCOMBINED /c .\map.c /Fomap5.obj +map2.obj: .\map.c .\puzzles.h + cl $(COMPAT) $(FWHACK) $(CFLAGS) $(XFLAGS) /DSTANDALONE_SOLVER /c .\map.c /Fomap2.obj +maxflow.obj: .\maxflow.c .\maxflow.h .\puzzles.h + cl $(COMPAT) $(FWHACK) $(CFLAGS) $(XFLAGS) /c .\maxflow.c /Fomaxflow.obj +midend.obj: .\midend.c .\puzzles.h + cl $(COMPAT) $(FWHACK) $(CFLAGS) $(XFLAGS) /c .\midend.c /Fomidend.obj +mines.obj: .\mines.c .\tree234.h .\puzzles.h + cl $(COMPAT) $(FWHACK) $(CFLAGS) $(XFLAGS) /c .\mines.c /Fomines.obj +mines5.obj: .\mines.c .\tree234.h .\puzzles.h + cl $(COMPAT) $(FWHACK) $(CFLAGS) $(XFLAGS) /DCOMBINED /c .\mines.c /Fomines5.obj +mines2.obj: .\mines.c .\tree234.h .\puzzles.h + cl $(COMPAT) $(FWHACK) $(CFLAGS) $(XFLAGS) /DSTANDALONE_OBFUSCATOR /c .\mines.c /Fomines2.obj +misc.obj: .\misc.c .\puzzles.h + cl $(COMPAT) $(FWHACK) $(CFLAGS) $(XFLAGS) /c .\misc.c /Fomisc.obj +net.obj: .\net.c .\puzzles.h .\tree234.h + cl $(COMPAT) $(FWHACK) $(CFLAGS) $(XFLAGS) /c .\net.c /Fonet.obj +net3.obj: .\net.c .\puzzles.h .\tree234.h + cl $(COMPAT) $(FWHACK) $(CFLAGS) $(XFLAGS) /DCOMBINED /c .\net.c /Fonet3.obj +netslide.obj: .\netslide.c .\puzzles.h .\tree234.h + cl $(COMPAT) $(FWHACK) $(CFLAGS) $(XFLAGS) /c .\netslide.c /Fonetslide.obj +netslid3.obj: .\netslide.c .\puzzles.h .\tree234.h + cl $(COMPAT) $(FWHACK) $(CFLAGS) $(XFLAGS) /DCOMBINED /c .\netslide.c /Fonetslid3.obj +no-icon.obj: .\no-icon.c + cl $(COMPAT) $(FWHACK) $(CFLAGS) $(XFLAGS) /c .\no-icon.c /Fono-icon.obj +noicon.res: .\noicon.rc .\puzzles.rc2 .\resource.h + rc $(FWHACK) $(RCFL) -r -DWIN32 -D_WIN32 -DWINVER=0x0400 -fonoicon.res .\noicon.rc +nullfe.obj: .\nullfe.c .\puzzles.h + cl $(COMPAT) $(FWHACK) $(CFLAGS) $(XFLAGS) /c .\nullfe.c /Fonullfe.obj +nullgame.obj: .\nullgame.c .\puzzles.h + cl $(COMPAT) $(FWHACK) $(CFLAGS) $(XFLAGS) /c .\nullgame.c /Fonullgame.obj +obfusc.obj: .\obfusc.c .\puzzles.h + cl $(COMPAT) $(FWHACK) $(CFLAGS) $(XFLAGS) /c .\obfusc.c /Foobfusc.obj +osx.obj: .\osx.m .\puzzles.h + cl $(COMPAT) $(FWHACK) $(CFLAGS) $(XFLAGS) /c .\osx.m /Foosx.obj +palisade.obj: .\palisade.c .\puzzles.h + cl $(COMPAT) $(FWHACK) $(CFLAGS) $(XFLAGS) /c .\palisade.c /Fopalisade.obj +palisad3.obj: .\palisade.c .\puzzles.h + cl $(COMPAT) $(FWHACK) $(CFLAGS) $(XFLAGS) /DCOMBINED /c .\palisade.c /Fopalisad3.obj +pattern.obj: .\pattern.c .\puzzles.h + cl $(COMPAT) $(FWHACK) $(CFLAGS) $(XFLAGS) /c .\pattern.c /Fopattern.obj +pattern7.obj: .