From e449d88b3e6b584998f8f38ed61467c35ca74466 Mon Sep 17 00:00:00 2001 From: Christian Gmeiner Date: Fri, 25 Feb 2005 17:05:30 +0000 Subject: Initial import of libwavpack git-svn-id: svn://svn.rockbox.org/rockbox/trunk@6056 a1c6a512-1295-4272-9138-f99709370657 --- apps/codecs/libwavpack/wavpack.h | 330 +++++++++++++++++++++++++++++++++++++++ 1 file changed, 330 insertions(+) create mode 100644 apps/codecs/libwavpack/wavpack.h (limited to 'apps/codecs/libwavpack/wavpack.h') diff --git a/apps/codecs/libwavpack/wavpack.h b/apps/codecs/libwavpack/wavpack.h new file mode 100644 index 0000000000..af9d88dfe6 --- /dev/null +++ b/apps/codecs/libwavpack/wavpack.h @@ -0,0 +1,330 @@ +//////////////////////////////////////////////////////////////////////////// +// **** WAVPACK **** // +// Hybrid Lossless Wavefile Compressor // +// Copyright (c) 1998 - 2004 Conifer Software. // +// All Rights Reserved. // +// Distributed under the BSD Software License (see license.txt) // +//////////////////////////////////////////////////////////////////////////// + +// wavpack.h + +#include + +// This header file contains all the definitions required by WavPack. + +typedef unsigned char uchar; +#if !defined(__GNUC__) || defined(WIN32) +typedef unsigned short ushort; +typedef unsigned long ulong; +typedef unsigned int uint; +#elif defined(__APPLE__) +typedef unsigned long ulong; +#endif + +// This structure is used to access the individual fields of 32-bit ieee +// floating point numbers. This will not be compatible with compilers that +// allocate bit fields from the most significant bits, although I'm not sure +// how common that is. + +typedef struct { + unsigned mantissa : 23; + unsigned exponent : 8; + unsigned sign : 1; +} f32; + +#include + +#define FALSE 0 +#define TRUE 1 + +////////////////////////////// WavPack Header ///////////////////////////////// + +// Note that this is the ONLY structure that is written to (or read from) +// WavPack 4.0 files, and is the preamble to every block in both the .wv +// and .wvc files. + +typedef struct { + char ckID [4]; + ulong ckSize; + short version; + uchar track_no, index_no; + ulong total_samples, block_index, block_samples, flags, crc; +} WavpackHeader; + +#define WavpackHeaderFormat "4LS2LLLLL" + +// or-values for "flags" + +#define BYTES_STORED 3 // 1-4 bytes/sample +#define MONO_FLAG 4 // not stereo +#define HYBRID_FLAG 8 // hybrid mode +#define JOINT_STEREO 0x10 // joint stereo +#define CROSS_DECORR 0x20 // no-delay cross decorrelation +#define HYBRID_SHAPE 0x40 // noise shape (hybrid mode only) +#define FLOAT_DATA 0x80 // ieee 32-bit floating point data + +#define INT32_DATA 0x100 // special extended int handling +#define HYBRID_BITRATE 0x200 // bitrate noise (hybrid mode only) +#define HYBRID_BALANCE 0x400 // balance noise (hybrid stereo mode only) + +#define INITIAL_BLOCK 0x800 // initial block of multichannel segment +#define FINAL_BLOCK 0x1000 // final block of multichannel segment + +#define SHIFT_LSB 13 +#define SHIFT_MASK (0x1fL << SHIFT_LSB) + +#define MAG_LSB 18 +#define MAG_MASK (0x1fL << MAG_LSB) + +#define SRATE_LSB 23 +#define SRATE_MASK (0xfL << SRATE_LSB) + +#define IGNORED_FLAGS 0x18000000 // reserved, but ignore if encountered +#define NEW_SHAPING 0x20000000 // use IIR filter for negative shaping +#define UNKNOWN_FLAGS 0xC0000000 // also reserved, but refuse decode if + // encountered + +//////////////////////////// WavPack Metadata ///////////////////////////////// + +// This is an internal representation of metadata. + +typedef struct { + long byte_length; + void *data; + uchar id; +} WavpackMetadata; + +#define ID_OPTIONAL_DATA 0x20 +#define ID_ODD_SIZE 0x40 +#define ID_LARGE 0x80 + +#define ID_DUMMY 0x0 +#define ID_ENCODER_INFO 0x1 +#define ID_DECORR_TERMS 0x2 +#define ID_DECORR_WEIGHTS 0x3 +#define ID_DECORR_SAMPLES 0x4 +#define ID_ENTROPY_VARS 0x5 +#define ID_HYBRID_PROFILE 0x6 +#define ID_SHAPING_WEIGHTS 0x7 +#define ID_FLOAT_INFO 0x8 +#define ID_INT32_INFO 0x9 +#define ID_WV_BITSTREAM 0xa +#define ID_WVC_BITSTREAM 0xb +#define ID_WVX_BITSTREAM 0xc +#define