From 658026e6267277b27d297c481728f74d160a8481 Mon Sep 17 00:00:00 2001 From: Solomon Peachy Date: Fri, 17 Jul 2020 10:31:31 -0400 Subject: [4/4] Remove HAVE_LCD_BITMAP, as it's now the only choice. Note: I left behind lcd_bitmap in features.txt, because removing it would require considerable work in the manual and the translations. Change-Id: Ia8ca7761f610d9332a0d22a7d189775fb15ec88a --- apps/plugins/pegbox.c | 2 -- 1 file changed, 2 deletions(-) (limited to 'apps/plugins/pegbox.c') diff --git a/apps/plugins/pegbox.c b/apps/plugins/pegbox.c index c3d38997eb..4622d2a10e 100644 --- a/apps/plugins/pegbox.c +++ b/apps/plugins/pegbox.c @@ -1462,7 +1462,6 @@ static int pegbox_main(struct game_context* pb) enum plugin_status plugin_start(const void* parameter) { (void)parameter; -#ifdef HAVE_LCD_BITMAP rb->lcd_setfont(FONT_SYSFIXED); #if LCD_DEPTH > 1 rb->lcd_set_backdrop(NULL); @@ -1484,7 +1483,6 @@ enum plugin_status plugin_start(const void* parameter) pegbox_main(&pb); configfile_save(CONFIG_FILE_NAME,config,2,0); rb->lcd_setfont(FONT_UI); -#endif /* HAVE_LCD_BITMAP */ return PLUGIN_OK; } -- cgit v1.2.3