\pattern.c .\puzzles.h + cl $(COMPAT) $(FWHACK) $(CFLAGS) $(XFLAGS) /DCOMBINED /c .\pattern.c /Fopattern7.obj +pattern4.obj: .\pattern.c .\puzzles.h + cl $(COMPAT) $(FWHACK) $(CFLAGS) $(XFLAGS) /DSTANDALONE_PICTURE_GENERATOR /c .\pattern.c /Fopattern4.obj +pattern2.obj: .\pattern.c .\puzzles.h + cl $(COMPAT) $(FWHACK) $(CFLAGS) $(XFLAGS) /DSTANDALONE_SOLVER /c .\pattern.c /Fopattern2.obj +pearl.obj: .\pearl.c .\puzzles.h .\grid.h .\loopgen.h + cl $(COMPAT) $(FWHACK) $(CFLAGS) $(XFLAGS) /c .\pearl.c /Fopearl.obj +pearl5.obj: .\pearl.c .\puzzles.h .\grid.h .\loopgen.h + cl $(COMPAT) $(FWHACK) $(CFLAGS) $(XFLAGS) /DCOMBINED /c .\pearl.c /Fopearl5.obj +pearl2.obj: .\pearl.c .\puzzles.h .\grid.h .\loopgen.h + cl $(COMPAT) $(FWHACK) $(CFLAGS) $(XFLAGS) /DSTANDALONE_SOLVER /c .\pearl.c /Fopearl2.obj +pegs.obj: .\pegs.c .\puzzles.h .\tree234.h + cl $(COMPAT) $(FWHACK) $(CFLAGS) $(XFLAGS) /c .\pegs.c /Fopegs.obj +pegs3.obj: .\pegs.c .\puzzles.h .\tree234.h + cl $(COMPAT) $(FWHACK) $(CFLAGS) $(XFLAGS) /DCOMBINED /c .\pegs.c /Fopegs3.obj +penrose.obj: .\penrose.c .\puzzles.h .\penrose.h + cl $(COMPAT) $(FWHACK) $(CFLAGS) $(XFLAGS) /c .\penrose.c /Fopenrose.obj +printing.obj: .\printing.c .\puzzles.h + cl $(COMPAT) $(FWHACK) $(CFLAGS) $(XFLAGS) /c .\printing.c /Foprinting.obj +ps.obj: .\ps.c .\puzzles.h + cl $(COMPAT) $(FWHACK) $(CFLAGS) $(XFLAGS) /c .\ps.c /Fops.obj +random.obj: .\random.c .\puzzles.h + cl $(COMPAT) $(FWHACK) $(CFLAGS) $(XFLAGS) /c .\random.c /Forandom.obj +range.obj: .\range.c .\puzzles.h + cl $(COMPAT) $(FWHACK) $(CFLAGS) $(XFLAGS) /c .\range.c /Forange.obj +range3.obj: .\range.c .\puzzles.h + cl $(COMPAT) $(FWHACK) $(CFLAGS) $(XFLAGS) /DCOMBINED /c .\range.c /Forange3.obj +rect.obj: .\rect.c .\puzzles.h + cl $(COMPAT) $(FWHACK) $(CFLAGS) $(XFLAGS) /c .\rect.c /Forect.obj +rect3.obj: .\rect.c .\puzzles.h + cl $(COMPAT) $(FWHACK) $(CFLAGS) $(XFLAGS) /DCOMBINED /c .\rect.c /Forect3.obj +samegame.obj: .\samegame.c .\puzzles.h + cl $(COMPAT) $(FWHACK) $(CFLAGS) $(XFLAGS) /c .\samegame.c /Fosamegame.obj +samegam3.obj: .\samegame.c .\puzzles.h + cl $(COMPAT) $(FWHACK) $(CFLAGS) $(XFLAGS) /DCOMBINED /c .\samegame.c /Fosamegam3.obj +signpost.obj: .\signpost.c .\puzzles.h + cl $(COMPAT) $(FWHACK) $(CFLAGS) $(XFLAGS) /c .\signpost.c /Fosignpost.obj +signpos5.obj: .\signpost.c .\puzzles.h + cl $(COMPAT) $(FWHACK) $(CFLAGS) $(XFLAGS) /DCOMBINED /c .\signpost.c /Fosignpos5.obj +signpos2.obj: .