ID_CHANNEL_INFO 0xd + +#define ID_RIFF_HEADER (ID_OPTIONAL_DATA | 0x1) +#define ID_RIFF_TRAILER (ID_OPTIONAL_DATA | 0x2) +#define ID_REPLAY_GAIN (ID_OPTIONAL_DATA | 0x3) +#define ID_CUESHEET (ID_OPTIONAL_DATA | 0x4) +#define ID_CONFIG_BLOCK (ID_OPTIONAL_DATA | 0x5) +#define ID_MD5_CHECKSUM (ID_OPTIONAL_DATA | 0x6) + +///////////////////////// WavPack Configuration /////////////////////////////// + +// This internal structure is used during encode to provide configuration to +// the encoding engine and during decoding to provide fle information back to +// the higher level functions. Not all fields are used in both modes. + +typedef struct { + int bits_per_sample, bytes_per_sample; + int qmode, flags, xmode, num_channels, float_norm_exp; + long block_samples, extra_flags, sample_rate, channel_mask; +} WavpackConfig; + +#define CONFIG_BYTES_STORED 3 // 1-4 bytes/sample +#define CONFIG_MONO_FLAG 4 // not stereo +#define CONFIG_HYBRID_FLAG 8 // hybrid mode +#define CONFIG_JOINT_STEREO 0x10 // joint stereo +#define CONFIG_CROSS_DECORR 0x20 // no-delay cross decorrelation +#define CONFIG_HYBRID_SHAPE 0x40 // noise shape (hybrid mode only) +#define CONFIG_FLOAT_DATA 0x80 // ieee 32-bit floating point data + +#define CONFIG_ADOBE_MODE 0x100 // "adobe" mode for 32-bit floats +#define CONFIG_FAST_FLAG 0x200 // fast mode +#define CONFIG_VERY_FAST_FLAG 0x400 // double fast +#define CONFIG_HIGH_FLAG 0x800 // high quality mode +#define CONFIG_VERY_HIGH_FLAG 0x1000 // double high (not used yet) +#define CONFIG_BITRATE_KBPS 0x2000 // bitrate is kbps, not bits / sample +#define CONFIG_AUTO_SHAPING 0x4000 // automatic noise shaping +#define CONFIG_SHAPE_OVERRIDE 0x8000 // shaping mode specified +#define CONFIG_JOINT_OVERRIDE 0x10000 // joint-stereo mode specified +#define CONFIG_COPY_TIME 0x20000 // copy file-time from source +#define CONFIG_CREATE_EXE 0x40000 // create executable (not yet) +#define CONFIG_CREATE_WVC 0x80000 // create correction file +#define CONFIG_OPTIMIZE_WVC 0x100000 // maximize bybrid compression +#define CONFIG_QUALITY_MODE 0x200000 // psychoacoustic quality mode +#define CONFIG_RAW_FLAG 0x400000 // raw mode (not implemented yet) +#define CONFIG_CALC_NOISE 0x800000 // calc noise in hybrid mode +#define CONFIG_LOSSY_MODE 0x1000000 // obsolete (for information) +#define CONFIG_EXTRA_MODE 0x2000000 // extra processing mode +#define CONFIG_SKIP_WVX 0x4000000 // no wvx stream w/ floats & big ints +#define CONFIG_MD5_CHECKSUM 0x8000000 // compute & store MD5 signature +#define CONFIG_QUIET_MODE 0x10000000 // don't report progress % + +//////////////////////////////// WavPack Stream /////////////////////////////// + +// This internal structure contains everything required to handle a WavPack +// "stream", which is defined as a stereo or mono stream of audio samples. For +// multichannel audio several of these would be required. Each stream contains +// pointers to hold a complete allocated block of WavPack data, although it's +// possible to decode WavPack blocks without buffering an entire block. + +typedef long (*read_stream)(void *, long); + +typedef struct bs { + uchar *buf, *end, *ptr; + void (*wrap)(struct bs *bs); + ulong file_bytes, sr; + int error, bc; + read_stream file; +} Bitstream; + +#define MAX_NTERMS 16 +#define MAX_TERM 8 + +struct decorr_pass { + short term, delta, weight_A, weight_B; + long samples_A [MAX_TERM], samples_B [MAX_TERM]; +}; + +typedef struct { + WavpackHeader wphdr; + + int num_terms, mute_error; + ulong sample_index, crc; + Bitstream wvbits; + + uchar int32_sent_bits, int32_zeros, int32_ones, int32_dups; + uchar float_flags, float_shift, float_max_exp, float_norm_exp; + + struct decorr_pass decorr_passes [MAX_NTERMS]; + + struct { + ulong bitrate_delta [2], bitrate_acc [2]; + ulong median [3] [2], slow_level [2], error_limit [2]; + ulong pend_data, holding_one, zeros_acc; + int holding_zero, pend_count; + } w; +} WavpackStream; + +// flags for float_flags: + +#define FLOAT_SHIFT_ONES 1 // bits left-shifted into float = '1' +#define FLOAT_SHIFT_SAME 2 // bits left-shifted into float