From 86b1f4e28775fd570de496084186f1ea6d4d4ffa Mon Sep 17 00:00:00 2001 From: Karl Kurbjun Date: Sat, 18 Jul 2009 04:16:50 +0000 Subject: Brickmania, Chessbox, Blackjack, and Solitaire: Add support for 640x480 and 480x640 screens git-svn-id: svn://svn.rockbox.org/rockbox/trunk@21946 a1c6a512-1295-4272-9138-f99709370657 --- apps/plugins/bitmaps/native/SOURCES | 41 ++++++++++++++++++++++++++++++++----- 1 file changed, 36 insertions(+), 5 deletions(-) (limited to 'apps/plugins/bitmaps/native/SOURCES') diff --git a/apps/plugins/bitmaps/native/SOURCES b/apps/plugins/bitmaps/native/SOURCES index 1a5323b329..64e59577b4 100644 --- a/apps/plugins/bitmaps/native/SOURCES +++ b/apps/plugins/bitmaps/native/SOURCES @@ -3,16 +3,39 @@ /* Brickmania */ #ifdef HAVE_LCD_COLOR brickmania_gameover.112x54x16.bmp -#if LCD_WIDTH >= 220 /* common to all big lcds */ + +#if LCD_WIDTH >= 640 /* M:Robe 500 */ +brickmania_ball.15x15x16.bmp +brickmania_menu_items.640x480x16.bmp + +brickmania_menu_bg.640x480x16.bmp +brickmania_bricks.640x480x16.bmp +brickmania_pads.640x480x16.bmp +brickmania_break.640x480x16.bmp +brickmania_powerups.640x480x16.bmp + +#elif LCD_WIDTH >= 480 /* M:Robe 500 */ +brickmania_ball.11x11x16.bmp +brickmania_menu_items.480x640x16.bmp + +brickmania_menu_bg.480x640x16.bmp +brickmania_bricks.480x640x16.bmp +brickmania_pads.480x640x16.bmp +brickmania_break.480x640x16.bmp +brickmania_powerups.480x640x16.bmp + +#elif LCD_WIDTH >= 320 /* Ipod Video */ brickmania_ball.5x5x16.bmp brickmania_menu_items.220x176x16.bmp -#if LCD_WIDTH >= 320 /* Ipod Video */ brickmania_menu_bg.320x240x16.bmp brickmania_bricks.320x240x16.bmp brickmania_pads.320x240x16.bmp brickmania_break.320x240x16.bmp brickmania_powerups.320x240x16.bmp -#else + +#elif LCD_WIDTH >= 220 +brickmania_ball.5x5x16.bmp +brickmania_menu_items.220x176x16.bmp brickmania_bricks.220x176x16.bmp brickmania_pads.220x176x16.bmp brickmania_break.220x176x16.bmp @@ -22,7 +45,7 @@ brickmania_menu_bg.240x320x16.bmp #elif LCD_HEIGHT == 176 brickmania_menu_bg.220x176x16.bmp #endif -#endif + #elif LCD_WIDTH >= 176 brickmania_ball.5x5x16.bmp brickmania_menu_items.176x132x16.bmp @@ -130,7 +153,9 @@ bubbles_emblem.112x64x1.bmp #endif /* ChessBox */ -#if (LCD_WIDTH >= 240) && (LCD_HEIGHT >= 240) && (LCD_DEPTH >= 16) +#if (LCD_WIDTH >= 480) +chessbox_pieces.480x480x16.bmp +#elif (LCD_WIDTH >= 240) && (LCD_HEIGHT >= 240) && (LCD_DEPTH >= 16) chessbox_pieces.240x240x16.bmp #elif (LCD_WIDTH >= 176) && (LCD_HEIGHT >= 176) && (LCD_DEPTH >= 16) chessbox_pieces.176x176x16.bmp @@ -549,6 +574,12 @@ sokoban_tiles.4x4x1.bmp card_back.74x98x16.bmp card_deck.962x392x16.bmp solitaire_suitsi.74x392x16.bmp + +#elif LCD_WIDTH >= 480 +card_back.55x73x16.bmp +card_deck.715x291x16.bmp +solitaire_suitsi.55x291x16.bmp + #elif LCD_WIDTH >= 320 card_back.37x49x16.bmp card_deck.481x196x16.bmp -- cgit v1.2.3