From e01055a287500d8cc90cda3b4816d3dc2f07bde4 Mon Sep 17 00:00:00 2001 From: William Wilgus Date: Tue, 19 Sep 2023 08:15:07 -0400 Subject: [RFC] REPEAT_ONE manual track skip I recently added track skipping while REPEAT_ONE was set currently by registering a track skip callback I'm not entirely happy with the additional constant overhead of the event callback Instead I went looking for a way to distinguish a pending track skip from some limited testing it appears to work just as well to compare playback's skip_pending == TRACK_SKIP_AUTO but the lack of lifetime control worries me slightly Change-Id: Ic71b4c3925e991f5a1216d16ecd3af6cc777ef1e --- apps/playback.c | 6 ++++++ 1 file changed, 6 insertions(+) (limited to 'apps/playback.c') diff --git a/apps/playback.c b/apps/playback.c index f698bed024..865d0d724f 100644 --- a/apps/playback.c +++ b/apps/playback.c @@ -3687,6 +3687,12 @@ void audio_resume(void) audio_queue_send(Q_AUDIO_PAUSE, false); } +/* Internal function used by REPEAT_ONE */ +bool audio_pending_track_skip_is_auto(void) +{ + return (skip_pending == TRACK_SKIP_AUTO); +} + /* Skip the specified number of tracks forward or backward from the current */ void audio_skip(int offset) { -- cgit v1.2.3