From 6efd7f8f3e4a9de578646c77c7527c54b3c8e557 Mon Sep 17 00:00:00 2001 From: Franklin Wei Date: Wed, 3 Sep 2014 19:16:37 -0400 Subject: FS#8647: Amaze - 3D maze game plugin - update to build against latest Git - cleanup (whitespace, indentation) - fixed old PLA handling - update indentation/curly brace style - improve load/save mechanism - enable marking ground with "select" button - add compass view - improve display on 1-bit-targets (floor pattern) - graphics update: add 3x3 and 5x5 tiles, rework 7x7 and 9x9 tiles, load tiles dependant of screen size - fix: on some targets (Fuze+) division by 0 could occur. Fix by calculating the exact view depth on all targets. - fix: duplicate error checks when saving prefs - Fully translate it - Add a simple manual entry (including screenshots for some platforms) Change-Id: Ic84d98650c1152ab0ad268b51bd060f714ace288 --- apps/plugins/SOURCES | 1 + 1 file changed, 1 insertion(+) (limited to 'apps/plugins/SOURCES') diff --git a/apps/plugins/SOURCES b/apps/plugins/SOURCES index bf36d50a40..3d520dea39 100644 --- a/apps/plugins/SOURCES +++ b/apps/plugins/SOURCES @@ -112,6 +112,7 @@ pictureflow.c metronome.c 2048.c +amaze.c /* Lua needs at least 160 KB to work in */ #if PLUGIN_BUFFER_SIZE >= 0x80000 -- cgit v1.2.3