From b409b05e1e2c04ffa712b5b5d72c95f84098e949 Mon Sep 17 00:00:00 2001 From: Dominik Riebeling Date: Mon, 17 Sep 2007 21:47:48 +0000 Subject: Fix missing plugin buttons for the Gigabeat, add missing screenshots and fix a typo (FS#7797 by Peter Harley). git-svn-id: svn://svn.rockbox.org/rockbox/trunk@14738 a1c6a512-1295-4272-9138-f99709370657 --- manual/plugins/brickmania.tex | 4 ++-- manual/plugins/bubbles.tex | 17 +++++++++++------ manual/plugins/chessbox.tex | 5 ++++- manual/plugins/flipit.tex | 9 ++++++--- manual/plugins/images/ss-pacbox-240x320x16.png | Bin 0 -> 5722 bytes manual/plugins/images/ss-rockboy-240x320x16.png | Bin 0 -> 7534 bytes manual/plugins/images/ss-sudoku-240x320x16.png | Bin 0 -> 10751 bytes manual/plugins/jewels.tex | 23 ++++++++++++++++++----- manual/plugins/pacbox.tex | 12 ++++++++---- manual/plugins/pong.tex | 8 +++++--- manual/plugins/rockblox.tex | 9 ++++++--- manual/plugins/sliding.tex | 7 ++++--- manual/plugins/snake.tex | 4 ++-- manual/plugins/snake2.tex | 13 +++++++------ manual/plugins/solitaire.tex | 12 +++++++----- manual/plugins/spacerocks.tex | 11 ++++++----- manual/plugins/star.tex | 11 +++++++---- manual/plugins/sudoku.tex | 11 ++++++----- manual/plugins/xobox.tex | 5 +++-- manual/rockbox_interface/main.tex | 2 +- 20 files changed, 103 insertions(+), 60 deletions(-) create mode 100644 manual/plugins/images/ss-pacbox-240x320x16.png create mode 100644 manual/plugins/images/ss-rockboy-240x320x16.png create mode 100644 manual/plugins/images/ss-sudoku-240x320x16.png diff --git a/manual/plugins/brickmania.tex b/manual/plugins/brickmania.tex index ba8409d7fd..2c5c36cffd 100644 --- a/manual/plugins/brickmania.tex +++ b/manual/plugins/brickmania.tex @@ -27,12 +27,12 @@ must catch it with the paddle. Look out for the bad ones.\\ \ButtonLeft\ / \ButtonRight & Moves the paddle\\ \opt{RECORDER_PAD,IAUDIO_X5_PAD}{\ButtonPlay} \opt{ONDIO_PAD}{\ButtonMenu} - \opt{IRIVER_H100_PAD,IRIVER_H300_PAD,IPOD_4G_PAD,IPOD_3G_PAD,SANSA_E200_PAD}{\ButtonSelect} + \opt{IRIVER_H100_PAD,IRIVER_H300_PAD,IPOD_4G_PAD,IPOD_3G_PAD,SANSA_E200_PAD,GIGABEAT_PAD}{\ButtonSelect} \opt{IRIVER_H10_PAD}{\ButtonPlay} & Release the ball / Fire\\ \opt{RECORDER_PAD,ONDIO_PAD,IRIVER_H100_PAD,IRIVER_H300_PAD}{\ButtonOff} \opt{IPOD_4G_PAD,IPOD_3G_PAD}{\ButtonMenu} - \opt{IAUDIO_X5_PAD,IRIVER_H10_PAD,SANSA_E200_PAD}{\ButtonPower} + \opt{IAUDIO_X5_PAD,IRIVER_H10_PAD,SANSA_E200_PAD,GIGABEAT_PAD}{\ButtonPower} & Open menu / Quit\\ \end{btnmap} \end{table} diff --git a/manual/plugins/bubbles.tex b/manual/plugins/bubbles.tex