From 1a6a8b52f7aa4e2da6f4c34a0c743c760b8cfd99 Mon Sep 17 00:00:00 2001 From: Franklin Wei Date: Sun, 20 Nov 2016 15:16:41 -0500 Subject: Port of Simon Tatham's Puzzle Collection Original revision: 5123b1bf68777ffa86e651f178046b26a87cf2d9 MIT Licensed. Some games still crash and others are unplayable due to issues with controls. Still need a "real" polygon filling algorithm. Currently builds one plugin per puzzle (about 40 in total, around 100K each on ARM), but can easily be made to build a single monolithic overlay (800K or so on ARM). The following games are at least partially broken for various reasons, and have been disabled on this commit: Cube: failed assertion with "Icosahedron" setting Keen: input issues Mines: weird stuff happens on target Palisade: input issues Solo: input issues, occasional crash on target Towers: input issues Undead: input issues Unequal: input and drawing issues (concave polys) Untangle: input issues Features left to do: - In-game help system - Figure out the weird bugs Change-Id: I7c69b6860ab115f973c8d76799502e9bb3d52368 --- apps/plugins/puzzles/puzzles.rc2 | 65 ++++++++++++++++++++++++++++++++++++++++ 1 file changed, 65 insertions(+) create mode 100644 apps/plugins/puzzles/puzzles.rc2 (limited to 'apps/plugins/puzzles/puzzles.rc2') diff --git a/apps/plugins/puzzles/puzzles.rc2 b/apps/plugins/puzzles/puzzles.rc2 new file mode 100644 index 0000000000..4442a9b138 --- /dev/null +++ b/apps/plugins/puzzles/puzzles.rc2 @@ -0,0 +1,65 @@ +/* Standard stuff that goes into the Windows resources for all puzzles. */ + +#ifdef _WIN32_WCE + +#include +#include + +#define SHMENUBAR RCDATA +#define I_IMAGENONE (-2) +#define IDC_STATIC (-1) + +#include "resource.h" + +IDR_MENUBAR1 MENU DISCARDABLE +BEGIN + POPUP "Game" + BEGIN + MENUITEM "Dummy", 0 + END + POPUP "Type" + BEGIN + MENUITEM "Dummy", 0 + END +END + +IDR_MENUBAR1 SHMENUBAR DISCARDABLE +BEGIN + IDR_MENUBAR1, 2, + I_IMAGENONE, ID_GAME, TBSTATE_ENABLED, + TBSTYLE_DROPDOWN | TBSTYLE_AUTOSIZE, IDS_CAP_GAME, 0, 0, + I_IMAGENONE, ID_TYPE, TBSTATE_ENABLED, + TBSTYLE_DROPDOWN | TBSTYLE_AUTOSIZE, IDS_CAP_TYPE, 0, 1, +END + +STRINGTABLE DISCARDABLE +BEGIN + IDS_CAP_GAME "Game" + IDS_CAP_TYPE "Type" +END + +IDD_ABOUT DIALOG DISCARDABLE 0, 0, 0, 0 +STYLE WS_POPUP +FONT 8, "Tahoma" +BEGIN + LTEXT "", IDC_ABOUT_CAPTION, 4, 4, 150, 8 + LTEXT "", IDC_ABOUT_LINE, 4, 16, 150, 1, WS_BORDER + LTEXT "", IDC_ABOUT_GAME, 4, 22, 150, 8 + LTEXT "from Simon Tatham's Portable Puzzle Collection", + IDC_STATIC, 4, 36, 150, 8, SS_LEFTNOWORDWRAP + LTEXT "Pocket PC port by Darek Olszewski", + IDC_STATIC, 4, 46, 150, 8 + LTEXT "", IDC_ABOUT_VERSION, 4, 60, 150, 8 +END + +IDD_CONFIG DIALOG DISCARDABLE 0, 0, 0, 0 +STYLE WS_POPUP +FONT 8, "Tahoma" +BEGIN + LTEXT "", IDC_CONFIG_CAPTION, 4, 4, 150, 8 + LTEXT "", IDC_CONFIG_LINE, 4, 16, 150, 1, WS_BORDER +END + +IDR_PADTOOLBAR BITMAP DISCARDABLE "padtoolbar.bmp" + +#endif /* _WIN32_WCE */ -- cgit v1.2.3