From 22e7bf32b894acc1f9e2820e213f05a57bd4148c Mon Sep 17 00:00:00 2001 From: Mark Arigo Date: Fri, 27 Jun 2008 18:40:25 +0000 Subject: My Devcon 2008 contribution: port for Philips GoGear HDD1630 (PP5022-based). Current status is that the bootloader works to load Rockbox, but dual boot does not work: it freezes after decrypting the OF. When Rockbox boots, it freezes somewhere between showing the logo and the main menu. And there's no driver for the touchpad. So lots of work left. git-svn-id: svn://svn.rockbox.org/rockbox/trunk@17809 a1c6a512-1295-4272-9138-f99709370657 --- apps/keymaps/keymap-hdd1630.c | 315 ++++++++++++++++++++++++++++++++++++++++++ 1 file changed, 315 insertions(+) create mode 100755 apps/keymaps/keymap-hdd1630.c (limited to 'apps/keymaps/keymap-hdd1630.c') diff --git a/apps/keymaps/keymap-hdd1630.c b/apps/keymaps/keymap-hdd1630.c new file mode 100755 index 0000000000..9363eba735 --- /dev/null +++ b/apps/keymaps/keymap-hdd1630.c @@ -0,0 +1,315 @@ +/*************************************************************************** + * __________ __ ___. + * Open \______ \ ____ ____ | | _\_ |__ _______ ___ + * Source | _// _ \_/ ___\| |/ /| __ \ / _ \ \/ / + * Jukebox | | ( <_> ) \___| < | \_\ ( <_> > < < + * Firmware |____|_ /\____/ \___ >__|_ \|___ /\____/__/\_ \ + * \/ \/ \/ \/ \/ + * $Id$ + * + * Copyright (C) 2008 Mark Arigo + * + * All files in this archive are subject to the GNU General Public License. + * See the file COPYING in the source tree root for full license agreement. + * + * This software is distributed on an "AS IS" basis, WITHOUT WARRANTY OF ANY + * KIND, either express or implied. + * + ****************************************************************************/ + +/* Button Code Definitions for the toshiba gigabeat target */ +#include +#include +#include + +#include "config.h" +#include "action.h" +#include "button.h" +#include "settings.h" + +/* + * The format of the list is as follows + * { Action Code, Button code, Prereq button code } + * if there's no need to check the previous button's value, use BUTTON_NONE + * Insert LAST_ITEM_IN_LIST at the end of each mapping + */ + +/* CONTEXT_CUSTOM's used in this file... + +CONTEXT_CUSTOM|CONTEXT_TREE = the standard list/tree defines (without directions) +CONTEXT_CUSTOM|CONTEXT_SETTINGS = the direction keys for the eq/col picker screens + i.e where up/down is inc/dec + CONTEXT_SETTINGS = up/down is prev/next, l/r is inc/dec + +*/ + + +static const struct button_mapping button_context_standard[] = { + { ACTION_STD_PREV, BUTTON_UP, BUTTON_NONE }, + { ACTION_STD_PREVREPEAT, BUTTON_UP|BUTTON_REPEAT, BUTTON_NONE }, + { ACTION_STD_NEXT, BUTTON_DOWN, BUTTON_NONE }, + { ACTION_STD_NEXTREPEAT, BUTTON_DOWN|BUTTON_REPEAT, BUTTON_NONE }, + + { ACTION_STD_CANCEL, BUTTON_LEFT, BUTTON_NONE }, + { ACTION_STD_CANCEL, BUTTON_POWER, BUTTON_NONE }, + + { ACTION_STD_CONTEXT, BUTTON_SELECT|BUTTON_REPEAT,BUTTON_SELECT }, + + { ACTION_STD_QUICKSCREEN, BUTTON_MENU|BUTTON_REPEAT, BUTTON_MENU }, + { ACTION_STD_MENU, BUTTON_MENU|BUTTON_REL, BUTTON_MENU }, + + { ACTION_STD_OK, BUTTON_SELECT|BUTTON_REL, BUTTON_SELECT }, + { ACTION_STD_OK, BUTTON_RIGHT, BUTTON_NONE }, + + LAST_ITEM_IN_LIST +}; /* button_context_standard */ + + +static const struct button_mapping button_context_wps[] = { + { ACTION_WPS_PLAY, BUTTON_VIEW|BUTTON_REL, BUTTON_VIEW }, + { ACTION_WPS_STOP, BUTTON_POWER|BUTTON_REL, BUTTON_POWER }, + + { ACTION_WPS_SKIPNEXT, BUTTON_RIGHT|BUTTON_REL, BUTTON_RIGHT }, + { ACTION_WPS_SKIPPREV, BUTTON_LEFT|BUTTON_REL, BUTTON_LEFT }, + + { ACTION_WPS_SEEKBACK, BUTTON_LEFT|BUTTON_REPEAT, BUTTON_NONE }, + { ACTION_WPS_SEEKFWD, BUTTON_RIGHT|BUTTON_REPEAT, BUTTON_NONE }, + { ACTION_WPS_STOPSEEK, BUTTON_LEFT|BUTTON_REL, BUTTON_LEFT|BUTTON_REPEAT }, + { ACTION_WPS_STOPSEEK, BUTTON_RIGHT|BUTTON_REL, BUTTON_RIGHT|BUTTON_REPEAT }, + + { ACTION_WPS_ABSETB_NEXTDIR, BUTTON_VIEW|BUTTON_RIGHT, BUTTON_NONE }, + { ACTION_WPS_ABSETA_PREVDIR, BUTTON_VIEW|BUTTON_LEFT, BUTTON_NONE }, + { ACTION_WPS_ABRESET, BUTTON_VIEW|BUTTON_SELECT, BUTTON_NONE }, + + { ACTION_WPS_VOLDOWN, BUTTON_DOWN|BUTTON_REPEAT, BUTTON_NONE }, + { ACTION_WPS_VOLDOWN, BUTTON_DOWN, BUTTON_NONE }, + { ACTION_WPS_VOLDOWN, BUTTON_VOL_DOWN, BUTTON_NONE }, + { ACTION_WPS_VOLDOWN, BUTTON_VOL_DOWN|BUTTON_REPEAT, BUTTON_NONE }, + { ACTION_WPS_VOLUP, BUTTON_UP|BUTTON_REPEAT, BUTTON_NONE }, + { ACTION_WPS_VOLUP, BUTTON_UP, BUTTON_NONE }, + { ACTION_WPS_VOLUP, BUTTON_VOL_UP|BUTTON_REPEAT, BUTTON_NONE }, + { ACTION_WPS_VOLUP, BUTTON_VOL_UP, BUTTON_NONE }, + + { ACTION_WPS_PITCHSCREEN, BUTTON_VIEW|BUTTON_UP, BUTTON_VIEW }, + { ACTION_WPS_PITCHSCREEN, BUTTON_VIEW|BUTTON_DOWN, BUTTON_VIEW }, + + { ACTION_WPS_QUICKSCREEN, BUTTON_MENU|BUTTON_REPEAT, BUTTON_MENU }, + { ACTION_WPS_MENU, BUTTON_MENU|BUTTON_REL, BUTTON_MENU }, + { ACTION_WPS_CONTEXT, BUTTON_SELECT|BUTTON_REPEAT, BUTTON_SELECT }, + + { ACTION_WPS_ID3SCREEN, BUTTON_VIEW|BUTTON_MENU, BUTTON_NONE }, + { ACTION_WPS_BROWSE, BUTTON_SELECT|BUTTON_REL, BUTTON_SELECT }, + + LAST_ITEM_IN_LIST +}; /* button_context_wps */ + +static const struct button_mapping button_context_list[] = { + { ACTION_LISTTREE_PGUP, BUTTON_VIEW|BUTTON_UP, BUTTON_VIEW }, + { ACTION_LISTTREE_PGUP, BUTTON_UP|BUTTON_REL, BUTTON_VIEW|BUTTON_UP }, + { ACTION_LISTTREE_PGUP, BUTTON_VIEW|BUTTON_UP|BUTTON_REPEAT, BUTTON_NONE }, + { ACTION_LISTTREE_PGDOWN, BUTTON_VIEW|BUTTON_DOWN, BUTTON_VIEW }, + { ACTION_LISTTREE_PGDOWN, BUTTON_DOWN|BUTTON_REL, BUTTON_VIEW|BUTTON_DOWN }, + { ACTION_LISTTREE_PGDOWN, BUTTON_VIEW|BUTTON_DOWN|BUTTON_REPEAT, BUTTON_NONE }, +#ifdef HAVE_VOLUME_IN_LIST + { ACTION_LIST_VOLUP, BUTTON_VOL_UP|BUTTON_REPEAT, BUTTON_NONE }, + { ACTION_LIST_VOLUP, BUTTON_VOL_UP, BUTTON_NONE }, + { ACTION_LIST_VOLDOWN, BUTTON_VOL_DOWN, BUTTON_NONE }, + { ACTION_LIST_VOLDOWN, BUTTON_VOL_DOWN|BUTTON_REPEAT, BUTTON_NONE }, +#endif + + LAST_ITEM_IN_LIST__NEXTLIST(CONTEXT_STD) +}; /* button_context_list */ + +static const struct button_mapping button_context_tree[] = { + { ACTION_TREE_WPS, BUTTON_VIEW|BUTTON_REL, BUTTON_VIEW }, + { ACTION_TREE_STOP, BUTTON_POWER, BUTTON_NONE }, + { ACTION_TREE_STOP, BUTTON_POWER|BUTTON_REL, BUTTON_POWER }, + { ACTION_TREE_STOP, BUTTON_POWER|BUTTON_REPEAT, BUTTON_NONE }, + + LAST_ITEM_IN_LIST__NEXTLIST(CONTEXT_LIST) +}; /* button_context_tree */ + +static const struct button_mapping button_context_listtree_scroll_with_combo[] = { + { ACTION_NONE, BUTTON_VIEW, BUTTON_NONE }, + { ACTION_TREE_PGLEFT, BUTTON_VIEW|BUTTON_LEFT, BUTTON_VIEW }, + { ACTION_TREE_PGLEFT, BUTTON_LEFT|BUTTON_REL, BUTTON_VIEW|BUTTON_LEFT }, + { ACTION_TREE_PGLEFT, BUTTON_VIEW|BUTTON_LEFT, BUTTON_LEFT|BUTTON_REL }, + { ACTION_TREE_ROOT_INIT, BUTTON_VIEW|BUTTON_LEFT|BUTTON_REPEAT, BUTTON_VIEW|BUTTON_LEFT }, + { ACTION_TREE_PGLEFT, BUTTON_VIEW|BUTTON_LEFT|BUTTON_REPEAT, BUTTON_NONE }, + { ACTION_TREE_PGRIGHT, BUTTON_VIEW|BUTTON_RIGHT, BUTTON_VIEW }, + { ACTION_TREE_PGRIGHT, BUTTON_RIGHT|BUTTON_REL, BUTTON_VIEW|BUTTON_RIGHT }, + { ACTION_TREE_PGRIGHT, BUTTON_VIEW|BUTTON_RIGHT, BUTTON_RIGHT|BUTTON_REL }, + { ACTION_TREE_PGRIGHT, BUTTON_VIEW|BUTTON_RIGHT|BUTTON_REPEAT, BUTTON_NONE }, + LAST_ITEM_IN_LIST__NEXTLIST(CONTEXT_CUSTOM|CONTEXT_TREE), +}; + +static const struct button_mapping