From 5857c44017a1641fce7f00da7f16c143daacbaf6 Mon Sep 17 00:00:00 2001 From: Michael Sevakis Date: Fri, 31 May 2013 02:41:02 -0400 Subject: Refactor audio thread to run both recording and playback. Eliminates the pcmrec thread and keeps playback and recording engine operation mutually-exclusive. audio_thread.c contains the audio thread which branches to the correct engine depending upon the request. It also handles the main audio initialization. Moves pcm_init into main.c just before dsp_init because I don't want that one in audio_init in the new file. (Also makes revision df6e1bc pointless ;) Change-Id: Ifc1db24404e6d8dd9ac42d9f4dfbc207aa9a26e1 --- apps/codec_thread.c | 1 + 1 file changed, 1 insertion(+) (limited to 'apps/codec_thread.c') diff --git a/apps/codec_thread.c b/apps/codec_thread.c index 308b2ff982..54bc28e19a 100644 --- a/apps/codec_thread.c +++ b/apps/codec_thread.c @@ -26,6 +26,7 @@ #include "codecs.h" #include "codec_thread.h" #include "pcmbuf.h" +#include "audio_thread.h" #include "playback.h" #include "buffering.h" #include "dsp_core.h" -- cgit v1.2.3