From 2a471e288c16b91a7186a60b3fb84dd55a494c7a Mon Sep 17 00:00:00 2001 From: Solomon Peachy Date: Thu, 8 Oct 2020 09:47:40 -0400 Subject: New port: AIGO EROS Q / EROS K The Q and K have a slightly different case, but the hardware under the shell is completely identical. These models are rebadged versions: * Hifiwalker H2 (== Q) * AGPTek H3 (== K) * Surfans F20 (== K) Other notes: * Significant improvements in the shared Hiby-platform launcher/loader * SD card can theoretically be hot-swapped now * Support external USB mass storage! * Some consolidation of Hiby-platform targets * Some consolidation of plugin keymaps Todo/known issues: * Keymaps need to be gone over properly * Convert to HAVE_SCROLLWHEEL? Change-Id: I5a8a4f22c38a5b69392ca7c0a8ad8c4e07d9523c --- apps/keymaps/keymap-erosq.c | 256 ++++++++++++++++++++++++++++++++++++++++++++ 1 file changed, 256 insertions(+) create mode 100644 apps/keymaps/keymap-erosq.c (limited to 'apps/keymaps/keymap-erosq.c') diff --git a/apps/keymaps/keymap-erosq.c b/apps/keymaps/keymap-erosq.c new file mode 100644 index 0000000000..0a18fc5cf5 --- /dev/null +++ b/apps/keymaps/keymap-erosq.c @@ -0,0 +1,256 @@ +/*************************************************************************** + * __________ __ ___. + * Open \______ \ ____ ____ | | _\_ |__ _______ ___ + * Source | _// _ \_/ ___\| |/ /| __ \ / _ \ \/ / + * Jukebox | | ( <_> ) \___| < | \_\ ( <_> > < < + * Firmware |____|_ /\____/ \___ >__|_ \|___ /\____/__/\_ \ + * \/ \/ \/ \/ \/ + * + * Copyright (C) 2020 Solomon Peachy + * + * This program is free software; you can redistribute it and/or + * modify it under the terms of the GNU General Public License + * as published by the Free Software Foundation; either version 2 + * of the License, or (at your option) any later version. + * + * This software is distributed on an "AS IS" basis, WITHOUT WARRANTY OF ANY + * KIND, either express or implied. + * + ****************************************************************************/ + +#include "config.h" +#include "action.h" +#include "button.h" +#include "settings.h" + +/* {Action Code, Button code, Prereq button code } */ + +/* + * The format of the list is as follows + * { Action Code, Button code, Prereq button code } + * if there's no need to check the previous button's value, use BUTTON_NONE + * Insert LAST_ITEM_IN_LIST at the end of each mapping + */ +static const struct button_mapping button_context_standard[] = { + { ACTION_STD_PREV, BUTTON_SCROLL_BACK, BUTTON_NONE }, + { ACTION_STD_PREV, BUTTON_PREV, BUTTON_NONE }, + { ACTION_STD_PREVREPEAT, BUTTON_PREV|BUTTON_REPEAT, BUTTON_NONE }, + { ACTION_STD_NEXT, BUTTON_SCROLL_FWD, BUTTON_NONE }, + { ACTION_STD_NEXT, BUTTON_NEXT, BUTTON_NONE }, + { ACTION_STD_NEXTREPEAT, BUTTON_NEXT|BUTTON_REPEAT, BUTTON_NONE }, + { ACTION_STD_OK, BUTTON_PLAY|BUTTON_REL, BUTTON_PLAY }, + { ACTION_STD_CANCEL, BUTTON_BACK, BUTTON_NONE }, + { ACTION_STD_CONTEXT, BUTTON_MENU|BUTTON_REPEAT, BUTTON_MENU }, + { ACTION_STD_MENU, BUTTON_MENU|BUTTON_REL, BUTTON_MENU }, + +/* ACTION_STD_QUICKSCREEN, + * ACTION_STD_KEYLOCK + * ACTION_STD_REC + * ACTION_STD_HOTKEY + */ + + LAST_ITEM_IN_LIST +}; /* button_context_standard */ + +static const struct button_mapping button_context_mainmenu[] = { + { ACTION_TREE_WPS, BUTTON_BACK, BUTTON_NONE }, + + LAST_ITEM_IN_LIST__NEXTLIST(CONTEXT_TREE), +}; /* button_context_mainmenu as with sansa clip mapping - "back" button returns you to WPS */ + +static const struct button_mapping button_context_wps[] = { + { ACTION_WPS_BROWSE, BUTTON_BACK|BUTTON_REL, BUTTON_BACK }, + { ACTION_WPS_PLAY, BUTTON_PLAY|BUTTON_REL, BUTTON_PLAY }, + { ACTION_WPS_SEEKBACK, BUTTON_PREV|BUTTON_REPEAT, BUTTON_NONE }, + { ACTION_WPS_SEEKFWD, BUTTON_NEXT|BUTTON_REPEAT, BUTTON_NONE }, + { ACTION_WPS_STOPSEEK, BUTTON_NEXT|BUTTON_REL, BUTTON_NEXT|BUTTON_REPEAT }, + { ACTION_WPS_STOPSEEK, BUTTON_PREV|BUTTON_REL, BUTTON_PREV|BUTTON_REPEAT }, + { ACTION_WPS_SKIPNEXT, BUTTON_NEXT|BUTTON_REL, BUTTON_NEXT }, + { ACTION_WPS_SKIPPREV, BUTTON_PREV|BUTTON_REL, BUTTON_PREV }, + { ACTION_WPS_STOP, BUTTON_PLAY|BUTTON_REPEAT, BUTTON_PLAY }, + { ACTION_WPS_VOLDOWN, BUTTON_VOL_DOWN, BUTTON_NONE }, + { ACTION_WPS_VOLDOWN, BUTTON_VOL_DOWN|BUTTON_REPEAT, BUTTON_NONE }, + { ACTION_WPS_VOLUP, BUTTON_VOL_UP, BUTTON_NONE }, + { ACTION_WPS_VOLUP, BUTTON_VOL_UP|BUTTON_REPEAT, BUTTON_NONE }, +/* ACTION_WPS_ID3SCREEN optional */ + { ACTION_WPS_CONTEXT, BUTTON_MENU|BUTTON_REPEAT, BUTTON_MENU }, +// { ACTION_WPS_QUICKSCREEN, BUTTON_DOWN|BUTTON_REPEAT, BUTTON_DOWN }, + { ACTION_WPS_MENU, BUTTON_MENU|BUTTON_REL, BUTTON_MENU }, /* this should be the same as ACTION_STD_MENU */ +/* ACTION_WPS_VIEW_PLAYLIST + * ACTION_WPS_LIST_BOOKMARKS, optional + * ACTION_WPS_CREATE_BOOKMARK, optional + */ + + { ACTION_STD_KEYLOCK, BUTTON_POWER, BUTTON_NONE }, + + LAST_ITEM_IN_LIST +}; /* button_context_wps */ + +static const struct button_mapping button_context_settings[] = { + { ACTION_SETTINGS_INC, BUTTON_SCROLL_FWD, BUTTON_NONE }, +// { ACTION_SETTINGS_INCREPEAT, BUTTON_VOLUP|BUTTON_REPEAT, BUTTON_NONE }, + { ACTION_SETTINGS_INCBIGSTEP, BUTTON_VOL_UP, BUTTON_NONE }, + { ACTION_SETTINGS_DEC, BUTTON_SCROLL_BACK, BUTTON_NONE }, +// { ACTION_SETTINGS_DECREPEAT, BUTTON_VOLDOWN|BUTTON_REPEAT, BUTTON_NONE }, + { ACTION_SETTINGS_DECBIGSTEP, BUTTON_VOL_DOWN, BUTTON_NONE }, +/* ACTION_SETTINGS_DECBIGSTEP */ + { ACTION_SETTINGS_RESET, BUTTON_PLAY|BUTTON_REPEAT, BUTTON_PLAY }, +/* ACTION_SETTINGS_SET, Used by touchscreen targets */ + LAST_ITEM_IN_LIST__NEXTLIST(CONTEXT_STD), +}; /* button_context_settings */ + +static const struct button_mapping button_context_list[] = { +/* ACTION_LISTTREE_PGUP, optional + * ACTION_LISTTREE_PGDOWN, optional + */ + +#ifdef