From acb0917556fc33681c1df5a530cf754193e67705 Mon Sep 17 00:00:00 2001 From: Andree Buschmann Date: Sun, 7 Aug 2011 20:01:04 +0000 Subject: Submit initial patch from FS#12176. Adds support for several new game music formats (AY, GBS, HES, KSS, SGC, VGM and VGZ) and replaces the current NSF and NSFE with a new implementation based on a port of the Game Music Emu library 'GME'. This first submit does not cover the full functionality provided by the author's original patch: Coleco-SGV is not supported, some GME-specific m3u-support has been removed and IRAM is not used yet. Further changes are very likely to follow this submit. Thanks to Mauricio Garrido. git-svn-id: svn://svn.rockbox.org/rockbox/trunk@30264 a1c6a512-1295-4272-9138-f99709370657 --- apps/codecs/libgme/msxtypes.h | 36 ++++++++++++++++++++++++++++++++++++ 1 file changed, 36 insertions(+) create mode 100644 apps/codecs/libgme/msxtypes.h (limited to 'apps/codecs/libgme/msxtypes.h') diff --git a/apps/codecs/libgme/msxtypes.h b/apps/codecs/libgme/msxtypes.h new file mode 100644 index 0000000000..6224e0760c --- /dev/null +++ b/apps/codecs/libgme/msxtypes.h @@ -0,0 +1,36 @@ +#ifndef MSX_TYPES +#define MSX_TYPES + +#ifdef __cplusplus +extern "C" { +#endif + + +#ifdef __GNUC__ +#define __int64 long long +#endif + +#ifdef _WIN32 +#define DIR_SEPARATOR "\\" +#else +#define DIR_SEPARATOR "/" +#endif + +/* So far, only support for MSVC types + */ +typedef unsigned char UInt8; +#ifndef __CARBON__ +typedef unsigned short UInt16; +typedef unsigned int UInt32; +typedef unsigned __int64 UInt64; +#endif +typedef signed char Int8; +typedef signed short Int16; +typedef signed int Int32; + +#ifdef __cplusplus +} +#endif + + +#endif -- cgit v1.2.3