From 7c6bdd64935452464b21f99198896c34569105e5 Mon Sep 17 00:00:00 2001 From: Jens Arnold Date: Wed, 23 Jun 2004 22:15:50 +0000 Subject: Split grayscale library into several files to make up a real function library. Significantly decreases binary size for plugins using it. git-svn-id: svn://svn.rockbox.org/rockbox/trunk@4802 a1c6a512-1295-4272-9138-f99709370657 --- apps/plugins/lib/gray_fillrect.c | 92 ++++++++++++++++++++++++++++++++++++++++ 1 file changed, 92 insertions(+) create mode 100644 apps/plugins/lib/gray_fillrect.c (limited to 'apps/plugins/lib/gray_fillrect.c') diff --git a/apps/plugins/lib/gray_fillrect.c b/apps/plugins/lib/gray_fillrect.c new file mode 100644 index 0000000000..ac6d4818b9 --- /dev/null +++ b/apps/plugins/lib/gray_fillrect.c @@ -0,0 +1,92 @@ +/*************************************************************************** +* __________ __ ___. +* Open \______ \ ____ ____ | | _\_ |__ _______ ___ +* Source | _// _ \_/ ___\| |/ /| __ \ / _ \ \/ / +* Jukebox | | ( <_> ) \___| < | \_\ ( <_> > < < +* Firmware |____|_ /\____/ \___ >__|_ \|___ /\____/__/\_ \ +* \/ \/ \/ \/ \/ +* $Id$ +* +* Grayscale framework +* gray_fillrect() function +* +* This is a generic framework to use grayscale display within Rockbox +* plugins. It obviously does not work for the player. +* +* Copyright (C) 2004 Jens Arnold +* +* All files in this archive are subject to the GNU General Public License. +* See the file COPYING in the source tree root for full license agreement. +* +* This software is distributed on an "AS IS" basis, WITHOUT WARRANTY OF ANY +* KIND, either express or implied. +* +****************************************************************************/ + +#ifndef SIMULATOR /* not for simulator by now */ +#include "plugin.h" + +#ifdef HAVE_LCD_BITMAP /* and also not for the Player */ +#include "gray.h" + +/*--------------------------------------------------------------------------- + Draw a filled rectangle with the current drawinfo + ---------------------------------------------------------------------------- + See gray_drawpixel() for details + + This one uses the block drawing optimization, so it is rather fast. + */ +void gray_fillrect(int x, int y, int nx, int ny) +{ + int shift; + unsigned bits, mask_top, mask_bottom; + unsigned char *dst, *dst_row; + void (*blockfunc)(unsigned char *address, unsigned mask, unsigned bits); + + if ((unsigned) x >= (unsigned) _graybuf->width + || (unsigned) y >= (unsigned) _graybuf->height) + return; + + if ((unsigned) (y + ny) >= (unsigned) _graybuf->height) /* clip bottom */ + ny = _graybuf->height - y; + + if ((unsigned) (x + nx) >= (unsigned) _graybuf->width) /* clip right */ + nx = _graybuf->width - x; + + dst = _graybuf->data + x + MULU16(_graybuf->width, y >> 3); + shift = y & 7; + ny += shift; + + mask_top = 0xFFu << (y & 7); + mask_bottom = ~(0xFEu << ((ny - 1) & 7)); + if (ny <= 8) + mask_bottom &= mask_top; + + blockfunc = _gray_blockfuncs[_graybuf->drawmode]; + bits = (_graybuf->drawmode == GRAY_DRAW_BG) ? 0u : 0xFFu; + + if (ny > 8) + { + dst_row = dst; + for (x = 0; x < nx; x++) + blockfunc(dst_row++, mask_top, bits); + + dst += _graybuf->width; + + for (y = 8; y < ny - 8; y += 8) + { + dst_row = dst; + for (x = 0; x < nx; x++) + blockfunc(dst_row++, 0xFFu, bits); + + dst += _graybuf->width; + } + } + + for (x = 0; x < nx; x++) + blockfunc(dst++, mask_bottom, bits); +} + +#endif // #ifdef HAVE_LCD_BITMAP +#endif // #ifndef SIMULATOR + -- cgit v1.2.3