From acb0917556fc33681c1df5a530cf754193e67705 Mon Sep 17 00:00:00 2001 From: Andree Buschmann Date: Sun, 7 Aug 2011 20:01:04 +0000 Subject: Submit initial patch from FS#12176. Adds support for several new game music formats (AY, GBS, HES, KSS, SGC, VGM and VGZ) and replaces the current NSF and NSFE with a new implementation based on a port of the Game Music Emu library 'GME'. This first submit does not cover the full functionality provided by the author's original patch: Coleco-SGV is not supported, some GME-specific m3u-support has been removed and IRAM is not used yet. Further changes are very likely to follow this submit. Thanks to Mauricio Garrido. git-svn-id: svn://svn.rockbox.org/rockbox/trunk@30264 a1c6a512-1295-4272-9138-f99709370657 --- apps/metadata.h | 6 ++++++ 1 file changed, 6 insertions(+) (limited to 'apps/metadata.h') diff --git a/apps/metadata.h b/apps/metadata.h index d016359d2a..3c5efb7532 100644 --- a/apps/metadata.h +++ b/apps/metadata.h @@ -87,6 +87,12 @@ enum AFMT_WMAVOICE, /* WMA Voice in ASF */ AFMT_MPC_SV8, /* Musepack SV8 */ AFMT_MP4_AAC_HE, /* Advanced Audio Coding (AAC-HE) in M4A container */ + AFMT_AY, /* AY (ZX Spectrum, Amstrad CPC Sound Format) */ + AFMT_GBS, /* GBS (Game Boy Sound Format) */ + AFMT_HES, /* HES (Hudson Entertainment System Sound Format) */ + AFMT_SGC, /* SGC (Sega Master System, Game Gear, Coleco Vision Sound Format) */ + AFMT_VGM, /* VGM (Video Game Music Format) */ + AFMT_KSS, /* KSS (MSX computer KSS Music File) */ #endif /* add new formats at any index above this line to have a sensible order - -- cgit v1.2.3