index 1b1321af2b..5bd50f9d43 100644 --- a/manual/plugins/bubbles.tex +++ b/manual/plugins/bubbles.tex @@ -15,6 +15,7 @@ fired. Points are awarded depending on how quickly the level was completed. \opt{IPOD_4G_PAD,IPOD_3G_PAD,IAUDIO_X5_PAD,IRIVER_H10_PAD}{\ButtonPlay} \opt{ONDIO_PAD}{\ButtonMenu} \opt{SANSA_E200_PAD}{\ButtonUp} + \opt{GIGABEAT_PAD}{\ButtonPower} & Start new game\\ \opt{IRIVER_H100_PAD,IRIVER_H300_PAD}{\ButtonMode} \opt{IPOD_4G_PAD,IPOD_3G_PAD}{\ButtonLeft+\ButtonRight} @@ -23,13 +24,14 @@ fired. Points are awarded depending on how quickly the level was completed. \opt{ONDIO_PAD}{\ButtonDown} \opt{IRIVER_H10_PAD}{\ButtonFF} \opt{SANSA_E200_PAD}{\ButtonDown} + \opt{GIGABEAT_PAD}{\ButtonMenu} & Resume saved game\\ - \opt{IRIVER_H100_PAD,IRIVER_H300_PAD,IAUDIO_X5_PAD,IPOD_4G_PAD,IPOD_3G_PAD,SANSA_E200_PAD}{\ButtonSelect} + \opt{IRIVER_H100_PAD,IRIVER_H300_PAD,IAUDIO_X5_PAD,IPOD_4G_PAD,IPOD_3G_PAD,SANSA_E200_PAD,GIGABEAT_PAD}{\ButtonSelect} \opt{RECORDER_PAD}{\ButtonPlay} \opt{ONDIO_PAD}{\ButtonUp} \opt{IRIVER_H10_PAD}{\ButtonRew} & Show high scores\\ - \opt{RECORDER_PAD,IRIVER_H100_PAD,IRIVER_H300_PAD,IAUDIO_X5_PAD}{\ButtonUp/\ButtonDown} + \opt{RECORDER_PAD,IRIVER_H100_PAD,IRIVER_H300_PAD,IAUDIO_X5_PAD,GIGABEAT_PAD}{\ButtonUp/\ButtonDown} \opt{IPOD_4G_PAD,IPOD_3G_PAD}{\ButtonScrollFwd/\ButtonScrollBack} \opt{ONDIO_PAD}{\ButtonLeft+\ButtonRight} \opt{IRIVER_H10_PAD,SANSA_E200_PAD}{\ButtonScrollUp/\ButtonScrollDown} @@ -37,18 +39,19 @@ fired. Points are awarded depending on how quickly the level was completed. \opt{RECORDER_PAD,ONDIO_PAD,IRIVER_H100_PAD,IRIVER_H300_PAD}{\ButtonOff} \opt{IPOD_4G_PAD,IPOD_3G_PAD}{\ButtonMenu} \opt{IAUDIO_X5_PAD,IRIVER_H10_PAD,SANSA_E200_PAD}{\ButtonPower} + \opt{GIGABEAT_PAD}{\ButtonA} & Quit\\\hline \multicolumn{2}{c}{\textbf{In game}}\\\hline \opt{RECORDER_PAD,IRIVER_H100_PAD,IRIVER_H300_PAD}{\ButtonOn} \opt{IPOD_4G_PAD,IPOD_3G_PAD,IRIVER_H10_PAD}{\ButtonPlay} \opt{ONDIO_PAD}{\ButtonMenu} - \opt{IAUDIO_X5_PAD}{\ButtonPower} + \opt{IAUDIO_X5_PAD,GIGABEAT_PAD}{\ButtonPower} \opt{SANSA_E200_PAD}{\ButtonUp} & Pause game\\ - \opt{RECORDER_PAD,ONDIO_PAD,IRIVER_H100_PAD,IRIVER_H300_PAD,IAUDIO_X5_PAD,IRIVER_H10_PAD,SANSA_E200_PAD}{\ButtonLeft/\ButtonRight} + \opt{RECORDER_PAD,ONDIO_PAD,IRIVER_H100_PAD,IRIVER_H300_PAD,IAUDIO_X5_PAD,IRIVER_H10_PAD,SANSA_E200_PAD,GIGABEAT_PAD}{\ButtonLeft/\ButtonRight} \opt{IPOD_4G_PAD,IPOD_3G_PAD}{\ButtonScrollFwd/\ButtonScrollBack} & Aim the bubble\\ - \opt{IRIVER_H100_PAD,IRIVER_H300_PAD,IAUDIO_X5_PAD,IPOD_4G_PAD,IPOD_3G_PAD,SANSA_E200_PAD}{\ButtonSelect} + \opt{IRIVER_H100_PAD,IRIVER_H300_PAD,IAUDIO_X5_PAD,IPOD_4G_PAD,IPOD_3G_PAD,SANSA_E200_PAD,GIGABEAT_PAD}{\ButtonSelect} \opt{RECORDER_PAD}{\ButtonPlay} \opt{ONDIO_PAD}{\ButtonUp} \opt{IRIVER_H10_PAD}{\ButtonRew} @@ -59,10 +62,12 @@ fired. Points are awarded depending on how quickly the level was completed. \opt{RECORDER_PAD}{\ButtonFOne} \opt{ONDIO_PAD,SANSA_E200_PAD}{\ButtonDown} \opt{IRIVER_H10_PAD}{\ButtonFF} + \opt{GIGABEAT_PAD}{\ButtonMenu} & Save game\\ \opt{RECORDER_PAD,ONDIO_PAD,IRIVER_H100_PAD,IRIVER_H300_PAD}{\ButtonOff} \opt{IPOD_4G_PAD,IPOD_3G_PAD}{\ButtonMenu} - \opt{IAUDIO_X5_PAD,IRIVER_H10_PAD,SANSA_E200_PAD}{\ButtonPower} + \opt{IAUDIO_X5_PAD,IRIVER_H10_PAD,SANSA_E200_PAD}{\ButtonPower} + \opt{GIGABEAT_PAD}{\ButtonA} & Exit to menu\\ \end{btnmap} \end{table} diff --git a/manual/plugins/chessbox.tex b/manual/plugins/chessbox.tex index d4116221d7..903a7cbc64 100644 --- a/manual/plugins/chessbox.tex +++ b/manual/plugins/chessbox.tex @@ -29,7 +29,7 @@ the game. & Move the cursor\\ \opt{RECORDER_PAD}{\ButtonPlay} \opt{ONDIO_PAD}{\ButtonMenu} - \opt{IRIVER_H100_PAD,IRIVER_H300_PAD,IPOD_4G_PAD,IPOD_3G_PAD,IAUDIO_X5_PAD,SANSA_E200_PAD} + \opt{IRIVER_H100_PAD,IRIVER_H300_PAD,IPOD_4G_PAD,IPOD_3G_PAD,IAUDIO_X5_PAD,SANSA_E200_PAD,GIGABEAT_PAD} {\ButtonSelect} \opt{IRIVER_H10_PAD}{\ButtonRew} & Select / Move piece\\ @@ -39,16 +39,19 @@ the game. \opt{IPOD_4G_PAD,IPOD_3G_PAD}{\ButtonSelect+\ButtonRight} \opt{IAUDIO_X5_PAD,SANSA_E200_PAD}{\ButtonRec} \opt{IRIVER_H10_PAD}{\ButtonFF} + \opt{GIGABEAT_PAD}{\ButtonMenu} & Change level\\ \opt{RECORDER_PAD,IRIVER_H100_PAD,IRIVER_H300_PAD}{\ButtonOn} \opt{ONDIO_PAD}{Hold \ButtonMenu} \opt{IPOD_4G_PAD,IPOD_3G_PAD}{\ButtonSelect+\ButtonPlay} \opt{IAUDIO_X5_PAD,IRIVER_H10_PAD}{\ButtonPlay} \opt{SANSA_E200_PAD}{\ButtonSelect+\ButtonRight} + \opt{GIGABEAT_PAD}{\ButtonPower} & Force play\\ \opt{RECORDER_PAD,ONDIO_PAD,IRIVER_H100_PAD,IRIVER_H300_PAD}{\ButtonOff} \opt{IPOD_4G_PAD,IPOD_3G_PAD}{\ButtonSelect+\ButtonMenu} \opt{IAUDIO_X5_PAD,IRIVER_H10_PAD,SANSA_E200_PAD}{\ButtonPower} + \opt{GIGABEAT_PAD}{\ButtonA} & Show the menu\\ \end{btnmap} \end{table} diff --git a/manual/plugins/flipit.tex b/manual/plugins/flipit.tex index 076e46cb4f..fec5cf171e 100644 --- a/manual/plugins/flipit.tex +++ b/manual/plugins/flipit.tex @@ -8,14 +8,14 @@ a screen containing tokens of only one