From dc838d26ffef2b1617fd279383f3789f7cd0ca2b Mon Sep 17 00:00:00 2001 From: Jens Arnold Date: Mon, 28 Feb 2005 00:33:15 +0000 Subject: Fix: really clear the button queue when it is meant to be cleared. git-svn-id: svn://svn.rockbox.org/rockbox/trunk@6074 a1c6a512-1295-4272-9138-f99709370657 --- uisimulator/win32/button.c | 2 +- uisimulator/win32/kernel.c | 7 +++++++ 2 files changed, 8 insertions(+), 1 deletion(-) diff --git a/uisimulator/win32/button.c b/uisimulator/win32/button.c index f1828f1009..e9dacdda46 100644 --- a/uisimulator/win32/button.c +++ b/uisimulator/win32/button.c @@ -245,6 +245,6 @@ int button_status(void) void button_clear_queue(void) { - queue_empty(&button_queue); + queue_clear(&button_queue); } diff --git a/uisimulator/win32/kernel.c b/uisimulator/win32/kernel.c index f4043000cc..5de436007b 100644 --- a/uisimulator/win32/kernel.c +++ b/uisimulator/win32/kernel.c @@ -99,6 +99,13 @@ bool queue_empty(const struct event_queue* q) return ( q->read == q->write ); } +void queue_clear(struct event_queue* q) +{ + /* fixme: This is potentially unsafe in case we do interrupt-like processing */ + q->read = 0; + q->write = 0; +} + void switch_thread (void) { yield (); -- cgit v1.2.3