HAVE_VOLUME_IN_LIST + { ACTION_LIST_VOLUP, BUTTON_VOL_UP, BUTTON_NONE }, + { ACTION_LIST_VOLUP, BUTTON_VOL_UP|BUTTON_REPEAT, BUTTON_NONE }, + { ACTION_LIST_VOLDOWN, BUTTON_VOL_DOWN, BUTTON_NONE }, + { ACTION_LIST_VOLDOWN, BUTTON_VOL_DOWN|BUTTON_REPEAT, BUTTON_NONE }, +#endif + LAST_ITEM_IN_LIST__NEXTLIST(CONTEXT_STD) +}; /* button_context_list */ + +#if 0 // XXX? +static const struct button_mapping button_context_tree[] = { +/* ACTION_TREE_ROOT_INIT, + * ACTION_TREE_PGLEFT, optional + * ACTION_TREE_PGRIGHT, optional + * ACTION_TREE_STOP, + * ACTION_TREE_WPS, + * ACTION_TREE_HOTKEY, + */ +/* { ACTION_TREE_WPS, BUTTON_UP|BUTTON_REL, BUTTON_UP }, + * { ACTION_TREE_STOP, BUTTON_POWER|BUTTON_REL, BUTTON_POWER }, + * { ACTION_TREE_HOTKEY, BUTTON_REC|BUTTON_REL, BUTTON_REC }, + */ + LAST_ITEM_IN_LIST__NEXTLIST(CONTEXT_LIST), +}; /* button_context_tree */ +#endif + +static const struct button_mapping button_context_yesno[] = { + { ACTION_YESNO_ACCEPT, BUTTON_PLAY, BUTTON_NONE }, + + LAST_ITEM_IN_LIST__NEXTLIST(CONTEXT_STD), +}; /* button_context_settings_yesno */ + +static const struct button_mapping button_context_quickscreen[] = { + { ACTION_QS_TOP, BUTTON_PREV|BUTTON_REL, BUTTON_NONE }, + { ACTION_QS_TOP, BUTTON_PREV|BUTTON_REPEAT, BUTTON_NONE }, + { ACTION_QS_DOWN, BUTTON_SCROLL_FWD|BUTTON_REL, BUTTON_NONE }, + { ACTION_QS_LEFT, BUTTON_SCROLL_BACK|BUTTON_REL, BUTTON_NONE }, + { ACTION_QS_RIGHT, BUTTON_NEXT|BUTTON_REL, BUTTON_NONE }, + { ACTION_QS_RIGHT, BUTTON_NEXT|BUTTON_REPEAT, BUTTON_NONE }, + { ACTION_STD_CANCEL, BUTTON_BACK, BUTTON_NONE }, + + LAST_ITEM_IN_LIST +}; /* button_context_quickscreen */ + +static const struct button_mapping button_context_settings_time[] = { + { ACTION_STD_PREV, BUTTON_PREV|BUTTON_REL, BUTTON_PREV }, + { ACTION_STD_PREVREPEAT, BUTTON_PREV|BUTTON_REPEAT, BUTTON_PREV }, + { ACTION_STD_NEXT, BUTTON_NEXT|BUTTON_REL, BUTTON_NEXT }, + { ACTION_STD_NEXTREPEAT, BUTTON_NEXT|BUTTON_REPEAT, BUTTON_NEXT }, + { ACTION_STD_CANCEL, BUTTON_BACK|BUTTON_REPEAT, BUTTON_BACK }, + { ACTION_STD_OK, BUTTON_PLAY|BUTTON_REL, BUTTON_PLAY }, + { ACTION_SETTINGS_INC, BUTTON_SCROLL_FWD, BUTTON_NONE }, +// { ACTION_SETTINGS_INCREPEAT, BUTTON_SCROLL_FWD|BUTTON_REPEAT, BUTTON_NONE }, + { ACTION_SETTINGS_DEC, BUTTON_SCROLL_BACK, BUTTON_NONE }, +// { ACTION_SETTINGS_DECREPEAT, BUTTON_DOWN|BUTTON_REPEAT, BUTTON_NONE }, + + LAST_ITEM_IN_LIST + //LAST_ITEM_IN_LIST__NEXTLIST(CONTEXT_SETTINGS) +}; /* button_context_settings_time */ + +static const struct button_mapping button_context_pitchscreen[] = { + { ACTION_PS_INC_SMALL, BUTTON_SCROLL_FWD, BUTTON_NONE }, + { ACTION_PS_INC_BIG, BUTTON_VOL_UP, BUTTON_NONE }, + { ACTION_PS_DEC_SMALL, BUTTON_SCROLL_BACK, BUTTON_NONE }, + { ACTION_PS_DEC_BIG, BUTTON_VOL_DOWN, BUTTON_NONE }, + { ACTION_PS_NUDGE_LEFT, BUTTON_PREV, BUTTON_NONE }, +/* { ACTION_PS_NUDGE_LEFTOFF, BUTTON_LEFT|BUTTON_REL, BUTTON_NONE }, */ + { ACTION_PS_NUDGE_RIGHT, BUTTON_NEXT, BUTTON_NONE }, +/* { ACTION_PS_NUDGE_RIGHTOFF, BUTTON_RIGHT|BUTTON_REL, BUTTON_NONE }, */ + { ACTION_PS_TOGGLE_MODE, BUTTON_PLAY|BUTTON_REL, BUTTON_PLAY }, + { ACTION_PS_RESET, BUTTON_PLAY|BUTTON_REPEAT, BUTTON_PLAY }, + { ACTION_PS_EXIT, BUTTON_BACK, BUTTON_NONE }, + { ACTION_PS_SLOWER, BUTTON_PREV|BUTTON_REPEAT, BUTTON_NONE }, + { ACTION_PS_FASTER, BUTTON_NEXT|BUTTON_REPEAT, BUTTON_NONE }, + + LAST_ITEM_IN_LIST__NEXTLIST(CONTEXT_STD), +}; /* button_context_pitchscreen */ + +static const struct button_mapping button_context_keyboard[] = { + { ACTION_KBD_LEFT, BUTTON_SCROLL_FWD, BUTTON_NONE }, + { ACTION_KBD_RIGHT, BUTTON_SCROLL_BACK, BUTTON_NONE }, + { ACTION_KBD_CURSOR_LEFT, BUTTON_PREV, BUTTON_NONE }, + { ACTION_KBD_CURSOR_RIGHT, BUTTON_NEXT, BUTTON_NONE }, + { ACTION_KBD_UP, BUTTON_VOL_DOWN, BUTTON_NONE }, + { ACTION_KBD_UP, BUTTON_VOL_DOWN|BUTTON_REPEAT, BUTTON_NONE }, + { ACTION_KBD_DOWN, BUTTON_VOL_UP, BUTTON_NONE }, + { ACTION_KBD_DOWN, BUTTON_VOL_UP|BUTTON_REPEAT, BUTTON_NONE }, + { ACTION_KBD_PAGE_FLIP, BUTTON_MENU, BUTTON_NONE }, + { ACTION_KBD_BACKSPACE, BUTTON_BACK, BUTTON_NONE }, + { ACTION_KBD_BACKSPACE, BUTTON_BACK|BUTTON_REPEAT, BUTTON_NONE }, + { ACTION_KBD_SELECT, BUTTON_PLAY, BUTTON_NONE }, + { ACTION_KBD_DONE, BUTTON_PLAY|BUTTON_REPEAT, BUTTON_NONE }, + { ACTION_KBD_ABORT, BUTTON_POWER, BUTTON_NONE }, + { ACTION_KBD_MORSE_INPUT, BUTTON_MENU|BUTTON_REPEAT, BUTTON_NONE }, + { ACTION_KBD_MORSE_SELECT, BUTTON_PLAY|BUTTON_REL, BUTTON_NONE }, + + LAST_ITEM_IN_LIST +}; /* button_context_keyboard */ + +static const struct button_mapping button_context_bmark[] = { + { ACTION_BMS_DELETE, BUTTON_PLAY|BUTTON_REPEAT, BUTTON_PLAY }, + + LAST_ITEM_IN_LIST__NEXTLIST(CONTEXT_LIST), +}; /* button_context_bmark */ + +/* get_context_mapping returns a pointer to one of the above defined arrays depending on the context */ +const struct button_mapping* get_context_mapping(int context) +{ + switch (context) + { + case CONTEXT_STD: + return button_context_standard; + + case CONTEXT_WPS: + return button_context_wps; + + case CONTEXT_MAINMENU: + return button_context_mainmenu; + case CONTEXT_TREE: + case CONTEXT_LIST: + return button_context_list; + + case CONTEXT_SETTINGS: + case CONTEXT_SETTINGS_EQ: + return button_context_settings; + + case CONTEXT_SETTINGS_TIME: + return button_context_settings_time; + + case CONTEXT_YESNOSCREEN: + return button_context_yesno; + + case CONTEXT_BOOKMARKSCREEN: + return button_context_bmark; + + case CONTEXT_QUICKSCREEN: + return button_context_quickscreen; + + case CONTEXT_PITCHSCREEN: + return button_context_pitchscreen; + + case CONTEXT_KEYBOARD: + case CONTEXT_MORSE_INPUT: + return button_context_keyboard; + + default: + return button_context_standard; + } + return button_context_standard; +} -- cgit v1.2.3