From 3ba2f6e5c7383c5d7a6f8a1c38b6b5403a8a5dcb Mon Sep 17 00:00:00 2001 From: Solomon Peachy Date: Fri, 23 Apr 2021 11:09:49 -0400 Subject: Nuke all TCC77x targets: iAudio 7, Sansa C100, M200(v1-3), Logik DAX They were never finished, never saw any release ever, and haven't compiled for the better part of a decade. Given their HW capabilities [1], they are not worth trying to fix. [1] 1-2MB RAM, ~256MB onboard flash, no expandability Change-Id: I7b2a5806d687114c22156bb0458d4a10a9734190 --- apps/keymaps/keymap-iaudio67.c | 330 ----------------------------------------- 1 file changed, 330 deletions(-) delete mode 100644 apps/keymaps/keymap-iaudio67.c (limited to 'apps/keymaps/keymap-iaudio67.c') diff --git a/apps/keymaps/keymap-iaudio67.c b/apps/keymaps/keymap-iaudio67.c deleted file mode 100644 index 5c62a73dd0..0000000000 --- a/apps/keymaps/keymap-iaudio67.c +++ /dev/null @@ -1,330 +0,0 @@ -/*************************************************************************** - * __________ __ ___. - * Open \______ \ ____ ____ | | _\_ |__ _______ ___ - * Source | _// _ \_/ ___\| |/ /| __ \ / _ \ \/ / - * Jukebox | | ( <_> ) \___| < | \_\ ( <_> > < < - * Firmware |____|_ /\____/ \___ >__|_ \|___ /\____/__/\_ \ - * \/ \/ \/ \/ \/ - * $Id$ - * - * Copyright (C) 2007 Mark Arigo - * - * This program is free software; you can redistribute it and/or - * modify it under the terms of the GNU General Public License - * as published by the Free Software Foundation; either version 2 - * of the License, or (at your option) any later version. - * - * This software is distributed on an "AS IS" basis, WITHOUT WARRANTY OF ANY - * KIND, either express or implied. - * - ****************************************************************************/ -/* Button Code Definitions for Iaudio[67] target */ - -#include "config.h" -#include "action.h" -#include "button.h" -#include "settings.h" - -/* {Action Code, Button code, Prereq button code } */ - -/* - * The format of the list is as follows - * { Action Code, Button code, Prereq button code } - * if there's no need to check the previous button's value, use BUTTON_NONE - * Insert LAST_ITEM_IN_LIST at the end of each mapping - */ -static const struct button_mapping button_context_standard[] = { - { ACTION_STD_PREV, BUTTON_RIGHT|BUTTON_REL, BUTTON_NONE }, - { ACTION_STD_PREVREPEAT, BUTTON_RIGHT|BUTTON_REPEAT, BUTTON_NONE }, - - { ACTION_STD_NEXT, BUTTON_LEFT|BUTTON_REL, BUTTON_NONE }, - { ACTION_STD_NEXTREPEAT, BUTTON_LEFT|BUTTON_REPEAT, BUTTON_NONE }, - - { ACTION_STD_OK, BUTTON_PLAY|BUTTON_REL, BUTTON_PLAY }, - { ACTION_STD_OK, BUTTON_PLAY|BUTTON_REL, BUTTON_NONE }, - { ACTION_STD_CANCEL, BUTTON_STOP|BUTTON_REL, BUTTON_NONE }, - { ACTION_STD_CANCEL, BUTTON_POWER, BUTTON_NONE }, - - { ACTION_STD_MENU, BUTTON_MENU|BUTTON_REL, BUTTON_MENU }, - { ACTION_STD_CONTEXT, BUTTON_PLAY|BUTTON_REPEAT, BUTTON_PLAY }, -// { ACTION_STD_QUICKSCREEN, BUTTON_REC|BUTTON_PLAY, BUTTON_NONE }, - - LAST_ITEM_IN_LIST -}; /* button_context_standard */ - - -static const struct button_mapping button_context_wps[] = { - - { ACTION_WPS_VOLDOWN, BUTTON_VOLDOWN, BUTTON_NONE }, - { ACTION_WPS_VOLDOWN, BUTTON_VOLDOWN|BUTTON_REPEAT, BUTTON_NONE }, - { ACTION_WPS_VOLUP, BUTTON_VOLUP, BUTTON_NONE }, - { ACTION_WPS_VOLUP, BUTTON_VOLUP|BUTTON_REPEAT, BUTTON_NONE }, - { ACTION_WPS_MENU, BUTTON_MENU|BUTTON_REL, BUTTON_MENU }, - { ACTION_WPS_CONTEXT, BUTTON_MENU|BUTTON_REPEAT, BUTTON_MENU }, - - { ACTION_WPS_SKIPPREV, BUTTON_LEFT|BUTTON_REL, BUTTON_LEFT }, - { ACTION_WPS_SEEKBACK, BUTTON_LEFT|BUTTON_REPEAT, BUTTON_NONE }, - { ACTION_WPS_STOPSEEK, BUTTON_LEFT|BUTTON_REL, BUTTON_LEFT|BUTTON_REPEAT }, - - { ACTION_WPS_SKIPNEXT, BUTTON_RIGHT|BUTTON_REL, BUTTON_RIGHT }, - { ACTION_WPS_SEEKFWD, BUTTON_RIGHT|BUTTON_REPEAT, BUTTON_NONE }, - { ACTION_WPS_STOPSEEK, BUTTON_RIGHT|BUTTON_REL, BUTTON_RIGHT|BUTTON_REPEAT }, - - { ACTION_WPS_PLAY, BUTTON_PLAY|BUTTON_REL, BUTTON_PLAY }, -#ifdef HAVE_HOTKEY - { ACTION_WPS_HOTKEY, BUTTON_PLAY|BUTTON_REPEAT, BUTTON_NONE }, -#else - { ACTION_WPS_VIEW_PLAYLIST, BUTTON_PLAY|BUTTON_REPEAT, BUTTON_NONE }, -#endif - { ACTION_WPS_STOP, BUTTON_STOP, BUTTON_NONE }, - - LAST_ITEM_IN_LIST -}; /* button_context_wps */ - -static const struct button_mapping button_context_settings[] = { - { ACTION_STD_CANCEL, BUTTON_MENU, BUTTON_NONE }, -// { ACTION_SETTINGS_RESET, BUTTON_PLAY, BUTTON_NONE }, - - { ACTION_SETTINGS_INC, BUTTON_VOLUP|BUTTON_REL, BUTTON_NONE }, - { ACTION_SETTINGS_INCREPEAT,BUTTON_VOLUP|BUTTON_REPEAT, BUTTON_NONE }, - - { ACTION_SETTINGS_DEC, BUTTON_VOLDOWN|BUTTON_REL, BUTTON_NONE }, - { ACTION_SETTINGS_DECREPEAT,BUTTON_VOLDOWN|BUTTON_REPEAT, BUTTON_NONE }, - - { ACTION_STD_PREV, BUTTON_RIGHT|BUTTON_REL, BUTTON_NONE }, - { ACTION_STD_PREVREPEAT, BUTTON_RIGHT|BUTTON_REPEAT, BUTTON_NONE }, - - { ACTION_STD_NEXT, BUTTON_LEFT|BUTTON_REL, BUTTON_NONE }, - { ACTION_STD_NEXTREPEAT, BUTTON_LEFT|BUTTON_REPEAT, BUTTON_NONE }, - - LAST_ITEM_IN_LIST__NEXTLIST(CONTEXT_STD), -}; /* button_context_settings */ - -static const struct button_mapping button_context_list[] = { -#ifdef HAVE_VOLUME_IN_LIST - { ACTION_LIST_VOLUP, BUTTON_VOL_UP|BUTTON_REPEAT, BUTTON_NONE }, - { ACTION_LIST_VOLUP, BUTTON_VOL_UP|BUTTON_REL, BUTTON_NONE }, - - { ACTION_LIST_VOLDOWN, BUTTON_VOL_DOWN|BUTTON_REL, BUTTON_NONE }, - { ACTION_LIST_VOLDOWN, BUTTON_VOL_DOWN|BUTTON_REPEAT, BUTTON_NONE }, -#endif - - LAST_ITEM_IN_LIST__NEXTLIST(CONTEXT_STD) -}; /* button_context_list */ - -static const struct button_mapping