From b552a3720525652d01fe94e214d4fb195acab50a Mon Sep 17 00:00:00 2001 From: Marcin Bukat Date: Mon, 3 Dec 2018 15:20:44 +0100 Subject: Tweak keymaps Taken partly from: http://forums.rockbox.org/index.php/topic,51653.msg243214/topicseen.html#msg243214 Change-Id: I7a565df0d6bd5a14cab541498e02ab64f25fa45f --- apps/keymaps/keymap-agptekrocker.c | 235 ++++++++++++++++++------------------- 1 file changed, 115 insertions(+), 120 deletions(-) diff --git a/apps/keymaps/keymap-agptekrocker.c b/apps/keymaps/keymap-agptekrocker.c index 74fd27262e..c74a0b8d00 100644 --- a/apps/keymaps/keymap-agptekrocker.c +++ b/apps/keymaps/keymap-agptekrocker.c @@ -32,184 +32,179 @@ * Insert LAST_ITEM_IN_LIST at the end of each mapping */ static const struct button_mapping button_context_standard[] = { - { ACTION_STD_PREV, BUTTON_UP, BUTTON_NONE }, - { ACTION_STD_PREVREPEAT, BUTTON_UP|BUTTON_REPEAT, BUTTON_NONE }, - - { ACTION_STD_NEXT, BUTTON_DOWN, BUTTON_NONE }, - { ACTION_STD_NEXTREPEAT, BUTTON_DOWN|BUTTON_REPEAT, BUTTON_NONE }, - - - { ACTION_STD_OK, BUTTON_SELECT|BUTTON_REL, BUTTON_SELECT }, - { ACTION_STD_OK, BUTTON_RIGHT, BUTTON_NONE }, - - { ACTION_STD_CANCEL, BUTTON_LEFT, BUTTON_NONE }, - - { ACTION_STD_CONTEXT, BUTTON_SELECT|BUTTON_REPEAT, BUTTON_SELECT }, - - { ACTION_STD_MENU, BUTTON_POWER, BUTTON_NONE }, - -// ACTION_STD_QUICKSCREEN, -// ACTION_STD_KEYLOCK -// ACTION_STD_REC -// ACTION_STD_HOTKEY - -// { ACTION_STD_QUICKSCREEN, BUTTON_SELECT|BUTTON_REPEAT, BUTTON_SELECT }, + { ACTION_STD_PREV, BUTTON_UP, BUTTON_NONE }, + { ACTION_STD_PREVREPEAT, BUTTON_UP|BUTTON_REPEAT, BUTTON_NONE }, + { ACTION_STD_NEXT, BUTTON_DOWN, BUTTON_NONE }, + { ACTION_STD_NEXTREPEAT, BUTTON_DOWN|BUTTON_REPEAT, BUTTON_NONE }, + { ACTION_STD_OK, BUTTON_SELECT|BUTTON_REL, BUTTON_SELECT }, + { ACTION_STD_OK, BUTTON_RIGHT, BUTTON_NONE }, + { ACTION_STD_CANCEL, BUTTON_LEFT, BUTTON_NONE }, + { ACTION_STD_CONTEXT, BUTTON_SELECT|BUTTON_REPEAT, BUTTON_SELECT }, + { ACTION_STD_MENU, BUTTON_POWER, BUTTON_NONE }, + +/* ACTION_STD_QUICKSCREEN, + * ACTION_STD_KEYLOCK + * ACTION_STD_REC + * ACTION_STD_HOTKEY + + * { ACTION_STD_QUICKSCREEN, BUTTON_SELECT|BUTTON_REPEAT, BUTTON_SELECT }, + */ LAST_ITEM_IN_LIST }; /* button_context_standard */ static const struct button_mapping button_context_wps[] = { -// { ACTION_WPS_BROWSE, BUTTON_UP|BUTTON_REPEAT, BUTTON_UP }, - { ACTION_WPS_PLAY, BUTTON_SELECT|BUTTON_REL, BUTTON_SELECT }, - { ACTION_WPS_SEEKBACK, BUTTON_LEFT|BUTTON_REPEAT, BUTTON_NONE }, - { ACTION_WPS_SEEKFWD, BUTTON_RIGHT|BUTTON_REPEAT, BUTTON_NONE }, - { ACTION_WPS_STOPSEEK, BUTTON_LEFT|BUTTON_REL, BUTTON_LEFT|BUTTON_REPEAT }, - { ACTION_WPS_STOPSEEK, BUTTON_RIGHT|BUTTON_REL, BUTTON_RIGHT|BUTTON_REPEAT }, - { ACTION_WPS_SKIPNEXT, BUTTON_RIGHT|BUTTON_REL, BUTTON_RIGHT }, - { ACTION_WPS_SKIPPREV, BUTTON_LEFT|BUTTON_REL, BUTTON_LEFT }, - { ACTION_WPS_STOP, BUTTON_SELECT|BUTTON_REPEAT, BUTTON_SELECT }, - { ACTION_WPS_VOLDOWN, BUTTON_VOLDOWN, BUTTON_NONE }, - { ACTION_WPS_VOLDOWN, BUTTON_VOLDOWN|BUTTON_REPEAT, BUTTON_NONE }, - { ACTION_WPS_VOLUP, BUTTON_VOLUP, BUTTON_NONE }, - { ACTION_WPS_VOLUP, BUTTON_VOLUP|BUTTON_REPEAT, BUTTON_NONE }, -// ACTION_WPS_PITCHSCREEN optional -// ACTION_WPS_ID3SCREEN optional - { ACTION_WPS_CONTEXT, BUTTON_DOWN|BUTTON_REL, BUTTON_DOWN }, - { ACTION_WPS_QUICKSCREEN, BUTTON_DOWN|BUTTON_REPEAT, BUTTON_DOWN }, // optional - { ACTION_WPS_MENU, BUTTON_UP|BUTTON_REL, BUTTON_UP }, /*this should be the same as ACTION_STD_MENU */ -// ACTION_WPS_VIEW_PLAYLIST -// ACTION_WPS_LIST_BOOKMARKS,/* optional */ -// ACTION_WPS_CREATE_BOOKMARK,/* optional */ - - { ACTION_STD_KEYLOCK, BUTTON_POWER, BUTTON_NONE }, +/* { ACTION_WPS_BROWSE, BUTTON_UP|BUTTON_REPEAT, BUTTON_UP }, */ + { ACTION_WPS_PLAY, BUTTON_SELECT|BUTTON_REL, BUTTON_SELECT }, + { ACTION_WPS_SEEKBACK, BUTTON_LEFT|BUTTON_REPEAT, BUTTON_NONE }, + { ACTION_WPS_SEEKFWD, BUTTON_RIGHT|BUTTON_REPEAT, BUTTON_NONE }, + { ACTION_WPS_STOPSEEK, BUTTON_LEFT|BUTTON_REL, BUTTON_LEFT|BUTTON_REPEAT }, + { ACTION_WPS_STOPSEEK, BUTTON_RIGHT|BUTTON_REL, BUTTON_RIGHT|BUTTON_REPEAT }, + { ACTION_WPS_SKIPNEXT, BUTTON_RIGHT|BUTTON_REL, BUTTON_RIGHT }, + { ACTION_WPS_SKIPPREV, BUTTON_LEFT|BUTTON_REL, BUTTON_LEFT }, + { ACTION_WPS_STOP, BUTTON_SELECT|BUTTON_REPEAT, BUTTON_SELECT }, + { ACTION_WPS_VOLDOWN, BUTTON_VOLDOWN, BUTTON_NONE }, + { ACTION_WPS_VOLDOWN, BUTTON_VOLDOWN|BUTTON_REPEAT, BUTTON_NONE }, + { ACTION_WPS_VOLUP, BUTTON_VOLUP, BUTTON_NONE }, + { ACTION_WPS_VOLUP, BUTTON_VOLUP|BUTTON_REPEAT, BUTTON_NONE }, + { ACTION_WPS_PITCHSCREEN, BUTTON_UP|BUTTON_REPEAT, BUTTON_UP }, +/* ACTION_WPS_ID3SCREEN optional */ + { ACTION_WPS_CONTEXT, BUTTON_DOWN|BUTTON_REL, BUTTON_DOWN }, + { ACTION_WPS_QUICKSCREEN, BUTTON_DOWN|BUTTON_REPEAT, BUTTON_DOWN }, + { ACTION_WPS_MENU, BUTTON_UP|BUTTON_REL, BUTTON_UP }, /* this should be the same as ACTION_STD_MENU */ +/* ACTION_WPS_VIEW_PLAYLIST + * ACTION_WPS_LIST_BOOKMARKS, optional + * ACTION_WPS_CREATE_BOOKMARK, optional + */ + + { ACTION_STD_KEYLOCK, BUTTON_POWER, BUTTON_NONE }, LAST_ITEM_IN_LIST }; /* button_context_wps */ static const struct button_mapping button_context_settings[] = { - { ACTION_SETTINGS_INC, BUTTON_VOLUP, BUTTON_NONE }, - { ACTION_SETTINGS_INCREPEAT,BUTTON_VOLUP|BUTTON_REPEAT, BUTTON_NONE }, -// ACTION_SETTINGS_INCBIGSTEP - { ACTION_SETTINGS_DEC, BUTTON_VOLDOWN, BUTTON_NONE }, - { ACTION_SETTINGS_DECREPEAT,BUTTON_VOLDOWN|BUTTON_REPEAT, BUTTON_NONE }, -// ACTION_SETTINGS_DECBIGSTEP - { ACTION_SETTINGS_RESET, BUTTON_SELECT|BUTTON_REPEAT, BUTTON_SELECT }, -// ACTION_SETTINGS_SET, /* Used by touchscreen targets */ + { ACTION_SETTINGS_INC, BUTTON_VOLUP, BUTTON_NONE }, + { ACTION_SETTINGS_INCREPEAT, BUTTON_VOLUP|BUTTON_REPEAT, BUTTON_NONE }, +/* ACTION_SETTINGS_INCBIGSTEP */ + { ACTION_SETTINGS_DEC, BUTTON_VOLDOWN, BUTTON_NONE }, + { ACTION_SETTINGS_DECREPEAT, BUTTON_VOLDOWN|BUTTON_REPEAT, BUTTON_NONE }, +/* ACTION_SETTINGS_DECBIGSTEP */ + { ACTION_SETTINGS_RESET, BUTTON_SELECT|BUTTON_REPEAT, BUTTON_SELECT }, +/* ACTION_SETTINGS_SET, Used by touchscreen targets */ LAST_ITEM_IN_LIST__NEXTLIST(CONTEXT_STD), }; /* button_context_settings */ static const struct button_mapping button_context_list[] = { -// ACTION_LISTTREE_PGUP,/* optional */ -// ACTION_LISTTREE_PGDOWN,/* optional */ +/* ACTION_LISTTREE_PGUP, optional + * ACTION_LISTTREE_PGDOWN,optional + */ #ifdef HAVE_VOLUME_IN_LIST - { ACTION_LIST_VOLUP, BUTTON_VOL_UP, BUTTON_NONE }, - { ACTION_LIST_VOLUP, BUTTON_VOL_UP|BUTTON_REPEAT, BUTTON_NONE }, - { ACTION_LIST_VOLDOWN, BUTTON_VOL_DOWN, BUTTON_NONE }, - { ACTION_LIST_VOLDOWN, BUTTON_VOL_DOWN|BUTTON_REPEAT, BUTTON_NONE }, + { ACTION_LIST_VOLUP, BUTTON_VOL_UP, BUTTON_NONE }, + { ACTION_LIST_VOLUP, BUTTON_VOL_UP|BUTTON_REPEAT, BUTTON_NONE }, + { ACTION_LIST_VOLDOWN, BUTTON_VOL_DOWN, BUTTON_NONE }, + { ACTION_LIST_VOLDOWN, BUTTON_VOL_DOWN|BUTTON_REPEAT, BUTTON_NONE }, #endif LAST_ITEM_IN_LIST__NEXTLIST(CONTEXT_STD) }; /* button_context_list */ static const struct button_mapping button_context_tree[] = { -// ACTION_TREE_ROOT_INIT, -// ACTION_TREE_PGLEFT,/* optional */ -// ACTION_TREE_PGRIGHT,/* optional */ -// ACTION_TREE_STOP, -// ACTION_TREE_WPS, -// ACTION_TREE_HOTKEY, - - { ACTION_TREE_WPS, BUTTON_UP|BUTTON_REL, BUTTON_UP }, -// { ACTION_TREE_STOP, BUTTON_POWER|BUTTON_REL, BUTTON_POWER }, -// { ACTION_TREE_HOTKEY, BUTTON_REC|BUTTON_REL, BUTTON_REC }, - +/* ACTION_TREE_ROOT_INIT, + * ACTION_TREE_PGLEFT, optional + * ACTION_TREE_PGRIGHT, optional + * ACTION_TREE_STOP, + * ACTION_TREE_WPS, + * ACTION_TREE_HOTKEY, + */ + { ACTION_TREE_WPS, BUTTON_UP|BUTTON_REL, BUTTON_UP }, +/* { ACTION_TREE_STOP, BUTTON_POWER|BUTTON_REL, BUTTON_POWER }, + * { ACTION_TREE_HOTKEY, BUTTON_REC|BUTTON_REL, BUTTON_REC }, + */ LAST_ITEM_IN_LIST__NEXTLIST(CONTEXT_LIST), }; /* button_context_tree */ static const struct button_mapping button_context_yesno[] = { - { ACTION_YESNO_ACCEPT, BUTTON_SELECT, BUTTON_NONE }, + { ACTION_YESNO_ACCEPT, BUTTON_SELECT, BUTTON_NONE }, LAST_ITEM_IN_LIST__NEXTLIST(CONTEXT_STD), }; /* button_context_settings_yesno */ static const struct button_mapping button_context_quickscreen[] = { - { ACTION_QS_TOP, BUTTON_UP|BUTTON_REL, BUTTON_NONE }, - { ACTION_QS_TOP, BUTTON_UP|BUTTON_REPEAT, BUTTON_NONE }, - { ACTION_QS_DOWN, BUTTON_DOWN|BUTTON_REL, BUTTON_NONE }, - { ACTION_QS_DOWN, BUTTON_DOWN|BUTTON_REPEAT, BUTTON_NONE }, - { ACTION_QS_LEFT, BUTTON_LEFT|BUTTON_REL, BUTTON_NONE }, - { ACTION_QS_LEFT, BUTTON_LEFT|BUTTON_REPEAT, BUTTON_NONE }, - { ACTION_QS_RIGHT, BUTTON_RIGHT|BUTTON_REL, BUTTON_NONE }, - { ACTION_QS_RIGHT, BUTTON_RIGHT|BUTTON_REPEAT, BUTTON_NONE }, + { ACTION_QS_TOP, BUTTON_UP|BUTTON_REL, BUTTON_NONE }, + { ACTION_QS_TOP, BUTTON_UP|BUTTON_REPEAT, BUTTON_NONE }, + { ACTION_QS_DOWN, BUTTON_DOWN|BUTTON_REL, BUTTON_NONE }, + { ACTION_QS_DOWN, BUTTON_DOWN|BUTTON_REPEAT, BUTTON_NONE }, + { ACTION_QS_LEFT, BUTTON_LEFT|BUTTON_REL, BUTTON_NONE }, + { ACTION_QS_LEFT, BUTTON_LEFT|BUTTON_REPEAT, BUTTON_NONE }, + { ACTION_QS_RIGHT, BUTTON_RIGHT|BUTTON_REL, BUTTON_NONE }, + { ACTION_QS_RIGHT, BUTTON_RIGHT|BUTTON_REPEAT, BUTTON_NONE }, LAST_ITEM_IN_LIST__NEXTLIST(CONTEXT_STD), }; /* button_context_quickscreen */ static const struct button_mapping button_context_settings_time[] = { - { ACTION_STD_PREV, BUTTON_LEFT|BUTTON_REL, BUTTON_LEFT }, -// { ACTION_STD_PREVREPEAT, BUTTON_LEFT|BUTTON_REPEAT, BUTTON_LEFT }, - { ACTION_STD_NEXT, BUTTON_RIGHT|BUTTON_REL, BUTTON_RIGHT }, - { ACTION_STD_NEXTREPEAT, BUTTON_RIGHT|BUTTON_REPEAT, BUTTON_RIGHT }, - { ACTION_STD_CANCEL, BUTTON_LEFT|BUTTON_REPEAT, BUTTON_LEFT }, - { ACTION_STD_OK, BUTTON_SELECT|BUTTON_REL, BUTTON_SELECT }, - { ACTION_SETTINGS_INC, BUTTON_UP, BUTTON_NONE }, - { ACTION_SETTINGS_INCREPEAT,BUTTON_UP|BUTTON_REPEAT, BUTTON_NONE }, - { ACTION_SETTINGS_DEC, BUTTON_DOWN, BUTTON_NONE }, - { ACTION_SETTINGS_DECREPEAT,BUTTON_DOWN|BUTTON_REPEAT, BUTTON_NONE }, + { ACTION_STD_PREV, BUTTON_LEFT|BUTTON_REL, BUTTON_LEFT }, + { ACTION_STD_PREVREPEAT, BUTTON_LEFT|BUTTON_REPEAT, BUTTON_LEFT }, + { ACTION_STD_NEXT, BUTTON_RIGHT|BUTTON_REL, BUTTON_RIGHT }, + { ACTION_STD_NEXTREPEAT, BUTTON_RIGHT|BUTTON_REPEAT, BUTTON_RIGHT }, + { ACTION_STD_CANCEL, BUTTON_LEFT|BUTTON_REPEAT, BUTTON_LEFT }, + { ACTION_STD_OK, BUTTON_SELECT|BUTTON_REL, BUTTON_SELECT }, + { ACTION_SETTINGS_INC, BUTTON_UP, BUTTON_NONE }, + { ACTION_SETTINGS_INCREPEAT, BUTTON_UP|BUTTON_REPEAT, BUTTON_NONE }, + { ACTION_SETTINGS_DEC, BUTTON_DOWN, BUTTON_NONE }, + { ACTION_SETTINGS_DECREPEAT, BUTTON_DOWN|BUTTON_REPEAT, BUTTON_NONE }, LAST_ITEM_IN_LIST //LAST_ITEM_IN_LIST__NEXTLIST(CONTEXT_SETTINGS) }; /* button_context_settings_time */ static const struct button_mapping button_context_pitchscreen[] = { - { ACTION_PS_INC_SMALL, BUTTON_VOLUP, BUTTON_NONE }, - { ACTION_PS_INC_BIG, BUTTON_VOLUP|BUTTON_REPEAT, BUTTON_NONE }, + { ACTION_PS_INC_SMALL, BUTTON_VOLUP, BUTTON_NONE }, + { ACTION_PS_INC_BIG, BUTTON_VOLUP|BUTTON_REPEAT, BUTTON_NONE }, { ACTION_PS_DEC_SMALL, BUTTON_VOLDOWN, BUTTON_NONE }, { ACTION_PS_DEC_BIG, BUTTON_VOLDOWN|BUTTON_REPEAT, BUTTON_NONE }, - { ACTION_PS_NUDGE_LEFT, BUTTON_LEFT, BUTTON_NONE }, - { ACTION_PS_NUDGE_LEFTOFF, BUTTON_LEFT|BUTTON_REL, BUTTON_NONE }, - { ACTION_PS_NUDGE_RIGHT, BUTTON_RIGHT, BUTTON_NONE }, - { ACTION_PS_NUDGE_RIGHTOFF, BUTTON_RIGHT|BUTTON_REL, BUTTON_NONE }, -// { ACTION_PS_TOGGLE_MODE, BUTTON_REC, BUTTON_NONE }, - { ACTION_PS_RESET, BUTTON_SELECT, BUTTON_NONE }, - { ACTION_PS_EXIT, BUTTON_POWER, BUTTON_NONE }, - { ACTION_PS_EXIT, BUTTON_UP, BUTTON_NONE }, - { ACTION_PS_SLOWER, BUTTON_LEFT|BUTTON_REPEAT, BUTTON_NONE }, - { ACTION_PS_FASTER, BUTTON_RIGHT|BUTTON_REPEAT,BUTTON_NONE }, + { ACTION_PS_NUDGE_LEFT, BUTTON_LEFT, BUTTON_NONE }, + { ACTION_PS_NUDGE_LEFTOFF, BUTTON_LEFT|BUTTON_REL, BUTTON_NONE }, + { ACTION_PS_NUDGE_RIGHT, BUTTON_RIGHT, BUTTON_NONE }, + { ACTION_PS_NUDGE_RIGHTOFF, BUTTON_RIGHT|BUTTON_REL, BUTTON_NONE }, + { ACTION_PS_TOGGLE_MODE, BUTTON_UP, BUTTON_NONE }, + { ACTION_PS_RESET, BUTTON_SELECT|BUTTON_REPEAT, BUTTON_SELECT }, + { ACTION_PS_EXIT, BUTTON_POWER, BUTTON_NONE }, + { ACTION_PS_EXIT, BUTTON_SELECT|BUTTON_REL, BUTTON_SELECT }, + { ACTION_PS_SLOWER, BUTTON_LEFT|BUTTON_REPEAT, BUTTON_NONE }, + { ACTION_PS_FASTER, BUTTON_RIGHT|BUTTON_REPEAT, BUTTON_NONE }, LAST_ITEM_IN_LIST__NEXTLIST(CONTEXT_STD), }; /* button_context_pitchscreen */ static const struct button_mapping button_context_keyboard[] = { - { ACTION_KBD_LEFT, BUTTON_LEFT, BUTTON_NONE }, - { ACTION_KBD_LEFT, BUTTON_LEFT|BUTTON_REPEAT, BUTTON_NONE }, - { ACTION_KBD_RIGHT, BUTTON_RIGHT, BUTTON_NONE }, - { ACTION_KBD_RIGHT, BUTTON_RIGHT|BUTTON_REPEAT, BUTTON_NONE }, - + { ACTION_KBD_LEFT, BUTTON_LEFT, BUTTON_NONE }, + { ACTION_KBD_LEFT, BUTTON_LEFT|BUTTON_REPEAT, BUTTON_NONE }, + { ACTION_KBD_RIGHT, BUTTON_RIGHT, BUTTON_NONE }, + { ACTION_KBD_RIGHT, BUTTON_RIGHT|BUTTON_REPEAT, BUTTON_NONE }, { ACTION_KBD_CURSOR_LEFT, BUTTON_POWER|BUTTON_LEFT, BUTTON_NONE }, { ACTION_KBD_CURSOR_LEFT, BUTTON_POWER|BUTTON_LEFT|BUTTON_REPEAT, BUTTON_NONE }, { ACTION_KBD_CURSOR_RIGHT, BUTTON_POWER|BUTTON_RIGHT, BUTTON_NONE }, { ACTION_KBD_CURSOR_RIGHT, BUTTON_POWER|BUTTON_RIGHT|BUTTON_REPEAT, BUTTON_NONE }, - - { ACTION_KBD_UP, BUTTON_VOLDOWN, BUTTON_NONE }, - { ACTION_KBD_UP, BUTTON_VOLDOWN|BUTTON_REPEAT, BUTTON_NONE }, - { ACTION_KBD_DOWN, BUTTON_VOLUP, BUTTON_NONE }, - { ACTION_KBD_DOWN, BUTTON_VOLUP|BUTTON_REPEAT, BUTTON_NONE }, - { ACTION_KBD_PAGE_FLIP, BUTTON_POWER|BUTTON_SELECT, BUTTON_POWER }, - { ACTION_KBD_BACKSPACE, BUTTON_DOWN, BUTTON_NONE }, - { ACTION_KBD_BACKSPACE, BUTTON_DOWN|BUTTON_REPEAT, BUTTON_NONE }, - { ACTION_KBD_SELECT, BUTTON_SELECT, BUTTON_NONE }, - { ACTION_KBD_DONE, BUTTON_UP, BUTTON_NONE }, - { ACTION_KBD_ABORT, BUTTON_POWER, BUTTON_NONE }, - { ACTION_KBD_MORSE_INPUT, BUTTON_POWER|BUTTON_REL, BUTTON_POWER }, - { ACTION_KBD_MORSE_SELECT, BUTTON_SELECT|BUTTON_REL, BUTTON_NONE }, + { ACTION_KBD_UP, BUTTON_VOLDOWN, BUTTON_NONE }, + { ACTION_KBD_UP, BUTTON_VOLDOWN|BUTTON_REPEAT, BUTTON_NONE }, + { ACTION_KBD_DOWN, BUTTON_VOLUP, BUTTON_NONE }, + { ACTION_KBD_DOWN, BUTTON_VOLUP|BUTTON_REPEAT, BUTTON_NONE }, + { ACTION_KBD_PAGE_FLIP, BUTTON_POWER|BUTTON_SELECT, BUTTON_POWER }, + { ACTION_KBD_BACKSPACE, BUTTON_DOWN, BUTTON_NONE }, + { ACTION_KBD_BACKSPACE, BUTTON_DOWN|BUTTON_REPEAT, BUTTON_NONE }, + { ACTION_KBD_SELECT, BUTTON_SELECT, BUTTON_NONE }, + { ACTION_KBD_DONE, BUTTON_UP, BUTTON_NONE }, + { ACTION_KBD_ABORT, BUTTON_POWER, BUTTON_NONE }, + { ACTION_KBD_MORSE_INPUT, BUTTON_POWER|BUTTON_REL, BUTTON_POWER }, + { ACTION_KBD_MORSE_SELECT, BUTTON_SELECT|BUTTON_REL, BUTTON_NONE }, LAST_ITEM_IN_LIST }; /* button_context_keyboard */ static const struct button_mapping button_context_bmark[] = { - { ACTION_BMS_DELETE, BUTTON_LEFT, BUTTON_NONE }, + { ACTION_BMS_DELETE, BUTTON_LEFT, BUTTON_NONE }, LAST_ITEM_IN_LIST__NEXTLIST(CONTEXT_LIST), }; /* button_context_bmark */ -- cgit v1.2.3