colour. \begin{table} \begin{btnmap}{}{} \opt{PLAYER_PAD}{\ButtonOn/\ButtonMenu/\ButtonLeft/\ButtonRight} -\opt{RECORDER_PAD,ONDIO_PAD,IRIVER_H100_PAD,IRIVER_H300_PAD,IAUDIO_X5_PAD,SANSA_E200_PAD} +\opt{RECORDER_PAD,ONDIO_PAD,IRIVER_H100_PAD,IRIVER_H300_PAD,IAUDIO_X5_PAD,SANSA_E200_PAD,GIGABEAT_PAD} {\ButtonUp/\ButtonDown/\ButtonLeft/\ButtonRight} \opt{IPOD_4G_PAD,IPOD_3G_PAD}{\ButtonMenu/\ButtonPlay/\ButtonLeft/\ButtonRight} \opt{IRIVER_H10_PAD}{\ButtonScrollUp/\ButtonScrollDown/\ButtonLeft/\ButtonRight} & Move the cursor \\ \opt{PLAYER_PAD,RECORDER_PAD}{\ButtonPlay} \opt{ONDIO_PAD}{\ButtonMenu} -\opt{IRIVER_H100_PAD,IRIVER_H300_PAD,IPOD_4G_PAD,IPOD_3G_PAD,IAUDIO_X5_PAD,SANSA_E200_PAD}{\ButtonSelect} +\opt{IRIVER_H100_PAD,IRIVER_H300_PAD,IPOD_4G_PAD,IPOD_3G_PAD,IAUDIO_X5_PAD,SANSA_E200_PAD,GIGABEAT_PAD}{\ButtonSelect} \opt{IRIVER_H10_PAD}{\ButtonRew} & Flip \\ \opt{PLAYER_PAD}{\ButtonOn+\ButtonLeft} @@ -25,6 +25,7 @@ a screen containing tokens of only one colour. \opt{IPOD_4G_PAD,IPOD_3G_PAD}{\ButtonSelect+\ButtonLeft} \opt{IAUDIO_X5_PAD,IRIVER_H10_PAD}{\ButtonPlay+\ButtonLeft} \opt{SANSA_E200_PAD}{\ButtonRec+\ButtonLeft} +\opt{GIGABEAT_PAD}{\ButtonMenu} & Shuffle \\ \opt{PLAYER_PAD}{\ButtonOn+\ButtonRight} \opt{RECORDER_PAD}{\ButtonFTwo} @@ -33,6 +34,7 @@ a screen containing tokens of only one colour. \opt{IPOD_4G_PAD,IPOD_3G_PAD}{\ButtonSelect+\ButtonPlay} \opt{IAUDIO_X5_PAD,IRIVER_H10_PAD}{\ButtonPlay+\ButtonRight} \opt{SANSA_E200_PAD}{\ButtonRec+\ButtonRight} +\opt{GIGABEAT_PAD}{\ButtonVolUp} & Solve \\ \opt{PLAYER_PAD}{\ButtonOn+\ButtonPlay} \opt{RECORDER_PAD}{\ButtonFThree} @@ -42,11 +44,12 @@ a screen containing tokens of only one colour. \opt{IAUDIO_X5_PAD}{\ButtonPlay+\ButtonUp} \opt{IRIVER_H10_PAD}{\ButtonPlay+\ButtonScrollUp} \opt{SANSA_E200_PAD}{\ButtonRec+\ButtonSelect} +\opt{GIGABEAT_PAD}{\ButtonVolDown} & Solve step by step \\ \opt{PLAYER_PAD}{\ButtonStop} \opt{RECORDER_PAD,ONDIO_PAD,IRIVER_H100_PAD,IRIVER_H300_PAD}{\ButtonOff} \opt{IPOD_4G_PAD,IPOD_3G_PAD}{\ButtonSelect+\ButtonMenu} -\opt{IAUDIO_X5_PAD,IRIVER_H10_PAD,SANSA_E200_PAD}{\ButtonPower} +\opt{IAUDIO_X5_PAD,IRIVER_H10_PAD,SANSA_E200_PAD,GIGABEAT_PAD}{\ButtonPower} & Quit the game \\ \end{btnmap} \end{table} diff --git a/manual/plugins/images/ss-pacbox-240x320x16.png b/manual/plugins/images/ss-pacbox-240x320x16.png new file mode 100644 index 0000000000..e97f8f3d96 Binary files /dev/null and b/manual/plugins/images/ss-pacbox-240x320x16.png differ diff --git a/manual/plugins/images/ss-rockboy-240x320x16.png b/manual/plugins/images/ss-rockboy-240x320x16.png new file mode 100644 index 0000000000..cbf5d80ad5 Binary files /dev/null and b/manual/plugins/images/ss-rockboy-240x320x16.png differ diff --git