From 881746789a489fad85aae8317555f73dbe261556 Mon Sep 17 00:00:00 2001 From: Franklin Wei Date: Sat, 29 Apr 2017 18:21:56 -0400 Subject: puzzles: refactor and resync with upstream This brings puzzles up-to-date with upstream revision 2d333750272c3967cfd5cd3677572cddeaad5932, though certain changes made by me, including cursor-only Untangle and some compilation fixes remain. Upstream code has been moved to its separate subdirectory and future syncs can be done by simply copying over the new sources. Change-Id: Ia6506ca5f78c3627165ea6791d38db414ace0804 --- apps/plugins/puzzles/html/inertia.html | 14 -------------- 1 file changed, 14 deletions(-) delete mode 100644 apps/plugins/puzzles/html/inertia.html (limited to 'apps/plugins/puzzles/html/inertia.html') diff --git a/apps/plugins/puzzles/html/inertia.html b/apps/plugins/puzzles/html/inertia.html deleted file mode 100644 index 20077c0048..0000000000 --- a/apps/plugins/puzzles/html/inertia.html +++ /dev/null @@ -1,14 +0,0 @@ -Inertia -

-Slide the ball around the grid picking up the gems. Every time the -ball moves, it will keep sliding until it either hits a wall, or -stops on a stop square (the broken circles). Try to collect every -gem without running into any of the mines. -

-Use the numeric keypad to slide the ball horizontally, vertically or -diagonally. Alternatively, click on the grid to make the ball move -towards where you clicked. -

-If you hit a mine and explode, you can select Undo from the Game -menu and continue playing; the game will track how many times you -died. -- cgit v1.2.3