From 6efd7f8f3e4a9de578646c77c7527c54b3c8e557 Mon Sep 17 00:00:00 2001 From: Franklin Wei Date: Wed, 3 Sep 2014 19:16:37 -0400 Subject: FS#8647: Amaze - 3D maze game plugin - update to build against latest Git - cleanup (whitespace, indentation) - fixed old PLA handling - update indentation/curly brace style - improve load/save mechanism - enable marking ground with "select" button - add compass view - improve display on 1-bit-targets (floor pattern) - graphics update: add 3x3 and 5x5 tiles, rework 7x7 and 9x9 tiles, load tiles dependant of screen size - fix: on some targets (Fuze+) division by 0 could occur. Fix by calculating the exact view depth on all targets. - fix: duplicate error checks when saving prefs - Fully translate it - Add a simple manual entry (including screenshots for some platforms) Change-Id: Ic84d98650c1152ab0ad268b51bd060f714ace288 --- apps/plugins/bitmaps/native/amaze_tiles_3.3x3x1.bmp | Bin 0 -> 182 bytes 1 file changed, 0 insertions(+), 0 deletions(-) create mode 100644 apps/plugins/bitmaps/native/amaze_tiles_3.3x3x1.bmp (limited to 'apps/plugins/bitmaps/native/amaze_tiles_3.3x3x1.bmp') diff --git a/apps/plugins/bitmaps/native/amaze_tiles_3.3x3x1.bmp b/apps/plugins/bitmaps/native/amaze_tiles_3.3x3x1.bmp new file mode 100644 index 0000000000..66418779de Binary files /dev/null and b/apps/plugins/bitmaps/native/amaze_tiles_3.3x3x1.bmp differ -- cgit v1.2.3