a/manual/plugins/images/ss-sudoku-240x320x16.png b/manual/plugins/images/ss-sudoku-240x320x16.png new file mode 100644 index 0000000000..5bb904c7de Binary files /dev/null and b/manual/plugins/images/ss-sudoku-240x320x16.png differ diff --git a/manual/plugins/jewels.tex b/manual/plugins/jewels.tex index fa1dc17ddb..b224b4bc54 100644 --- a/manual/plugins/jewels.tex +++ b/manual/plugins/jewels.tex @@ -13,7 +13,7 @@ after every one hundred points and randomly clears several jewels. \opt{RECORDER_PAD}{ \begin{table} \begin{btnmap}{}{} - \ButtonLeft, \ButtonRight, \ButtonUp\ and \ButtonDown + \ButtonLeft, \ButtonRight, \ButtonUp{} and \ButtonDown & Move the cursor around the jewels \\ \ButtonPlay & Select a jewel \\ @@ -27,7 +27,7 @@ after every one hundred points and randomly clears several jewels. \opt{ONDIO_PAD}{ \begin{table} \begin{btnmap}{}{} - \ButtonLeft, \ButtonRight, \ButtonUp\ and \ButtonDown + \ButtonLeft, \ButtonRight, \ButtonUp{} and \ButtonDown & Move the cursor around the jewels \\ \ButtonMenu & Select a jewel \\ @@ -41,7 +41,7 @@ after every one hundred points and randomly clears several jewels. \opt{h1xx,h300}{ \begin{table} \begin{btnmap}{}{} - \ButtonLeft, \ButtonRight, \ButtonUp\ and \ButtonDown + \ButtonLeft, \ButtonRight, \ButtonUp{} and \ButtonDown & Move the cursor around the jewels \\ \ButtonSelect & Select a jewel \\ @@ -55,7 +55,7 @@ after every one hundred points and randomly clears several jewels. \opt{IPOD_4G_PAD,IPOD_3G_PAD}{ \begin{table} \begin{btnmap}{}{} - \ButtonLeft, \ButtonRight, \ButtonMenu\ and \ButtonPlay + \ButtonLeft, \ButtonRight, \ButtonMenu{} and \ButtonPlay & Move the cursor around the jewels \\ \ButtonSelect & Select a jewel \\ @@ -68,7 +68,7 @@ after every one hundred points and randomly clears several jewels. \opt{SANSA_E200_PAD}{ \begin{table} \begin{btnmap}{}{} - \ButtonLeft, \ButtonRight, \ButtonUp\ and \ButtonDown + \ButtonLeft, \ButtonRight, \ButtonUp{} and \ButtonDown & Move the cursor around the jewels \\ \ButtonSelect & Select a jewel \\ @@ -79,4 +79,17 @@ after every one hundred points and randomly clears several jewels. \end{btnmap} \end{table} } +\opt{GIGABEAT_PAD}{ + \begin{table} + \begin{btnmap}{}{} + \ButtonLeft, \ButtonRight, \ButtonUp{} and \ButtonDown + & Move the cursor around the jewels \\ + \ButtonSelect + & Select a jewel \\ + \ButtonPower + & Show the in-game menu\\ + \end{btnmap} + \end{table} + To exit the game, bring up the in-game menu and select \setting{Quit}\\ +} diff --git a/manual/plugins/pacbox.tex b/manual/plugins/pacbox.tex index