From faa2cb99429214de745bbc3e64e48a7432db51ae Mon Sep 17 00:00:00 2001 From: Christian Soffke Date: Sun, 18 Dec 2022 21:13:15 +0100 Subject: plugins: Improve usability of iPod keymaps - Reduce need to press multiple buttons at the same time to quit a plugin - Have "Menu" be default way to quit plugins or to access plugin menu - Fall back to (Long) "Select" or Long "Menu" in cases where Menu button isn't available (e.g. in ImageViewer and many games) out of scope: boomshine, lua_scripts, Rockpaint, Doom, Duke3D, Pacbox, Quake, Sgt-Puzzles, Wolf3D, XWorld, Minesweeper, Pixel Painter, Spacerocks Change-Id: I6d4dc7174695fe4b8ee9cbaccb21bdbfe6af5c48 --- apps/plugins/fire.c | 9 ++++++++- 1 file changed, 8 insertions(+), 1 deletion(-) (limited to 'apps/plugins/fire.c') diff --git a/apps/plugins/fire.c b/apps/plugins/fire.c index 43d10bf920..5cdf4a2d3a 100644 --- a/apps/plugins/fire.c +++ b/apps/plugins/fire.c @@ -56,10 +56,17 @@ const struct button_mapping* plugin_contexts[]= { }; #define FIRE_QUIT PLA_CANCEL -#define FIRE_QUIT2 PLA_EXIT #define FIRE_SWITCH_FLAMES_TYPE PLA_LEFT #define FIRE_SWITCH_FLAMES_MOVING PLA_RIGHT +#if (CONFIG_KEYPAD == IPOD_1G2G_PAD) \ + || (CONFIG_KEYPAD == IPOD_3G_PAD) \ + || (CONFIG_KEYPAD == IPOD_4G_PAD) +#define FIRE_QUIT2 PLA_UP +#else +#define FIRE_QUIT2 PLA_EXIT +#endif + #ifdef HAVE_SCROLLWHEEL #define FIRE_INCREASE_MULT PLA_SCROLL_FWD #define FIRE_INCREASE_MULT_REP PLA_SCROLL_FWD_REPEAT -- cgit v1.2.3