\signpost.c .\puzzles.h + cl $(COMPAT) $(FWHACK) $(CFLAGS) $(XFLAGS) /DSTANDALONE_SOLVER /c .\signpost.c /Fosignpos2.obj +singles.obj: .\singles.c .\puzzles.h .\latin.h + cl $(COMPAT) $(FWHACK) $(CFLAGS) $(XFLAGS) /c .\singles.c /Fosingles.obj +singles5.obj: .\singles.c .\puzzles.h .\latin.h + cl $(COMPAT) $(FWHACK) $(CFLAGS) $(XFLAGS) /DCOMBINED /c .\singles.c /Fosingles5.obj +singles3.obj: .\singles.c .\puzzles.h .\latin.h + cl $(COMPAT) $(FWHACK) $(CFLAGS) $(XFLAGS) /DSTANDALONE_SOLVER /c .\singles.c /Fosingles3.obj +sixteen.obj: .\sixteen.c .\puzzles.h + cl $(COMPAT) $(FWHACK) $(CFLAGS) $(XFLAGS) /c .\sixteen.c /Fosixteen.obj +sixteen3.obj: .\sixteen.c .\puzzles.h + cl $(COMPAT) $(FWHACK) $(CFLAGS) $(XFLAGS) /DCOMBINED /c .\sixteen.c /Fosixteen3.obj +slant.obj: .\slant.c .\puzzles.h + cl $(COMPAT) $(FWHACK) $(CFLAGS) $(XFLAGS) /c .\slant.c /Foslant.obj +slant5.obj: .\slant.c .\puzzles.h + cl $(COMPAT) $(FWHACK) $(CFLAGS) $(XFLAGS) /DCOMBINED /c .\slant.c /Foslant5.obj +slant2.obj: .\slant.c .\puzzles.h + cl $(COMPAT) $(FWHACK) $(CFLAGS) $(XFLAGS) /DSTANDALONE_SOLVER /c .\slant.c /Foslant2.obj +solo.obj: .\solo.c .\puzzles.h + cl $(COMPAT) $(FWHACK) $(CFLAGS) $(XFLAGS) /c .\solo.c /Fosolo.obj +solo5.obj: .\solo.c .\puzzles.h + cl $(COMPAT) $(FWHACK) $(CFLAGS) $(XFLAGS) /DCOMBINED /c .\solo.c /Fosolo5.obj +solo2.obj: .\solo.c .\puzzles.h + cl $(COMPAT) $(FWHACK) $(CFLAGS) $(XFLAGS) /DSTANDALONE_SOLVER /c .\solo.c /Fosolo2.obj +tdq.obj: .\tdq.c .\puzzles.h + cl $(COMPAT) $(FWHACK) $(CFLAGS) $(XFLAGS) /c .\tdq.c /Fotdq.obj +tents.obj: .\tents.c .\puzzles.h .\maxflow.h + cl $(COMPAT) $(FWHACK) $(CFLAGS) $(XFLAGS) /c .\tents.c /Fotents.obj +tents5.obj: .\tents.c .\puzzles.h .\maxflow.h + cl $(COMPAT) $(FWHACK) $(CFLAGS) $(XFLAGS) /DCOMBINED /c .\tents.c /Fotents5.obj +tents3.obj: .\tents.c .\puzzles.h .\maxflow.h + cl $(COMPAT) $(FWHACK) $(CFLAGS) $(XFLAGS) /DSTANDALONE_SOLVER /c .\tents.c /Fotents3.obj +towers.obj: .\towers.c .\puzzles.h .\latin.h + cl $(COMPAT) $(FWHACK) $(CFLAGS) $(XFLAGS) /c .\towers.c /Fotowers.obj +towers5.obj: .\towers.c .\puzzles.h .\latin.h + cl $(COMPAT) $(FWHACK) $(CFLAGS) $(XFLAGS) /DCOMBINED /c .\towers.c /Fotowers5.obj +towers2.obj: .\towers.c .\puzzles.h .\latin.h + cl $(COMPAT) $(FWHACK) $(CFLAGS) $(XFLAGS) /DSTANDALONE_SOLVER /c .\towers.c /Fotowers2.obj +tracks.obj: .\tracks.c .\puzzles.h + cl $(COMPAT) $(FWHACK) $(CFLAGS) $(XFLAGS) /c .