ac48110c4b..92b71f8b78 100644 --- a/manual/plugins/pacbox.tex +++ b/manual/plugins/pacbox.tex @@ -30,38 +30,42 @@ found at \url{http://www.mame.net}. \begin{table} \begin{btnmap}{}{} \opt{IRIVER_H100_PAD,IRIVER_H300_PAD,IAUDIO_X5_PAD,IPOD_4G_PAD,IPOD_3G_PAD,h10,SANSA_E200_PAD}{\ButtonRight} + \opt{GIGABEAT_PAD}{\ButtonUp} \opt{h10_5gb}{\ButtonScrollUp} & Move Up\\ \opt{IRIVER_H100_PAD,IRIVER_H300_PAD,IAUDIO_X5_PAD,IPOD_4G_PAD,IPOD_3G_PAD,h10,SANSA_E200_PAD}{\ButtonLeft} \opt{h10_5gb}{\ButtonScrollDown} + \opt{GIGABEAT_PAD}{\ButtonDown} & Move Down\\ \opt{IRIVER_H100_PAD,IRIVER_H300_PAD,IAUDIO_X5_PAD,SANSA_E200_PAD}{\ButtonUp} \opt{IPOD_4G_PAD,IPOD_3G_PAD}{\ButtonMenu} \opt{h10}{\ButtonScrollUp} - \opt{h10_5gb}{\ButtonLeft} + \opt{h10_5gb,GIGABEAT_PAD}{\ButtonLeft} & Move Left\\ \opt{IRIVER_H100_PAD,IRIVER_H300_PAD,IAUDIO_X5_PAD,SANSA_E200_PAD}{\ButtonDown} \opt{IPOD_4G_PAD,IPOD_3G_PAD}{\ButtonPlay} \opt{h10}{\ButtonScrollDown} - \opt{h10_5gb}{\ButtonRight} + \opt{h10_5gb,GIGABEAT_PAD}{\ButtonRight} & Move Right\\ \opt{IRIVER_H100_PAD,IRIVER_H300_PAD,IAUDIO_X5_PAD}{\ButtonRec} \opt{IPOD_4G_PAD,IPOD_3G_PAD}{\ButtonSelect} \opt{IRIVER_H10_PAD}{\ButtonFF} \opt{SANSA_E200_PAD}{\ButtonSelect+\ButtonDown} + \opt{GIGABEAT_PAD}{\ButtonA} & Insert Coin\\ - \opt{IRIVER_H100_PAD,IRIVER_H300_PAD,IAUDIO_X5_PAD,IPOD_4G_PAD,IPOD_3G_PAD,SANSA_E200_PAD}{\ButtonSelect} + \opt{IRIVER_H100_PAD,IRIVER_H300_PAD,IAUDIO_X5_PAD,IPOD_4G_PAD,IPOD_3G_PAD,SANSA_E200_PAD,GIGABEAT_PAD}{\ButtonSelect} \opt{IRIVER_H10_PAD}{\ButtonRew} & 1-Player Start\\ \opt{IRIVER_H100_PAD,IRIVER_H300_PAD}{\ButtonOn} \opt{IPOD_4G_PAD,IPOD_3G_PAD}{n/a} - \opt{IAUDIO_X5_PAD,IRIVER_H10_PAD}{\ButtonPower} + \opt{IAUDIO_X5_PAD,IRIVER_H10_PAD,GIGABEAT_PAD}{\ButtonPower} \opt{SANSA_E200_PAD}{\ButtonRec} & 2-Player Start\\ \opt{IRIVER_H100_PAD,IRIVER_H300_PAD}{\ButtonMode} \opt{IPOD_4G_PAD,IPOD_3G_PAD}{\ButtonSelect+\ButtonMenu} \opt{IAUDIO_X5_PAD,IRIVER_H10_PAD}{\ButtonPlay} \opt{SANSA_E200_PAD}{\ButtonPower} + \opt{GIGABEAT_PAD}{\ButtonMenu} & Menu\\ \end{btnmap} \end{table} diff --git a/manual/plugins/pong.tex b/manual/plugins/pong.tex index 451fe5e2b4..d28fcdd1db 100644 --- a/manual/plugins/pong.tex +++ b/manual/plugins/pong.tex @@ -6,13 +6,13 @@ Pong is a simple two player ``tennis game''. Whenever a player misses the ball t \begin{btnmap}{}{} \opt{RECORDER_PAD}{\ButtonFOne} \opt{ONDIO_PAD,SANSA_E200_PAD}{\ButtonLeft} - \opt{IRIVER_H100_PAD,IRIVER_H300_PAD,IAUDIO_X5_PAD}{\ButtonUp} + \opt{IRIVER_H100_PAD,IRIVER_H300_PAD,IAUDIO_X5_PAD,GIGABEAT_PAD}{\ButtonUp} \opt{IPOD_4G_PAD,IPOD_3G_PAD}{\ButtonMenu} \opt{IRIVER_H10_PAD}{\ButtonScrollUp} & Left