From 36378988ad4059982742f05f5eb50580b456840a Mon Sep 17 00:00:00 2001 From: Richard Quirk Date: Wed, 19 Mar 2014 19:31:31 +0100 Subject: Update lua plugin to 5.2.3 Prior to this patch the Lua plugin used version 5.1.4. This change reduces the number of modifications in the Lua source using some new defines and because the upstream source is now more flexible. Unless otherwise stated, l*.[ch] files are taken unmodified from the upstream lua-5.2.3. fscanf.c: file descriptors in rockbox are just ints, they are hidden behind a void* now so liolib requires less modifications. fscanf is updated to use void* too. getc.c: this is a new file required for getc implementation in lauxlib.c lauxlib.c: LoadF replaced FILE* with int, the rockbox file descriptor int are cast to FILE* (actually void* due to typedef). getc uses the PREFIX version. stdin is not used, as per 5.1.4. lbaselib.c: now uses strspn in the number parsing. print uses DEBUGF now rather than being commented out. lbitlib.c: use the built-in version from 5.2.3 rather than Reuben Thomas's external library. Backwards compatible and adds some new bit operations. ldo.c: the LUAI_THROW/TRY defines are now in the core lua code, so have been removed from rockconf.h liolib.c: here the implementation has changed to use the LStream from the original source, and cast the FILE* pointers to int. This has reduced the number of modifications from the upstream version. llex.c: the only change from upstream is to remove the locale include. lmathlib.c: updated from the 5.2.3 version and re-applied the changes that were made vs 5.1.4 for random numbers and to remove unsupported float functions. loadlib.c: upstream version, with the 5.1.4 changes for missing functions. lobject.c: upstream version, with ctype.h added and sprintf changed to snprintf. loslib.c: upstream version with locale.h removed and 5.1.4 changes for unsupportable functions. lstrlib.c: sprintf changed to snprintf. ltable.c: upstream with the hashnum function from 5.1.4 to avoid frexp in luai_hashnum. luaconf.h: updated to 5.2.3 version, restored relevant parts from the original 5.1.4 configuration. The COMPAT defines that are no longer available are not included. lundump.c: VERSION macro conflicts with the core Rockbox equivalent. rocklib.c: luaL_reg is no longer available, replaced by luaL_Reg equivalent. Moved checkboolean/optboolean functions to this file and out of core lua files. luaL_getn is no longer available, replaced by luaL_rawlen. luaL_register is deprecated, use the newlib/setfuncs replacements. rli_init has to be called before setting up the newlib to avoid overwriting the rb table. rocklib_aux.pl: use rli_checkboolean from rocklib.c. rocklua.c: new default bits library used, update the library loading code with idiomatic 5.2 code. strcspn.c: no longer needed, but strspn.c is required for strspn in lbaselib.c Change-Id: I0c7945c755f79083afe98ec117e1e8cf13de2651 Reviewed-on: http://gerrit.rockbox.org/774 Tested: Richard Quirk Reviewed-by: Marcin Bukat --- apps/plugins/lua/lstate.c | 273 ++++++++++++++++++++++++++++++++-------------- 1 file changed, 191 insertions(+), 82 deletions(-) (limited to 'apps/plugins/lua/lstate.c') diff --git a/apps/plugins/lua/lstate.c b/apps/plugins/lua/lstate.c index 4313b83a0c..c7f2672be7 100644 --- a/apps/plugins/lua/lstate.c +++ b/apps/plugins/lua/lstate.c @@ -1,17 +1,19 @@ /* -** $Id: lstate.c,v 2.36.1.2 2008/01/03 15:20:39 roberto Exp $ +** $Id: lstate.c,v 2.99.1.2 2013/11/08 17:45:31 roberto Exp $ ** Global