From 9e07ef2b0adb8fca7e5a9e516397e533653f8836 Mon Sep 17 00:00:00 2001 From: Jonathan Gordon Date: Tue, 15 Nov 2011 14:11:08 +0000 Subject: Use buflib for all skin engine allocations. Massive thanks to Michael Chicoine and other testers for finding the early bugs. This removes all skin memory limitations git-svn-id: svn://svn.rockbox.org/rockbox/trunk@30991 a1c6a512-1295-4272-9138-f99709370657 --- apps/gui/wps.c | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) (limited to 'apps/gui/wps.c') diff --git a/apps/gui/wps.c b/apps/gui/wps.c index 6486e42fbb..97c945d0e8 100644 --- a/apps/gui/wps.c +++ b/apps/gui/wps.c @@ -667,7 +667,7 @@ static void gwps_enter_wps(void) #if LCD_DEPTH > 1 if (display->depth > 1) { - struct skin_viewport *svp = skin_find_item(VP_DEFAULT_LABEL, + struct skin_viewport *svp = skin_find_item(VP_DEFAULT_LABEL_STRING, SKIN_FIND_VP, gwps->data); if (svp) { -- cgit v1.2.3