From 1a6a8b52f7aa4e2da6f4c34a0c743c760b8cfd99 Mon Sep 17 00:00:00 2001 From: Franklin Wei Date: Sun, 20 Nov 2016 15:16:41 -0500 Subject: Port of Simon Tatham's Puzzle Collection Original revision: 5123b1bf68777ffa86e651f178046b26a87cf2d9 MIT Licensed. Some games still crash and others are unplayable due to issues with controls. Still need a "real" polygon filling algorithm. Currently builds one plugin per puzzle (about 40 in total, around 100K each on ARM), but can easily be made to build a single monolithic overlay (800K or so on ARM). The following games are at least partially broken for various reasons, and have been disabled on this commit: Cube: failed assertion with "Icosahedron" setting Keen: input issues Mines: weird stuff happens on target Palisade: input issues Solo: input issues, occasional crash on target Towers: input issues Undead: input issues Unequal: input and drawing issues (concave polys) Untangle: input issues Features left to do: - In-game help system - Figure out the weird bugs Change-Id: I7c69b6860ab115f973c8d76799502e9bb3d52368 --- apps/plugins/puzzles/html/javapage.pl | 104 ++++++++++++++++++++++++++++++++++ 1 file changed, 104 insertions(+) create mode 100755 apps/plugins/puzzles/html/javapage.pl (limited to 'apps/plugins/puzzles/html/javapage.pl') diff --git a/apps/plugins/puzzles/html/javapage.pl b/apps/plugins/puzzles/html/javapage.pl new file mode 100755 index 0000000000..cd5e6a1669 --- /dev/null +++ b/apps/plugins/puzzles/html/javapage.pl @@ -0,0 +1,104 @@ +#!/usr/bin/perl + +use strict; +use warnings; + +open my $footerfile, "<", shift @ARGV or die "footer: open: $!\n"; +my $footer = ""; +$footer .= $_ while <$footerfile>; +close $footerfile; + +for my $arg (@ARGV) { + $arg =~ /(.*\/)?([^\/]+)\.html$/ or die; + my $filename = $2; + open my $gamefile, "<", $arg or die "$arg: open: $!\n"; + my $unfinished = 0; + my $docname = $filename; + chomp(my $puzzlename = <$gamefile>); + while ($puzzlename =~ s/^([^:=]+)(=([^:]+))?://) { + if ($1 eq "unfinished") { + $unfinished = 1; + } elsif ($1 eq "docname") { + $docname = $3; + } else { + die "$arg: unknown keyword '$1'\n"; + } + } + my $instructions = ""; + $instructions .= $_ while <$gamefile>; + close $gamefile; + + open my $outpage, ">", "${filename}.html"; + + my $unfinishedtitlefragment = $unfinished ? "an unfinished puzzle " : ""; + my $unfinishedheading = $unfinished ? "

an unfinished puzzle

\n" : ""; + my $unfinishedpara; + my $links; + if ($unfinished) { + $unfinishedpara = < +You have found your way to a page containing an unfinished +puzzle in my collection, not linked from the main +puzzles page. Don't be surprised if things are hard to understand +or don't work as you expect. +EOF + $links = < +Back to main puzzles page (which does not link to this) +EOF + } else { + $unfinishedpara = ""; + $links = < +Full instructions +| +Back to main puzzles page +EOF + } + + print $outpage < + +${puzzlename}, ${unfinishedtitlefragment}from Simon Tatham's Portable Puzzle Collection + + + + +

${puzzlename}

+${unfinishedheading} +

from Simon Tatham's Portable Puzzle Collection

+ +${unfinishedpara} + +

+ + + + + + + + +
+ + + +
+
+
+
+
+
+ +${instructions} + +${links} + +${footer} + + +EOF + + close $outpage; +} -- cgit v1.2.3