From acb0917556fc33681c1df5a530cf754193e67705 Mon Sep 17 00:00:00 2001 From: Andree Buschmann Date: Sun, 7 Aug 2011 20:01:04 +0000 Subject: Submit initial patch from FS#12176. Adds support for several new game music formats (AY, GBS, HES, KSS, SGC, VGM and VGZ) and replaces the current NSF and NSFE with a new implementation based on a port of the Game Music Emu library 'GME'. This first submit does not cover the full functionality provided by the author's original patch: Coleco-SGV is not supported, some GME-specific m3u-support has been removed and IRAM is not used yet. Further changes are very likely to follow this submit. Thanks to Mauricio Garrido. git-svn-id: svn://svn.rockbox.org/rockbox/trunk@30264 a1c6a512-1295-4272-9138-f99709370657 --- apps/codecs/libgme/m3u_playlist.h | 31 +++++++++++++++++++++++++++++++ 1 file changed, 31 insertions(+) create mode 100644 apps/codecs/libgme/m3u_playlist.h (limited to 'apps/codecs/libgme/m3u_playlist.h') diff --git a/apps/codecs/libgme/m3u_playlist.h b/apps/codecs/libgme/m3u_playlist.h new file mode 100644 index 0000000000..06a5d3024b --- /dev/null +++ b/apps/codecs/libgme/m3u_playlist.h @@ -0,0 +1,31 @@ +// M3U entries parser, with support for subtrack information + +// Game_Music_Emu 0.5.2 +#ifndef M3U_PLAYLIST_H +#define M3U_PLAYILST_H + +#include "blargg_common.h" + +struct entry_t +{ + unsigned char track; // 1-based + int length; // milliseconds +}; + +/* Short version of the m3u playlist */ +struct M3u_Playlist +{ + unsigned char size; + struct entry_t *entries; +}; + +static inline void M3u_load_data(struct M3u_Playlist* this, void *addr) +{ + if( addr == NULL ) return; + /* m3u entries data must be at offset 100, + the first 99 bytes are used by metadata info */ + this->size = *(unsigned char *)(addr + 99); + this->entries = (struct entry_t *)(addr+100); +} + +#endif -- cgit v1.2.3