From acb0917556fc33681c1df5a530cf754193e67705 Mon Sep 17 00:00:00 2001 From: Andree Buschmann Date: Sun, 7 Aug 2011 20:01:04 +0000 Subject: Submit initial patch from FS#12176. Adds support for several new game music formats (AY, GBS, HES, KSS, SGC, VGM and VGZ) and replaces the current NSF and NSFE with a new implementation based on a port of the Game Music Emu library 'GME'. This first submit does not cover the full functionality provided by the author's original patch: Coleco-SGV is not supported, some GME-specific m3u-support has been removed and IRAM is not used yet. Further changes are very likely to follow this submit. Thanks to Mauricio Garrido. git-svn-id: svn://svn.rockbox.org/rockbox/trunk@30264 a1c6a512-1295-4272-9138-f99709370657 --- apps/codecs/libgme/VGMSOURCES | 12 ++++++++++++ 1 file changed, 12 insertions(+) create mode 100644 apps/codecs/libgme/VGMSOURCES (limited to 'apps/codecs/libgme/VGMSOURCES') diff --git a/apps/codecs/libgme/VGMSOURCES b/apps/codecs/libgme/VGMSOURCES new file mode 100644 index 0000000000..ed32baca0d --- /dev/null +++ b/apps/codecs/libgme/VGMSOURCES @@ -0,0 +1,12 @@ +blip_buffer.c +multi_buffer.c +resampler.c +sms_apu.c +vgm_emu.c +emu2413.c +ym2413_emu.c +ym2612_emu.c +inflate/bbfuncs.c +inflate/inflate.c +inflate/mallocer.c +inflate/mbreader.c -- cgit v1.2.3