player up\\ \opt{RECORDER_PAD,IPOD_4G_PAD,IPOD_3G_PAD}{\ButtonLeft} \opt{ONDIO_PAD}{\ButtonMenu} - \opt{IRIVER_H100_PAD,IRIVER_H300_PAD,IAUDIO_X5_PAD,SANSA_E200_PAD}{\ButtonDown} + \opt{IRIVER_H100_PAD,IRIVER_H300_PAD,IAUDIO_X5_PAD,SANSA_E200_PAD,GIGABEAT_PAD}{\ButtonDown} \opt{IRIVER_H10_PAD}{\ButtonScrollDown} & Left player down\\ \opt{RECORDER_PAD}{\ButtonFThree} @@ -21,16 +21,18 @@ Pong is a simple two player ``tennis game''. Whenever a player misses the ball t \opt{IPOD_4G_PAD,IPOD_3G_PAD}{\ButtonRight} \opt{IAUDIO_X5_PAD}{\ButtonRec} \opt{IRIVER_H10_PAD}{\ButtonRew} + \opt{GIGABEAT_PAD}{\ButtonVolUp} & Right player up\\ \opt{RECORDER_PAD,SANSA_E200_PAD}{\ButtonRight} \opt{ONDIO_PAD}{\ButtonDown} \opt{IRIVER_H100_PAD,IRIVER_H300_PAD}{\ButtonMode} \opt{IPOD_4G_PAD,IPOD_3G_PAD,IAUDIO_X5_PAD}{\ButtonPlay} \opt{IRIVER_H10_PAD}{\ButtonFF} + \opt{GIGABEAT_PAD}{\ButtonVolDown} & Right player down\\ \opt{RECORDER_PAD,ONDIO_PAD,IRIVER_H100_PAD,IRIVER_H300_PAD}{\ButtonOff} \opt{IPOD_4G_PAD,IPOD_3G_PAD}{\ButtonSelect} - \opt{IAUDIO_X5_PAD,IRIVER_H10_PAD,SANSA_E200_PAD}{\ButtonPower} + \opt{IAUDIO_X5_PAD,IRIVER_H10_PAD,SANSA_E200_PAD,GIGABEAT_PAD}{\ButtonPower} & Quit\\ \end{btnmap} \end{table} diff --git a/manual/plugins/rockblox.tex b/manual/plugins/rockblox.tex index 6d2c95c60d..9d874fe942 100644 --- a/manual/plugins/rockblox.tex +++ b/manual/plugins/rockblox.tex @@ -14,10 +14,11 @@ pile of blocks reach the ceiling the game is over. \opt{IPOD_4G_PAD,IPOD_3G_PAD}{\ButtonSelect+\ButtonPlay & Restart game\\} \opt{IAUDIO_X5_PAD,IRIVER_H10_PAD}{\ButtonPlay & Restart game\\} \opt{SANSA_E200_PAD}{\ButtonRec & Restart game\\} + \opt{GIGABEAT_PAD}{\ButtonA & Restart game\\} \ButtonLeft & Move left\\ \ButtonRight & Move right\\ \opt{PLAYER_PAD}{\ButtonMenu} - \opt{RECORDER_PAD,ONDIO_PAD,IRIVER_H100_PAD,IRIVER_H300_PAD,IAUDIO_X5_PAD,SANSA_E200_PAD} + \opt{RECORDER_PAD,ONDIO_PAD,IRIVER_H100_PAD,IRIVER_H300_PAD,IAUDIO_X5_PAD,SANSA_E200_PAD,GIGABEAT_PAD} {\ButtonDown} \opt{IPOD_4G_PAD,IPOD_3G_PAD}{\ButtonPlay} \opt{IRIVER_H10_PAD}{\ButtonScrollDown} @@ -30,24 +31,26 @@ pile of blocks reach the ceiling the game is over. \opt{IAUDIO_X5_PAD}{\ButtonPower} \opt{IRIVER_H10_PAD}{\ButtonRew} \opt{SANSA_E200_PAD}{\ButtonScrollDown} + \opt{GIGABEAT_PAD}{\ButtonVolUp} & Rotate left\\ \opt{PLAYER_PAD}{\ButtonPlay} \opt{RECORDER_PAD,ONDIO_PAD,IRIVER_H100_PAD,IRIVER_H300_PAD,IAUDIO_X5_PAD} {\ButtonUp} \opt{IPOD_4G_PAD,IPOD_3G_PAD}{\ButtonScrollBack/\ButtonMenu} \opt{IRIVER_H10_PAD,SANSA_E200_PAD}{\ButtonScrollUp} + \opt{GIGABEAT_PAD}{\ButtonVolDown} & Rotate