State ** See Copyright Notice in lua.h */ #include +#include #define lstate_c #define LUA_CORE #include "lua.h" +#include "lapi.h" #include "ldebug.h" #include "ldo.h" #include "lfunc.h" @@ -24,119 +26,240 @@ #include "ltm.h" -#define state_size(x) (sizeof(x) + LUAI_EXTRASPACE) -#define fromstate(l) (cast(lu_byte *, (l)) - LUAI_EXTRASPACE) -#define tostate(l) (cast(lua_State *, cast(lu_byte *, l) + LUAI_EXTRASPACE)) +#if !defined(LUAI_GCPAUSE) +#define LUAI_GCPAUSE 200 /* 200% */ +#endif + +#if !defined(LUAI_GCMAJOR) +#define LUAI_GCMAJOR 200 /* 200% */ +#endif + +#if !defined(LUAI_GCMUL) +#define LUAI_GCMUL 200 /* GC runs 'twice the speed' of memory allocation */ +#endif + + +#define MEMERRMSG "not enough memory" + + +/* +** a macro to help the creation of a unique random seed when a state is +** created; the seed is used to randomize hashes. +*/ +#if !defined(luai_makeseed) +#include +#define luai_makeseed() cast(unsigned int, time(NULL)) +#endif + + + +/* +** thread state + extra space +*/ +typedef struct LX { +#if defined(LUAI_EXTRASPACE) + char buff[LUAI_EXTRASPACE]; +#endif + lua_State l; +} LX; /* ** Main thread combines a thread state and the global state */ typedef struct LG { - lua_State l; + LX l; global_State g; } LG; - + + + +#define fromstate(L) (cast(LX *, cast(lu_byte *, (L)) - offsetof(LX, l))) + + +/* +** Compute an initial seed as random as possible. In ANSI, rely on +** Address Space Layout Randomization (if present) to increase +** randomness.. +*/ +#define addbuff(b,p,e) \ + { size_t t = cast(size_t, e); \ + memcpy(buff + p, &t, sizeof(t)); p += sizeof(t); } + +static unsigned int makeseed (lua_State *L) { + char buff[4 * sizeof(size_t)]; + unsigned int h = luai_makeseed(); + int p = 0; + addbuff(buff, p, L); /* heap variable */ + addbuff(buff, p, &h); /* local variable */ + addbuff(buff, p, luaO_nilobject); /* global variable */ + addbuff(buff, p, &lua_newstate); /* public function */ + lua_assert(p == sizeof(buff)); + return luaS_hash(buff, p, h); +} + + +/* +** set GCdebt to a new value keeping the value (totalbytes + GCdebt) +** invariant +*/ +void luaE_setdebt (global_State *g, l_mem debt) { + g->totalbytes -= (debt - g->GCdebt); + g->GCdebt = debt; +} + + +CallInfo *luaE_extendCI (lua_State *L) { + CallInfo *ci = luaM_new(L, CallInfo); + lua_assert(L->ci->next == NULL); + L->ci->next = ci; + ci->previous = L->ci; + ci->next = NULL; + return ci; +} + + +void luaE_freeCI (lua_State *L) { + CallInfo *ci = L->ci; + CallInfo *next = ci->next; + ci->next = NULL; + while ((ci = next) != NULL) { + next = ci->next; + luaM_free(L, ci); + } +} static void stack_init (lua_State *L1, lua_State *L) { - /* initialize CallInfo array */ - L1->base_ci = luaM_newvector(L, BASIC_CI_SIZE, CallInfo); - L1->ci = L1->base_ci; - L1->size_ci = BASIC_CI_SIZE; - L1->end_ci = L1->base_ci + L1->size_ci - 1; + int i; CallInfo *ci; /* initialize stack array */ - L1->stack = luaM_newvector(L, BASIC_STACK_SIZE + EXTRA_STACK, TValue); - L1->stacksize = BASIC_STACK_SIZE + EXTRA_STACK; + L1->stack = luaM_newvector(L, BASIC_STACK_SIZE, TValue); + L1->stacksize = BASIC_STACK_SIZE; + for (i = 0; i < BASIC_STACK_SIZE; i++) + setnilvalue(L1->stack + i); /* erase new stack */ L1->top = L1->stack; - L1->stack_last = L1->stack+(L1->stacksize - EXTRA_STACK)-1; + L1->stack_last = L1->stack + L1->stacksize - EXTRA_STACK; /* initialize first ci */ - L1->ci->func = L1->top; - setnilvalue(L1->top++); /* `function' entry for this `ci' */ - L1->base = L1->ci->base = L1->top; - L1->ci->top = L1->top + LUA_MINSTACK; + ci = &L1->base_ci; + ci->next = ci->previous = NULL; + ci->callstatus = 0; + ci->func = L1->top; + setnilvalue(L1->top++); /* 'function' entry for this 'ci' */ + ci->top = L1->top + LUA_MINSTACK; + L1->ci = ci; +} + + +static void freestack (lua_State *L) { + if (L->stack == NULL) + return; /* stack not completely built yet */ + L->ci = &L->base_ci; /* free the entire 'ci' list */ + luaE_freeCI(L); + luaM_freearray(L, L->stack, L->stacksize); /* free stack array */ } -static void freestack (lua_State *L, lua_State *L1) { - luaM_freearray(L, L1->base_ci, L1->size_ci, CallInfo); - luaM_freearray(L, L1->stack, L1->stacksize, TValue); +/* +** Create registry table and its predefined values +*/ +static void init_registry (lua_State *L, global_State *g) { + TValue mt; + /* create registry */ + Table *registry = luaH_new(L); + sethvalue(L, &g->l_registry, registry); + luaH_resize(L, registry, LUA_RIDX_LAST, 0); + /* registry[LUA_RIDX_MAINTHREAD] = L */ + setthvalue(L, &mt, L); + luaH_setint(L, registry, LUA_RIDX_MAINTHREAD, &mt); + /* registry[LUA_RIDX_GLOBALS] = table of globals */ + sethvalue(L, &mt, luaH_new(L)); + luaH_setint(L, registry, LUA_RIDX_GLOBALS, &mt); } /* -** open parts that may cause memory-allocation errors +** open parts of the state that may cause memory-allocation errors */ static void f_luaopen (lua_State *L, void *ud) { global_State *g = G(L); UNUSED(ud); stack_init(L, L); /* init stack */ - sethvalue(L, gt(L), luaH_new(L, 0, 2)); /* table of globals */ - sethvalue(L, registry(L), luaH_new(L, 0, 2)); /* registry */ + init_registry(L, g); luaS_resize(L, MINSTRTABSIZE); /* initial size of string table */ luaT_init(L); luaX_init(L); - luaS_fix(luaS_newliteral(L, MEMERRMSG)); - g->GCthreshold = 4*g->totalbytes; + /* pre-create memory-error message */ + g->memerrmsg = luaS_newliteral(L, MEMERRMSG); + luaS_fix(g->memerrmsg); /* it should never be collected */ + g->gcrunning = 1; /* allow gc */ + g->version = lua_version(NULL); + luai_userstateopen(L); } +/* +** preinitialize a state with consistent values without allocating +** any memory (to avoid errors) +*/ static void preinit_state (lua_State *L, global_State *g) { G(L) = g; L->stack = NULL; + L->ci = NULL; L->stacksize = 0; L->errorJmp = NULL; + L->nCcalls = 0; L->hook = NULL; L->hookmask = 0; L->basehookcount = 0; L->allowhook = 1; resethookcount(L); L->openupval = NULL; - L->size_ci = 0; - L->nCcalls = L->baseCcalls = 0; - L->status = 0; - L->base_ci = L->ci = NULL; - L->savedpc = NULL; + L->nny = 1; + L->status = LUA_OK; L->errfunc = 0; - setnilvalue(gt(L)); } static void close_state (lua_State *L) { global_State *g = G(L); luaF_close(L, L->stack); /* close all upvalues for this thread */ - luaC_freeall(L); /* collect all objects */ - lua_assert(g->rootgc == obj2gco(L)); - lua_assert(g->strt.nuse == 0); - luaM_freearray(L, G(L)->strt.hash, G(L)->strt.size, TString *); + luaC_freeallobjects(L); /* collect all objects */ + if (g->version) /* closing a fully built state? */ + luai_userstateclose(L); + luaM_freearray(L, G(L)->strt.hash, G(L)->strt.size); luaZ_freebuffer(L, &g->buff); - freestack(L, L); - lua_assert(g->totalbytes == sizeof(LG)); - (*g->frealloc)(g->ud, fromstate(L), state_size(LG), 0); + freestack(L); + lua_assert(gettotalbytes(g) == sizeof(LG)); + (*g->frealloc)(g->ud, fromstate(L), sizeof(LG), 0); /* free main block */ } -lua_State *luaE_newthread (lua_State *L) { - lua_State *L1 = tostate(luaM_malloc(L, state_size(lua_State))); - luaC_link(L, obj2gco(L1), LUA_TTHREAD); +LUA_API