From 5efd23fbc73facd17c97c26371555752b86408d8 Mon Sep 17 00:00:00 2001 From: Johannes Schwarz Date: Sat, 18 Jul 2009 23:26:50 +0000 Subject: Replace bitmap menu with a standard menu, add highscore table, save last achieved level and add difficulty (part of FS#10193) git-svn-id: svn://svn.rockbox.org/rockbox/trunk@21964 a1c6a512-1295-4272-9138-f99709370657 --- apps/plugins/bitmaps/native/SOURCES | 29 ++++------------------------- 1 file changed, 4 insertions(+), 25 deletions(-) (limited to 'apps/plugins/bitmaps/native/SOURCES') diff --git a/apps/plugins/bitmaps/native/SOURCES b/apps/plugins/bitmaps/native/SOURCES index 64e59577b4..b523faef3a 100644 --- a/apps/plugins/bitmaps/native/SOURCES +++ b/apps/plugins/bitmaps/native/SOURCES @@ -6,9 +6,6 @@ brickmania_gameover.112x54x16.bmp #if LCD_WIDTH >= 640 /* M:Robe 500 */ brickmania_ball.15x15x16.bmp -brickmania_menu_items.640x480x16.bmp - -brickmania_menu_bg.640x480x16.bmp brickmania_bricks.640x480x16.bmp brickmania_pads.640x480x16.bmp brickmania_break.640x480x16.bmp @@ -16,9 +13,6 @@ brickmania_powerups.640x480x16.bmp #elif LCD_WIDTH >= 480 /* M:Robe 500 */ brickmania_ball.11x11x16.bmp -brickmania_menu_items.480x640x16.bmp - -brickmania_menu_bg.480x640x16.bmp brickmania_bricks.480x640x16.bmp brickmania_pads.480x640x16.bmp brickmania_break.480x640x16.bmp @@ -26,8 +20,6 @@ brickmania_powerups.480x640x16.bmp #elif LCD_WIDTH >= 320 /* Ipod Video */ brickmania_ball.5x5x16.bmp -brickmania_menu_items.220x176x16.bmp -brickmania_menu_bg.320x240x16.bmp brickmania_bricks.320x240x16.bmp brickmania_pads.320x240x16.bmp brickmania_break.320x240x16.bmp @@ -35,54 +27,42 @@ brickmania_powerups.320x240x16.bmp #elif LCD_WIDTH >= 220 brickmania_ball.5x5x16.bmp -brickmania_menu_items.220x176x16.bmp brickmania_bricks.220x176x16.bmp brickmania_pads.220x176x16.bmp brickmania_break.220x176x16.bmp brickmania_powerups.220x176x16.bmp -#if LCD_HEIGHT >= 320 -brickmania_menu_bg.240x320x16.bmp -#elif LCD_HEIGHT == 176 -brickmania_menu_bg.220x176x16.bmp -#endif #elif LCD_WIDTH >= 176 brickmania_ball.5x5x16.bmp -brickmania_menu_items.176x132x16.bmp brickmania_bricks.176x132x16.bmp -brickmania_menu_bg.176x132x16.bmp brickmania_pads.176x132x16.bmp brickmania_powerups.176x132x16.bmp brickmania_break.176x132x16.bmp + #elif LCD_WIDTH >= 160 brickmania_ball.5x5x16.bmp -brickmania_menu_items.160x128x16.bmp brickmania_bricks.160x128x16.bmp -brickmania_menu_bg.160x128x16.bmp brickmania_pads.160x128x16.bmp brickmania_powerups.160x128x16.bmp brickmania_break.160x128x16.bmp + #elif LCD_WIDTH >= 132 brickmania_ball.4x4x16.bmp -brickmania_menu_items.132x80x16.bmp brickmania_bricks.132x80x16.bmp -brickmania_menu_bg.132x80x16.bmp brickmania_pads.132x80x16.bmp brickmania_powerups.132x80x16.bmp brickmania_break.132x80x16.bmp + #elif LCD_WIDTH >= 128 brickmania_ball.4x4x16.bmp -brickmania_menu_items.132x80x16.bmp brickmania_bricks.128x128x16.bmp -brickmania_menu_bg.128x128x16.bmp brickmania_pads.132x80x16.bmp brickmania_powerups.132x80x16.bmp brickmania_break.132x80x16.bmp #endif /* different colour displays */ + #elif LCD_DEPTH > 1 brickmania_gameover.86x43x2.bmp -brickmania_menu_items.160x128x2.bmp -brickmania_menu_bg.160x128x2.bmp brickmania_pads.160x128x2.bmp brickmania_powerups.160x128x2.bmp #if (LCD_WIDTH >= 160) @@ -97,7 +77,6 @@ brickmania_bricks.128x96x2.bmp #endif #else /* mono */ brickmania_gameover.59x30x1.bmp -brickmania_menu_items.112x64x1.bmp brickmania_bricks.112x64x1.bmp brickmania_ball.3x3x1.bmp brickmania_pads.112x64x1.bmp -- cgit v1.2.3