From f373c97c90e816404c00ab48b2e36b18fd5e6c49 Mon Sep 17 00:00:00 2001 From: Aidan MacDonald Date: Fri, 30 Sep 2022 10:25:28 +0100 Subject: Define LCD_STRIDEFORMAT unconditionally Instead of putting "#ifdef LCD_STRIDEFORMAT" at every usage of the macro it's simpler to have config.h define LCD_STRIDEFORMAT to the default of horizontal stride when the target leaves it unspecified. Change-Id: Ib187012aad65ac678dbd837b1464a83bad722411 --- apps/plugins/bitmaps/native/SOURCES | 3 +-- 1 file changed, 1 insertion(+), 2 deletions(-) (limited to 'apps/plugins/bitmaps/native') diff --git a/apps/plugins/bitmaps/native/SOURCES b/apps/plugins/bitmaps/native/SOURCES index f207f358b2..d0cc853f5b 100644 --- a/apps/plugins/bitmaps/native/SOURCES +++ b/apps/plugins/bitmaps/native/SOURCES @@ -548,8 +548,7 @@ pegbox_pieces.9x7x1.bmp #endif /* Puzzles */ -#if defined(HAVE_LCD_COLOR) && \ - (!defined(LCD_STRIDEFORMAT) || (LCD_STRIDEFORMAT != VERTICAL_STRIDE)) +#if defined(HAVE_LCD_COLOR) && (LCD_STRIDEFORMAT == HORIZONTAL_STRIDE) puzzles_cursor.11x16x24.bmp #endif -- cgit v1.2.3