From faa2cb99429214de745bbc3e64e48a7432db51ae Mon Sep 17 00:00:00 2001 From: Christian Soffke Date: Sun, 18 Dec 2022 21:13:15 +0100 Subject: plugins: Improve usability of iPod keymaps - Reduce need to press multiple buttons at the same time to quit a plugin - Have "Menu" be default way to quit plugins or to access plugin menu - Fall back to (Long) "Select" or Long "Menu" in cases where Menu button isn't available (e.g. in ImageViewer and many games) out of scope: boomshine, lua_scripts, Rockpaint, Doom, Duke3D, Pacbox, Quake, Sgt-Puzzles, Wolf3D, XWorld, Minesweeper, Pixel Painter, Spacerocks Change-Id: I6d4dc7174695fe4b8ee9cbaccb21bdbfe6af5c48 --- apps/plugins/mosaique.c | 11 +++++++++-- 1 file changed, 9 insertions(+), 2 deletions(-) (limited to 'apps/plugins/mosaique.c') diff --git a/apps/plugins/mosaique.c b/apps/plugins/mosaique.c index caf5346dc5..cf3f42521a 100644 --- a/apps/plugins/mosaique.c +++ b/apps/plugins/mosaique.c @@ -37,10 +37,17 @@ static const struct button_mapping *plugin_contexts[] = { pla_main_ctx }; #define MOSAIQUE_QUIT PLA_EXIT -#define MOSAIQUE_QUIT2 PLA_CANCEL -#define MOSAIQUE_SPEED PLA_UP +#define MOSAIQUE_SPEED PLA_RIGHT #define MOSAIQUE_RESTART PLA_SELECT +#if (CONFIG_KEYPAD == IPOD_1G2G_PAD) \ + || (CONFIG_KEYPAD == IPOD_3G_PAD) \ + || (CONFIG_KEYPAD == IPOD_4G_PAD) +#define MOSAIQUE_QUIT2 PLA_UP +#else +#define MOSAIQUE_QUIT2 PLA_CANCEL +#endif + enum plugin_status plugin_start(const void* parameter) { int button; -- cgit v1.2.3