From 13cbade08a07296d92e7a7d3e20475de0032cba1 Mon Sep 17 00:00:00 2001 From: Andree Buschmann Date: Wed, 31 Aug 2011 19:19:49 +0000 Subject: Update libgme to Blargg's Game_Music_Emu 0.6-pre. git-svn-id: svn://svn.rockbox.org/rockbox/trunk@30397 a1c6a512-1295-4272-9138-f99709370657 --- apps/codecs/libgme/sms_apu.h | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) (limited to 'apps/codecs/libgme/sms_apu.h') diff --git a/apps/codecs/libgme/sms_apu.h b/apps/codecs/libgme/sms_apu.h index f887dc611e..6dd65591ce 100644 --- a/apps/codecs/libgme/sms_apu.h +++ b/apps/codecs/libgme/sms_apu.h @@ -44,10 +44,10 @@ void Sms_apu_set_output( struct Sms_Apu* this, int i, struct Blip_Buffer* center // Emulates to time t, then writes data to Game Gear left/right assignment byte void Sms_apu_write_ggstereo( struct Sms_Apu* this, blip_time_t t, int data ); - + // Emulates to time t, then writes data void Sms_apu_write_data( struct Sms_Apu* this, blip_time_t t, int data ); - + // Emulates to time t, then subtracts t from the current time. // OK if previous write call had time slightly after t. void Sms_apu_end_frame( struct Sms_Apu* this, blip_time_t t ); -- cgit v1.2.3