From 1a6a8b52f7aa4e2da6f4c34a0c743c760b8cfd99 Mon Sep 17 00:00:00 2001 From: Franklin Wei Date: Sun, 20 Nov 2016 15:16:41 -0500 Subject: Port of Simon Tatham's Puzzle Collection Original revision: 5123b1bf68777ffa86e651f178046b26a87cf2d9 MIT Licensed. Some games still crash and others are unplayable due to issues with controls. Still need a "real" polygon filling algorithm. Currently builds one plugin per puzzle (about 40 in total, around 100K each on ARM), but can easily be made to build a single monolithic overlay (800K or so on ARM). The following games are at least partially broken for various reasons, and have been disabled on this commit: Cube: failed assertion with "Icosahedron" setting Keen: input issues Mines: weird stuff happens on target Palisade: input issues Solo: input issues, occasional crash on target Towers: input issues Undead: input issues Unequal: input and drawing issues (concave polys) Untangle: input issues Features left to do: - In-game help system - Figure out the weird bugs Change-Id: I7c69b6860ab115f973c8d76799502e9bb3d52368 --- apps/plugins/puzzles/icons/rect.sav | 17 +++++++++++++++++ 1 file changed, 17 insertions(+) create mode 100644 apps/plugins/puzzles/icons/rect.sav (limited to 'apps/plugins/puzzles/icons/rect.sav') diff --git a/apps/plugins/puzzles/icons/rect.sav b/apps/plugins/puzzles/icons/rect.sav new file mode 100644 index 0000000000..17264daeeb --- /dev/null +++ b/apps/plugins/puzzles/icons/rect.sav @@ -0,0 +1,17 @@ +SAVEFILE:41:Simon Tatham's Portable Puzzle Collection +VERSION :1:1 +GAME :10:Rectangles +PARAMS :3:7x7 +CPARAMS :3:7x7 +DESC :33:a3d2b2a3_2a4a8h2a3c4_2b2c3a3_3c3b +NSTATES :2:10 +STATEPOS:2:10 +MOVE :8:R0,6,3,1 +MOVE :8:R6,4,1,3 +MOVE :8:R3,6,3,1 +MOVE :8:R4,4,2,1 +MOVE :8:R3,5,3,1 +MOVE :8:R6,1,1,3 +MOVE :8:R5,0,2,1 +MOVE :8:R5,1,1,2 +MOVE :8:R4,3,2,1 -- cgit v1.2.3