button_context_tree[] = { - // { ACTION_TREE_WPS, BUTTON_REC|BUTTON_VOLUP, BUTTON_REC }, - // { ACTION_TREE_STOP, BUTTON_REC|BUTTON_VOLUP|BUTTON_REPEAT, BUTTON_REC|BUTTON_VOLUP }, -#ifdef HAVE_HOTKEY - // { ACTION_TREE_HOTKEY, BUTTON_NONE, BUTTON_NONE }, -#endif - - LAST_ITEM_IN_LIST__NEXTLIST(CONTEXT_LIST), -}; /* button_context_tree */ - -static const struct button_mapping button_context_listtree_scroll_without_combo[] = { -#if 0 - { ACTION_NONE, BUTTON_LEFT, BUTTON_NONE }, - { ACTION_STD_CANCEL, BUTTON_LEFT|BUTTON_REL, BUTTON_LEFT }, - { ACTION_TREE_ROOT_INIT, BUTTON_LEFT|BUTTON_REPEAT, BUTTON_LEFT }, - { ACTION_TREE_PGLEFT, BUTTON_LEFT|BUTTON_REPEAT, BUTTON_NONE }, - - { ACTION_NONE, BUTTON_RIGHT, BUTTON_NONE }, - { ACTION_STD_OK, BUTTON_RIGHT|BUTTON_REL, BUTTON_RIGHT }, - { ACTION_TREE_PGRIGHT, BUTTON_RIGHT|BUTTON_REPEAT, BUTTON_NONE }, -#endif - LAST_ITEM_IN_LIST__NEXTLIST(CONTEXT_CUSTOM|CONTEXT_TREE), -}; /* button_context_listtree_scroll_without_combo */ - -static const struct button_mapping button_context_listtree_scroll_with_combo[] = { -// { ACTION_TREE_PGLEFT, BUTTON_REC|BUTTON_LEFT, BUTTON_NONE }, -// { ACTION_TREE_ROOT_INIT, BUTTON_REC|BUTTON_LEFT|BUTTON_REPEAT, BUTTON_REC|BUTTON_LEFT }, -// { ACTION_TREE_PGLEFT, BUTTON_REC|BUTTON_LEFT|BUTTON_REPEAT, BUTTON_NONE }, -// { ACTION_TREE_PGRIGHT, BUTTON_REC|BUTTON_RIGHT, BUTTON_NONE }, -// { ACTION_TREE_PGRIGHT, BUTTON_REC|BUTTON_RIGHT|BUTTON_REPEAT,BUTTON_NONE }, - - LAST_ITEM_IN_LIST__NEXTLIST(CONTEXT_CUSTOM|CONTEXT_TREE), -}; /* button_context_listtree_scroll_with_combo */ - -static const struct button_mapping button_context_yesno[] = { -// { ACTION_YESNO_ACCEPT, BUTTON_PLAY, BUTTON_NONE }, - - LAST_ITEM_IN_LIST__NEXTLIST(CONTEXT_STD), -}; /* button_context_settings_yesno */ - -static const struct button_mapping button_context_quickscreen[] = { -#if 0 - { ACTION_NONE, BUTTON_LEFT, BUTTON_NONE }, - { ACTION_STD_CANCEL, BUTTON_MENU|BUTTON_REL, BUTTON_NONE }, - - { ACTION_QS_TOP, BUTTON_VOLUP|BUTTON_REL, BUTTON_NONE }, - { ACTION_QS_TOP, BUTTON_VOLUP|BUTTON_REPEAT, BUTTON_NONE }, - - { ACTION_QS_DOWN, BUTTON_VOLDOWN|BUTTON_REL, BUTTON_NONE }, - { ACTION_QS_DOWN, BUTTON_VOLDOWN|BUTTON_REPEAT, BUTTON_NONE }, - - { ACTION_QS_LEFT, BUTTON_LEFT|BUTTON_REL, BUTTON_NONE }, - { ACTION_QS_LEFT, BUTTON_LEFT|BUTTON_REPEAT, BUTTON_NONE }, - - { ACTION_QS_RIGHT, BUTTON_RIGHT|BUTTON_REL, BUTTON_NONE }, - { ACTION_QS_RIGHT, BUTTON_RIGHT|BUTTON_REPEAT, BUTTON_NONE }, -#endif - LAST_ITEM_IN_LIST__NEXTLIST(CONTEXT_STD), -}; /* button_context_quickscreen */ - -static const struct button_mapping button_context_settings_right_is_inc[] = { -#if 0 - { ACTION_SETTINGS_INC, BUTTON_RIGHT, BUTTON_NONE }, - { ACTION_SETTINGS_INCREPEAT,BUTTON_RIGHT|BUTTON_REPEAT, BUTTON_NONE }, - - { ACTION_SETTINGS_DEC, BUTTON_LEFT, BUTTON_NONE }, - { ACTION_SETTINGS_DECREPEAT,BUTTON_LEFT|BUTTON_REPEAT, BUTTON_NONE }, - - { ACTION_STD_CANCEL, BUTTON_MENU, BUTTON_NONE }, -#endif - LAST_ITEM_IN_LIST__NEXTLIST(CONTEXT_STD), -}; /* button_context_settings_right_is_inc */ - -static const struct button_mapping button_context_pitchscreen[] = { -#if 0 - { ACTION_PS_INC_SMALL, BUTTON_VOLUP, BUTTON_NONE }, - { ACTION_PS_INC_BIG, BUTTON_VOLUP|BUTTON_REPEAT, BUTTON_NONE }, - - { ACTION_PS_DEC_SMALL, BUTTON_VOLDOWN, BUTTON_NONE }, - { ACTION_PS_DEC_BIG, BUTTON_VOLDOWN|BUTTON_REPEAT, BUTTON_NONE }, - - { ACTION_PS_NUDGE_LEFT, BUTTON_LEFT, BUTTON_NONE }, - { ACTION_PS_NUDGE_LEFTOFF, BUTTON_LEFT|BUTTON_REL, BUTTON_NONE }, - - { ACTION_PS_NUDGE_RIGHT, BUTTON_RIGHT, BUTTON_NONE }, - { ACTION_PS_NUDGE_RIGHTOFF, BUTTON_RIGHT|BUTTON_REL, BUTTON_NONE }, - - { ACTION_PS_RESET, BUTTON_PLAY, BUTTON_NONE }, - { ACTION_PS_EXIT, BUTTON_MENU, BUTTON_NONE }, - - { ACTION_PS_SLOWER, BUTTON_LEFT|BUTTON_REPEAT, BUTTON_NONE }, - { ACTION_PS_FASTER, BUTTON_RIGHT|BUTTON_REPEAT, BUTTON_NONE }, - -#endif - LAST_ITEM_IN_LIST__NEXTLIST(CONTEXT_STD), -}; /* button_context_pitchscreen */ - -/** Recording Screen **/ -#ifdef HAVE_RECORDING -static const struct button_mapping button_context_recscreen[] = { - { ACTION_STD_MENU, BUTTON_MENU|BUTTON_REL, BUTTON_MENU }, - { ACTION_REC_PAUSE, BUTTON_PLAY|BUTTON_REL, BUTTON_PLAY }, - { ACTION_STD_CANCEL, BUTTON_MENU|BUTTON_REPEAT, BUTTON_NONE }, -// { ACTION_REC_NEWFILE, BUTTON_REC|BUTTON_REL, BUTTON_REC }, - - { ACTION_SETTINGS_INC, BUTTON_RIGHT|BUTTON_REL, BUTTON_NONE }, - { ACTION_SETTINGS_INCREPEAT,BUTTON_RIGHT|BUTTON_REPEAT, BUTTON_NONE }, - { ACTION_SETTINGS_DEC, BUTTON_LEFT|BUTTON_REL, BUTTON_NONE }, - { ACTION_SETTINGS_DECREPEAT,BUTTON_LEFT|BUTTON_REPEAT, BUTTON_NONE }, - - LAST_ITEM_IN_LIST__NEXTLIST(CONTEXT_STD) -}; /* button_context_recscreen */ -#endif - -/** FM Radio Screen **/ -#if CONFIG_TUNER -static const struct button_mapping button_context_radio[] = { - { ACTION_FM_MENU, BUTTON_MENU | BUTTON_REL, BUTTON_MENU }, - { ACTION_FM_MODE, BUTTON_MENU | BUTTON_REPEAT, BUTTON_MENU }, - { ACTION_FM_PRESET, BUTTON_STOP, BUTTON_NONE }, - { ACTION_FM_PLAY, BUTTON_PLAY | BUTTON_REL, BUTTON_NONE }, - { ACTION_FM_STOP, BUTTON_PLAY | BUTTON_REPEAT, BUTTON_NONE }, - { ACTION_FM_EXIT, BUTTON_POWER, BUTTON_NONE }, - - LAST_ITEM_IN_LIST__NEXTLIST(CONTEXT_SETTINGS) -}; /* button_context_radio */ -#endif - -static const struct button_mapping button_context_keyboard[] = { - { ACTION_KBD_LEFT, BUTTON_LEFT|BUTTON_REL, BUTTON_NONE }, - { ACTION_KBD_LEFT, BUTTON_LEFT|BUTTON_REPEAT, BUTTON_NONE }, - { ACTION_KBD_RIGHT, BUTTON_RIGHT|BUTTON_REL, BUTTON_NONE }, - { ACTION_KBD_RIGHT, BUTTON_RIGHT|BUTTON_REPEAT, BUTTON_NONE }, - -// { ACTION_KBD_CURSOR_LEFT, BUTTON_REC|BUTTON_LEFT, BUTTON_NONE }, -// { ACTION_KBD_CURSOR_LEFT, BUTTON_REC|BUTTON_LEFT|BUTTON_REPEAT,BUTTON_NONE }, -// { ACTION_KBD_CURSOR_RIGHT, BUTTON_REC|BUTTON_RIGHT, BUTTON_NONE }, -// { ACTION_KBD_CURSOR_RIGHT, BUTTON_REC|BUTTON_RIGHT|BUTTON_REPEAT,BUTTON_NONE }, - - { ACTION_KBD_UP, BUTTON_VOLUP|BUTTON_REL, BUTTON_NONE }, - { ACTION_KBD_UP, BUTTON_VOLUP|BUTTON_REPEAT, BUTTON_NONE }, - { ACTION_KBD_DOWN, BUTTON_VOLDOWN|BUTTON_REL, BUTTON_NONE }, - { ACTION_KBD_DOWN, BUTTON_VOLDOWN|BUTTON_REPEAT, BUTTON_NONE }, - -// { ACTION_KBD_BACKSPACE, BUTTON_REC|BUTTON_VOLDOWN, BUTTON_NONE }, -// { ACTION_KBD_BACKSPACE, BUTTON_REC|BUTTON_VOLDOWN|BUTTON_REPEAT,BUTTON_NONE }, - -// { ACTION_KBD_PAGE_FLIP, BUTTON_REC|BUTTON_PLAY, BUTTON_REC }, - - { ACTION_KBD_SELECT, BUTTON_PLAY|BUTTON_REL, BUTTON_NONE }, - { ACTION_KBD_DONE, BUTTON_PLAY|BUTTON_REPEAT, BUTTON_PLAY }, - { ACTION_KBD_ABORT, BUTTON_MENU|BUTTON_REL, BUTTON_NONE }, - - LAST_ITEM_IN_LIST -}; /* button_context_keyboard */ - -static const struct button_mapping button_context_bmark[] = { -// { ACTION_BMS_DELETE, BUTTON_REC, BUTTON_NONE }, - - LAST_ITEM_IN_LIST__NEXTLIST(CONTEXT_LIST), -}; /* button_context_bmark */ - -/* get_context_mapping returns a pointer to one of the above defined arrays depending on the context */ -const struct button_mapping* get_context_mapping(int context) -{ - switch (context) - { - case CONTEXT_STD: - return button_context_standard; - case CONTEXT_WPS: - return button_context_wps; - - case CONTEXT_LIST: - return button_context_list; - case CONTEXT_TREE: - case CONTEXT_MAINMENU: - if (global_settings.hold_lr_for_scroll_in_list) - return button_context_listtree_scroll_without_combo; - else - return button_context_listtree_scroll_with_combo; - case CONTEXT_CUSTOM|CONTEXT_TREE: - return button_context_tree; - - case CONTEXT_SETTINGS: - case CONTEXT_SETTINGS_TIME: - return button_context_settings; - case CONTEXT_CUSTOM|CONTEXT_SETTINGS: - case CONTEXT_SETTINGS_COLOURCHOOSER: - case CONTEXT_SETTINGS_EQ: - return button_context_settings_right_is_inc; - - case CONTEXT_YESNOSCREEN: - return button_context_yesno; -#if CONFIG_TUNER - case CONTEXT_FM: - return button_context_radio; -#endif - case CONTEXT_BOOKMARKSCREEN: - return button_context_bmark; - case CONTEXT_QUICKSCREEN: - return button_context_quickscreen; - case CONTEXT_PITCHSCREEN: - return button_context_pitchscreen; -#ifdef HAVE_RECORDING - case CONTEXT_RECSCREEN: - return button_context_recscreen; -#endif - case CONTEXT_KEYBOARD: - return button_context_keyboard; - - default: - return button_context_standard; - } - - return button_context_standard; -} -- cgit v1.2.3