From faa2cb99429214de745bbc3e64e48a7432db51ae Mon Sep 17 00:00:00 2001 From: Christian Soffke Date: Sun, 18 Dec 2022 21:13:15 +0100 Subject: plugins: Improve usability of iPod keymaps - Reduce need to press multiple buttons at the same time to quit a plugin - Have "Menu" be default way to quit plugins or to access plugin menu - Fall back to (Long) "Select" or Long "Menu" in cases where Menu button isn't available (e.g. in ImageViewer and many games) out of scope: boomshine, lua_scripts, Rockpaint, Doom, Duke3D, Pacbox, Quake, Sgt-Puzzles, Wolf3D, XWorld, Minesweeper, Pixel Painter, Spacerocks Change-Id: I6d4dc7174695fe4b8ee9cbaccb21bdbfe6af5c48 --- apps/plugins/periodic_table.c | 1 - 1 file changed, 1 deletion(-) (limited to 'apps/plugins/periodic_table.c') diff --git a/apps/plugins/periodic_table.c b/apps/plugins/periodic_table.c index b77dd07432..2dd84baacd 100644 --- a/apps/plugins/periodic_table.c +++ b/apps/plugins/periodic_table.c @@ -619,7 +619,6 @@ enum plugin_status plugin_start(const void* parameter) switch (button) { case PERIODIC_KEY_SELECT: - break; case PERIODIC_KEY_MENU: return PLUGIN_OK; break; -- cgit v1.2.3