button_context_listtree_scroll_without_combo[] = { + { ACTION_NONE, BUTTON_LEFT, BUTTON_NONE }, + { ACTION_STD_CANCEL, BUTTON_LEFT|BUTTON_REL, BUTTON_LEFT }, + { ACTION_TREE_ROOT_INIT, BUTTON_LEFT|BUTTON_REPEAT, BUTTON_LEFT }, + { ACTION_TREE_PGLEFT, BUTTON_LEFT|BUTTON_REPEAT, BUTTON_NONE }, + { ACTION_TREE_PGLEFT, BUTTON_LEFT|BUTTON_REL, BUTTON_LEFT|BUTTON_REPEAT }, + { ACTION_NONE, BUTTON_RIGHT, BUTTON_NONE }, + { ACTION_STD_OK, BUTTON_RIGHT|BUTTON_REL, BUTTON_RIGHT }, + { ACTION_TREE_PGRIGHT, BUTTON_RIGHT|BUTTON_REPEAT, BUTTON_NONE }, + { ACTION_TREE_PGRIGHT, BUTTON_RIGHT|BUTTON_REL, BUTTON_RIGHT|BUTTON_REPEAT }, + LAST_ITEM_IN_LIST__NEXTLIST(CONTEXT_CUSTOM|CONTEXT_TREE), +}; + +static const struct button_mapping button_context_settings[] = { + { ACTION_SETTINGS_INC, BUTTON_UP, BUTTON_NONE }, + { ACTION_SETTINGS_INCREPEAT, BUTTON_UP|BUTTON_REPEAT, BUTTON_NONE }, + { ACTION_SETTINGS_DEC, BUTTON_DOWN, BUTTON_NONE }, + { ACTION_SETTINGS_DECREPEAT, BUTTON_DOWN|BUTTON_REPEAT, BUTTON_NONE }, + { ACTION_STD_PREV, BUTTON_LEFT, BUTTON_NONE }, + { ACTION_STD_PREVREPEAT, BUTTON_LEFT|BUTTON_REPEAT, BUTTON_NONE }, + { ACTION_STD_NEXT, BUTTON_RIGHT, BUTTON_NONE }, + { ACTION_STD_NEXTREPEAT, BUTTON_RIGHT|BUTTON_REPEAT, BUTTON_NONE }, + { ACTION_SETTINGS_RESET, BUTTON_VIEW, BUTTON_NONE }, + + LAST_ITEM_IN_LIST__NEXTLIST(CONTEXT_STD) +}; /* button_context_settings */ + +static const struct button_mapping button_context_settings_right_is_inc[] = { + { ACTION_SETTINGS_INC, BUTTON_RIGHT, BUTTON_NONE }, + { ACTION_SETTINGS_INCREPEAT, BUTTON_RIGHT|BUTTON_REPEAT, BUTTON_NONE }, + { ACTION_SETTINGS_DEC, BUTTON_LEFT, BUTTON_NONE }, + { ACTION_SETTINGS_DECREPEAT, BUTTON_LEFT|BUTTON_REPEAT, BUTTON_NONE }, + { ACTION_STD_PREV, BUTTON_UP, BUTTON_NONE }, + { ACTION_STD_PREVREPEAT, BUTTON_UP|BUTTON_REPEAT, BUTTON_NONE }, + { ACTION_STD_NEXT, BUTTON_DOWN, BUTTON_NONE }, + { ACTION_STD_NEXTREPEAT, BUTTON_DOWN|BUTTON_REPEAT, BUTTON_NONE }, + { ACTION_SETTINGS_RESET, BUTTON_VIEW, BUTTON_NONE }, + + LAST_ITEM_IN_LIST__NEXTLIST(CONTEXT_STD) +}; /* button_context_settingsgraphical */ + +static const struct button_mapping button_context_yesno[] = { + { ACTION_YESNO_ACCEPT, BUTTON_SELECT, BUTTON_NONE }, + LAST_ITEM_IN_LIST__NEXTLIST(CONTEXT_STD) +}; /* button_context_settings_yesno */ + +static const struct button_mapping button_context_colorchooser[] = { + { ACTION_STD_OK, BUTTON_VIEW|BUTTON_REL, BUTTON_NONE }, + LAST_ITEM_IN_LIST__NEXTLIST(CONTEXT_CUSTOM|CONTEXT_SETTINGS), +}; /* button_context_colorchooser */ + +static const struct button_mapping button_context_eq[] = { + { ACTION_STD_OK, BUTTON_SELECT|BUTTON_REL, BUTTON_NONE }, + LAST_ITEM_IN_LIST__NEXTLIST(CONTEXT_CUSTOM|CONTEXT_SETTINGS), +}; /* button_context_eq */ + +/** Bookmark Screen **/ +static const struct button_mapping button_context_bmark[] = { + { ACTION_BMS_DELETE, BUTTON_VIEW, BUTTON_NONE }, + + LAST_ITEM_IN_LIST__NEXTLIST(CONTEXT_LIST), +}; /* button_context_bmark */ + +static const struct button_mapping button_context_time[] = { + { ACTION_STD_CANCEL, BUTTON_POWER, BUTTON_NONE }, + { ACTION_STD_OK, BUTTON_VIEW, BUTTON_NONE }, + LAST_ITEM_IN_LIST__NEXTLIST(CONTEXT_SETTINGS), +}; /* button_context_time */ + +static const struct button_mapping button_context_quickscreen[] = { + { ACTION_QS_DOWNINV, BUTTON_UP, BUTTON_NONE }, + { ACTION_QS_DOWNINV, BUTTON_UP|BUTTON_REPEAT, BUTTON_NONE }, + { ACTION_QS_DOWN, BUTTON_DOWN, BUTTON_NONE }, + { ACTION_QS_DOWN, BUTTON_DOWN|BUTTON_REPEAT, BUTTON_NONE }, + { ACTION_QS_LEFT, BUTTON_LEFT, BUTTON_NONE }, + { ACTION_QS_LEFT, BUTTON_LEFT|BUTTON_REPEAT, BUTTON_NONE }, + { ACTION_QS_RIGHT, BUTTON_RIGHT, BUTTON_NONE }, + { ACTION_QS_RIGHT, BUTTON_RIGHT|BUTTON_REPEAT, BUTTON_NONE }, + { ACTION_STD_CANCEL, BUTTON_MENU, BUTTON_NONE }, + + LAST_ITEM_IN_LIST__NEXTLIST(CONTEXT_STD) +}; /* button_context_quickscreen */ + +static const struct button_mapping button_context_pitchscreen[] = { + { ACTION_PS_INC_SMALL, BUTTON_UP, BUTTON_NONE }, + { ACTION_PS_INC_BIG, BUTTON_UP|BUTTON_REPEAT, BUTTON_NONE }, + { ACTION_PS_DEC_SMALL, BUTTON_DOWN, BUTTON_NONE }, + { ACTION_PS_DEC_BIG, BUTTON_DOWN|BUTTON_REPEAT, BUTTON_NONE }, + { ACTION_PS_NUDGE_LEFT, BUTTON_LEFT, BUTTON_NONE }, + { ACTION_PS_NUDGE_LEFTOFF, BUTTON_LEFT|BUTTON_REL, BUTTON_NONE }, + { ACTION_PS_NUDGE_RIGHT, BUTTON_RIGHT, BUTTON_NONE }, + { ACTION_PS_NUDGE_RIGHTOFF, BUTTON_RIGHT|BUTTON_REL, BUTTON_NONE }, + { ACTION_PS_TOGGLE_MODE, BUTTON_MENU, BUTTON_NONE }, + { ACTION_PS_RESET, BUTTON_VIEW, BUTTON_NONE }, + { ACTION_PS_EXIT, BUTTON_POWER, BUTTON_NONE }, + + LAST_ITEM_IN_LIST__NEXTLIST(CONTEXT_STD) +}; /* button_context_pitchcreen */ + +static const struct button_mapping button_context_keyboard[] = { + { ACTION_KBD_LEFT, BUTTON_LEFT, BUTTON_NONE }, + { ACTION_KBD_LEFT, BUTTON_LEFT|BUTTON_REPEAT, BUTTON_NONE }, + { ACTION_KBD_RIGHT, BUTTON_RIGHT, BUTTON_NONE }, + { ACTION_KBD_RIGHT, BUTTON_RIGHT|BUTTON_REPEAT, BUTTON_NONE }, + { ACTION_KBD_CURSOR_LEFT, BUTTON_VIEW|BUTTON_LEFT, BUTTON_NONE }, + { ACTION_KBD_CURSOR_LEFT, BUTTON_VIEW|BUTTON_LEFT|BUTTON_REPEAT, BUTTON_NONE }, + { ACTION_KBD_CURSOR_RIGHT, BUTTON_VIEW|BUTTON_RIGHT, BUTTON_NONE }, + { ACTION_KBD_CURSOR_RIGHT, BUTTON_VIEW|BUTTON_RIGHT|BUTTON_REPEAT, BUTTON_NONE }, + { ACTION_KBD_SELECT, BUTTON_SELECT, BUTTON_NONE }, + { ACTION_KBD_PAGE_FLIP, BUTTON_VIEW|BUTTON_MENU, BUTTON_NONE }, + { ACTION_KBD_DONE, BUTTON_VIEW|BUTTON_REL, BUTTON_VIEW }, + { ACTION_KBD_ABORT, BUTTON_POWER|BUTTON_REL, BUTTON_POWER }, + { ACTION_KBD_BACKSPACE, BUTTON_MENU, BUTTON_NONE }, + { ACTION_KBD_BACKSPACE, BUTTON_MENU|BUTTON_REPEAT, BUTTON_NONE }, + { ACTION_KBD_UP, BUTTON_UP, BUTTON_NONE }, + { ACTION_KBD_UP, BUTTON_UP|BUTTON_REPEAT, BUTTON_NONE }, + { ACTION_KBD_DOWN, BUTTON_DOWN, BUTTON_NONE }, + { ACTION_KBD_DOWN, BUTTON_DOWN|BUTTON_REPEAT, BUTTON_NONE }, + { ACTION_KBD_MORSE_INPUT, BUTTON_VIEW|BUTTON_POWER, BUTTON_NONE }, + { ACTION_KBD_MORSE_SELECT, BUTTON_SELECT|BUTTON_REL, BUTTON_NONE }, + + LAST_ITEM_IN_LIST +}; /* button_context_keyboard */ + +const struct button_mapping* get_context_mapping(int context) +{ + switch (context) + { + case CONTEXT_STD: + return button_context_standard; + case CONTEXT_WPS: + return button_context_wps; + + case CONTEXT_LIST: + return button_context_list; + case CONTEXT_MAINMENU: + case CONTEXT_TREE: + if (global_settings.hold_lr_for_scroll_in_list) + return button_context_listtree_scroll_without_combo; + else + return button_context_listtree_scroll_with_combo; + case CONTEXT_CUSTOM|CONTEXT_TREE: + return button_context_tree; + + case CONTEXT_SETTINGS: + return button_context_settings; + case CONTEXT_CUSTOM|CONTEXT_SETTINGS: + return button_context_settings_right_is_inc; + + case CONTEXT_SETTINGS_COLOURCHOOSER: + return button_context_colorchooser; + case CONTEXT_SETTINGS_EQ: + return button_context_eq; + + case CONTEXT_SETTINGS_TIME: + return button_context_time; + + case CONTEXT_YESNOSCREEN: + return button_context_yesno; + case CONTEXT_BOOKMARKSCREEN: + return button_context_bmark; + case CONTEXT_QUICKSCREEN: + return button_context_quickscreen; + case CONTEXT_PITCHSCREEN: + return button_context_pitchscreen; + case CONTEXT_KEYBOARD: + return button_context_keyboard; + } + return button_context_standard; +} -- cgit v1.2.3