are the same +#define FLOAT_SHIFT_SENT 4 // bits shifted into float are sent literally +#define FLOAT_ZEROS_SENT 8 // "zeros" are not all real zeros +#define FLOAT_NEG_ZEROS 0x10 // contains negative zeros +#define FLOAT_EXCEPTIONS 0x20 // contains exceptions (inf, nan, etc.) + +/////////////////////////////// WavPack Context /////////////////////////////// + +// This internal structure holds everything required to encode or decode WavPack +// files. It is recommended that direct access to this structure be minimized +// and the provided utilities used instead. + +typedef struct { + WavpackConfig config; + WavpackStream stream; + + uchar read_buffer [1024]; + char error_message [80]; + + read_stream infile; + ulong total_samples, crc_errors, first_flags; + int open_flags, norm_offset, reduced_channels, lossy_blocks; + +} WavpackContext; + +//////////////////////// function prototypes and macros ////////////////////// + +#define CLEAR(destin) memset (&destin, 0, sizeof (destin)); + +// bits.c + +void bs_open_read (Bitstream *bs, uchar *buffer_start, uchar *buffer_end, read_stream file, ulong file_bytes); + +#define bs_is_open(bs) ((bs)->ptr != NULL) + +#define getbit(bs) ( \ + (((bs)->bc) ? \ + ((bs)->bc--, (bs)->sr & 1) : \ + (((++((bs)->ptr) != (bs)->end) ? (void) 0 : (bs)->wrap (bs)), (bs)->bc = 7, ((bs)->sr = *((bs)->ptr)) & 1) \ + ) ? \ + ((bs)->sr >>= 1, 1) : \ + ((bs)->sr >>= 1, 0) \ +) + +#define getbits(value, nbits, bs) { \ + while ((nbits) > (bs)->bc) { \ + if (++((bs)->ptr) == (bs)->end) (bs)->wrap (bs); \ + (bs)->sr |= (long)*((bs)->ptr) << (bs)->bc; \ + (bs)->bc += 8; \ + } \ + *(value) = (bs)->sr; \ + (bs)->sr >>= (nbits); \ + (bs)->bc -= (nbits); \ +} + +void little_endian_to_native (void *data, char *format); +void native_to_little_endian (void *data, char *format); + +// unpack.c + +int unpack_init (WavpackContext *wpc); +int init_wv_bitstream (WavpackContext *wpc, WavpackMetadata *wpmd); +int read_decorr_terms (WavpackStream *wps, WavpackMetadata *wpmd); +int read_decorr_weights (WavpackStream *wps, WavpackMetadata *wpmd); +int read_decorr_samples (WavpackStream *wps, WavpackMetadata *wpmd); +int read_float_info (WavpackStream *wps, WavpackMetadata *wpmd); +int read_int32_info (WavpackStream *wps, WavpackMetadata *wpmd); +int read_channel_info (WavpackContext *wpc, WavpackMetadata *wpmd); +int read_config_info (WavpackContext *wpc, WavpackMetadata *wpmd); +long unpack_samples (WavpackContext *wpc, long *buffer, ulong sample_count); +int check_crc_error (WavpackContext *wpc); + +// metadata.c stuff + +int read_metadata_buff (WavpackContext *wpc, WavpackMetadata *wpmd); +int process_metadata (WavpackContext *wpc, WavpackMetadata *wpmd); + +// words.c stuff + +int read_entropy_vars (WavpackStream *wps, WavpackMetadata *wpmd); +int read_hybrid_profile (WavpackStream *wps, WavpackMetadata *wpmd); +long get_word (WavpackStream *wps, int chan); +long exp2s (int log); +int restore_weight (char weight); + +#define WORD_EOF (1L << 31) + +// float.c + +int read_float_info (WavpackStream *wps, WavpackMetadata *wpmd); +void float_values (WavpackStream *wps, long *values, long num_values); +void float_normalize (long *values, long num_values, int delta_exp); + +// wputils.c + +WavpackContext *WavpackOpenFileInput (read_stream infile, char *error); + +int WavpackGetMode (WavpackContext *wpc); + +#define MODE_WVC 0x1 +#define MODE_LOSSLESS 0x2 +#define MODE_HYBRID 0x4 +#define MODE_FLOAT 0x8 +#define MODE_VALID_TAG 0x10 +#define MODE_HIGH 0x20 +#define MODE_FAST 0x40 + +ulong WavpackUnpackSamples (WavpackContext *wpc, long *buffer, ulong samples); +ulong WavpackGetNumSamples (WavpackContext *wpc); +ulong WavpackGetSampleIndex (WavpackContext *wpc); +int WavpackGetNumErrors (WavpackContext *wpc); +int WavpackLossyBlocks (WavpackContext *wpc); +ulong WavpackGetSampleRate (WavpackContext *wpc); +int WavpackGetBitsPerSample (WavpackContext *wpc); +int WavpackGetBytesPerSample (WavpackContext *wpc); +int WavpackGetNumChannels (WavpackContext *wpc); +int WavpackGetReducedChannels (WavpackContext *wpc); -- cgit v1.2.3