\tracks.c /Fotracks.obj +tracks3.obj: .\tracks.c .\puzzles.h + cl $(COMPAT) $(FWHACK) $(CFLAGS) $(XFLAGS) /DCOMBINED /c .\tracks.c /Fotracks3.obj +tree234.obj: .\tree234.c .\tree234.h .\puzzles.h + cl $(COMPAT) $(FWHACK) $(CFLAGS) $(XFLAGS) /c .\tree234.c /Fotree234.obj +twiddle.obj: .\twiddle.c .\puzzles.h + cl $(COMPAT) $(FWHACK) $(CFLAGS) $(XFLAGS) /c .\twiddle.c /Fotwiddle.obj +twiddle3.obj: .\twiddle.c .\puzzles.h + cl $(COMPAT) $(FWHACK) $(CFLAGS) $(XFLAGS) /DCOMBINED /c .\twiddle.c /Fotwiddle3.obj +undead.obj: .\undead.c .\puzzles.h + cl $(COMPAT) $(FWHACK) $(CFLAGS) $(XFLAGS) /c .\undead.c /Foundead.obj +undead3.obj: .\undead.c .\puzzles.h + cl $(COMPAT) $(FWHACK) $(CFLAGS) $(XFLAGS) /DCOMBINED /c .\undead.c /Foundead3.obj +unequal.obj: .\unequal.c .\puzzles.h .\latin.h + cl $(COMPAT) $(FWHACK) $(CFLAGS) $(XFLAGS) /c .\unequal.c /Founequal.obj +unequal5.obj: .\unequal.c .\puzzles.h .\latin.h + cl $(COMPAT) $(FWHACK) $(CFLAGS) $(XFLAGS) /DCOMBINED /c .\unequal.c /Founequal5.obj +unequal2.obj: .\unequal.c .\puzzles.h .\latin.h + cl $(COMPAT) $(FWHACK) $(CFLAGS) $(XFLAGS) /DSTANDALONE_SOLVER /c .\unequal.c /Founequal2.obj +unruly.obj: .\unruly.c .\puzzles.h + cl $(COMPAT) $(FWHACK) $(CFLAGS) $(XFLAGS) /c .\unruly.c /Founruly.obj +unruly5.obj: .\unruly.c .\puzzles.h + cl $(COMPAT) $(FWHACK) $(CFLAGS) $(XFLAGS) /DCOMBINED /c .\unruly.c /Founruly5.obj +unruly2.obj: .\unruly.c .\puzzles.h + cl $(COMPAT) $(FWHACK) $(CFLAGS) $(XFLAGS) /DSTANDALONE_SOLVER /c .\unruly.c /Founruly2.obj +untangle.obj: .\untangle.c .\puzzles.h .\tree234.h + cl $(COMPAT) $(FWHACK) $(CFLAGS) $(XFLAGS) /c .\untangle.c /Fountangle.obj +untangl3.obj: .\untangle.c .\puzzles.h .\tree234.h + cl $(COMPAT) $(FWHACK) $(CFLAGS) $(XFLAGS) /DCOMBINED /c .\untangle.c /Fountangl3.obj +version.obj: .\version.c .\version.h + cl $(COMPAT) $(FWHACK) $(CFLAGS) $(XFLAGS) /c .\version.c /Foversion.obj +windows.obj: .\windows.c .\puzzles.h .\resource.h + cl $(COMPAT) $(FWHACK) $(CFLAGS) $(XFLAGS) /c .\windows.c /Fowindows.obj +windows1.obj: .\windows.c .\puzzles.h .\resource.h + cl $(COMPAT) $(FWHACK) $(CFLAGS) $(XFLAGS) /DCOMBINED /c .\windows.c /Fowindows1.obj + + +clean: tidy + -del *.exe + +tidy: + -del *.obj + -del *.res + -del *.pch + -del *.aps + -del *.ilk + -del *.pdb + -del *.rsp + -del *.dsp + -del *.dsw + -del *.ncb + -del *.opt + -del *.plg + -del *.map + -del *.idb + -del debug.log -- cgit v1.2.3