From 9368844ad17a11f28763cc7038d05bd51ddd970e Mon Sep 17 00:00:00 2001 From: Aidan MacDonald Date: Tue, 4 Oct 2022 14:08:24 +0100 Subject: skin engine: Remove progressbar viewport field Again, we don't need to store the viewport in the progressbar struct because it's known at render time. Change-Id: I12514ceaace7c897194b18929364340871ef4635 --- apps/gui/skin_engine/skin_display.h | 3 ++- 1 file changed, 2 insertions(+), 1 deletion(-) (limited to 'apps/gui/skin_engine/skin_display.h') diff --git a/apps/gui/skin_engine/skin_display.h b/apps/gui/skin_engine/skin_display.h index 5ca66fa3ba..56af12aa03 100644 --- a/apps/gui/skin_engine/skin_display.h +++ b/apps/gui/skin_engine/skin_display.h @@ -29,7 +29,8 @@ #define _SKIN_DISPLAY_H_ -void draw_progressbar(struct gui_wps *gwps, int line, struct progressbar *pb); +void draw_progressbar(struct gui_wps *gwps, struct skin_viewport* skin_viewport, + int line, struct progressbar *pb); void draw_playlist_viewer_list(struct gui_wps *gwps, struct playlistviewer *viewer); /* clears the area where the image was shown */ void clear_image_pos(struct gui_wps *gwps, struct gui_img *img); -- cgit v1.2.3