lua_State *lua_newthread (lua_State *L) { + lua_State *L1; + lua_lock(L); + luaC_checkGC(L); + L1 = &luaC_newobj(L, LUA_TTHREAD, sizeof(LX), NULL, offsetof(LX, l))->th; + setthvalue(L, L->top, L1); + api_incr_top(L); preinit_state(L1, G(L)); - stack_init(L1, L); /* init stack */ - setobj2n(L, gt(L1), gt(L)); /* share table of globals */ L1->hookmask = L->hookmask; L1->basehookcount = L->basehookcount; L1->hook = L->hook; resethookcount(L1); - lua_assert(iswhite(obj2gco(L1))); + luai_userstatethread(L, L1); + stack_init(L1, L); /* init stack */ + lua_unlock(L); return L1; } void luaE_freethread (lua_State *L, lua_State *L1) { + LX *l = fromstate(L1); luaF_close(L1, L1->stack); /* close all upvalues for this thread */ lua_assert(L1->openupval == NULL); - luai_userstatefree(L1); - freestack(L, L1); - luaM_freemem(L, fromstate(L1), state_size(lua_State)); + luai_userstatefree(L, L1); + freestack(L1); + luaM_free(L, l); } @@ -144,71 +267,57 @@ LUA_API lua_State *lua_newstate (lua_Alloc f, void *ud) { int i; lua_State *L; global_State *g; - void *l = (*f)(ud, NULL, 0, state_size(LG)); + LG *l = cast(LG *, (*f)(ud, NULL, LUA_TTHREAD, sizeof(LG))); if (l == NULL) return NULL; - L = tostate(l); - g = &((LG *)L)->g; + L = &l->l.l; + g = &l->g; L->next = NULL; L->tt = LUA_TTHREAD; g->currentwhite = bit2mask(WHITE0BIT, FIXEDBIT); L->marked = luaC_white(g); - set2bits(L->marked, FIXEDBIT, SFIXEDBIT); + g->gckind = KGC_NORMAL; preinit_state(L, g); g->frealloc = f; g->ud = ud; g->mainthread = L; + g->seed = makeseed(L); g->uvhead.u.l.prev = &g->uvhead; g->uvhead.u.l.next = &g->uvhead; - g->GCthreshold = 0; /* mark it as unfinished state */ + g->gcrunning = 0; /* no GC while building state */ + g->GCestimate = 0; g->strt.size = 0; g->strt.nuse = 0; g->strt.hash = NULL; - setnilvalue(registry(L)); + setnilvalue(&g->l_registry); luaZ_initbuffer(L, &g->buff); g->panic = NULL; + g->version = NULL; g->gcstate = GCSpause; - g->rootgc = obj2gco(L); - g->sweepstrgc = 0; - g->sweepgc = &g->rootgc; - g->gray = NULL; - g->grayagain = NULL; - g->weak = NULL; - g->tmudata = NULL; + g->allgc = NULL; + g->finobj = NULL; + g->tobefnz = NULL; + g->sweepgc = g->sweepfin = NULL; + g->gray = g->grayagain = NULL; + g->weak = g->ephemeron = g->allweak = NULL; g->totalbytes = sizeof(LG); + g->GCdebt = 0; g->gcpause = LUAI_GCPAUSE; + g->gcmajorinc = LUAI_GCMAJOR; g->gcstepmul = LUAI_GCMUL; - g->gcdept = 0; - for (i=0; imt[i] = NULL; - if (luaD_rawrunprotected(L, f_luaopen, NULL) != 0) { + for (i=0; i < LUA_NUMTAGS; i++) g->mt[i] = NULL; + if (luaD_rawrunprotected(L, f_luaopen, NULL) != LUA_OK) { /* memory allocation error: free partial state */ close_state(L); L = NULL; } - else - luai_userstateopen(L); return L; } -static void callallgcTM (lua_State *L, void *ud) { - UNUSED(ud); - luaC_callGCTM(L); /* call GC metamethods for all udata */ -} - - LUA_API void lua_close (lua_State *L) { L = G(L)->mainthread; /* only the main thread can be closed */ lua_lock(L); - luaF_close(L, L->stack); /* close all upvalues for this thread */ - luaC_separateudata(L, 1); /* separate udata that have GC metamethods */ - L->errfunc = 0; /* no error function during GC metamethods */ - do { /* repeat until no more errors */ - L->ci = L->base_ci; - L->base = L->top = L->ci->base; - L->nCcalls = L->baseCcalls = 0; - } while (luaD_rawrunprotected(L, callallgcTM, NULL) != 0); - lua_assert(G(L)->tmudata == NULL); - luai_userstateclose(L); close_state(L); } + -- cgit v1.2.3