right\\ \opt{PLAYER_PAD,RECORDER_PAD}{\ButtonOn} \opt{ONDIO_PAD}{\ButtonMenu} \opt{IRIVER_H100_PAD,IRIVER_H300_PAD}{\ButtonMode} - \opt{IPOD_4G_PAD,IPOD_3G_PAD,SANSA_E200_PAD}{\ButtonSelect} + \opt{IPOD_4G_PAD,IPOD_3G_PAD,SANSA_E200_PAD,GIGABEAT_PAD}{\ButtonSelect} \opt{IAUDIO_X5_PAD}{\ButtonRec} \opt{IRIVER_H10_PAD}{\ButtonFF} & Drop\\ \opt{PLAYER_PAD}{\ButtonStop} \opt{RECORDER_PAD,ONDIO_PAD,IRIVER_H100_PAD,IRIVER_H300_PAD}{\ButtonOff} \opt{IPOD_4G_PAD,IPOD_3G_PAD}{\ButtonMenu+\ButtonSelect} - \opt{IAUDIO_X5_PAD,IRIVER_H10_PAD,SANSA_E200_PAD}{\ButtonPower} + \opt{IAUDIO_X5_PAD,IRIVER_H10_PAD,SANSA_E200_PAD,GIGABEAT_PAD}{\ButtonPower} & Quit\\ \end{btnmap} \end{table} diff --git a/manual/plugins/sliding.tex b/manual/plugins/sliding.tex index e202c8bbd1..a9a85e1e60 100644 --- a/manual/plugins/sliding.tex +++ b/manual/plugins/sliding.tex @@ -8,7 +8,7 @@ Key controls: \begin{table} \begin{btnmap}{}{} - \opt{RECORDER_PAD,ONDIO_PAD,h1xx,h300,x5,SANSA_E200_PAD} + \opt{RECORDER_PAD,ONDIO_PAD,h1xx,h300,x5,SANSA_E200_PAD,GIGABEAT_PAD} {\ButtonLeft, \ButtonRight, \ButtonUp\ and \ButtonDown} \opt{IPOD_4G_PAD,IPOD_3G_PAD}{\ButtonLeft/\ButtonRight/\ButtonMenu/\ButtonPlay} \opt{IRIVER_H10_PAD}{\ButtonLeft/\ButtonRight/\ButtonScrollUp/\ButtonScrollDown} @@ -16,7 +16,7 @@ Key controls: % \opt{RECORDER_PAD}{\ButtonFOne} \opt{ONDIO_PAD}{Hold \ButtonMenu} - \opt{h1xx,h300}{\ButtonSelect} + \opt{h1xx,h300,GIGABEAT_PAD}{\ButtonSelect} \opt{x5,SANSA_E200_PAD}{\ButtonRec} \opt{IPOD_4G_PAD,IPOD_3G_PAD}{\ButtonSelect+\ButtonLeft} \opt{IRIVER_H10_PAD}{\ButtonRew} @@ -28,10 +28,11 @@ Key controls: \opt{x5,IRIVER_H10_PAD}{\ButtonPlay} \opt{IPOD_4G_PAD,IPOD_3G_PAD}{\ButtonSelect+\ButtonRight} \opt{SANSA_E200_PAD}{\ButtonSelect} + \opt{GIGABEAT_PAD}{\ButtonA} & Change between picture and numbered tiles \\ % \opt{RECORDER_PAD,ONDIO_PAD,IRIVER_H100_PAD,IRIVER_H300_PAD}{\ButtonOff} - \opt{x5,IRIVER_H10_PAD,SANSA_E200_PAD}{\ButtonPower} + \opt{x5,IRIVER_H10_PAD,SANSA_E200_PAD,GIGABEAT_PAD}{\ButtonPower} \opt{IPOD_4G_PAD,IPOD_3G_PAD}{\ButtonSelect+\ButtonMenu} & Stop the game \\ \end{btnmap} diff --git a/manual/plugins/snake.tex b/manual/plugins/snake.tex index 25f918d748..1789bc3fb8 100644 --- a/manual/plugins/snake.tex +++ b/manual/plugins/snake.tex @@ -7,13 +7,13 @@ end when the snake touches either the borders of the screen or itself. \begin{table} \begin{btnmap}{}{} - \opt{RECORDER_PAD,IAUDIO_X5_PAD,ONDIO_PAD,IRIVER_H100_PAD,IRIVER_H300_PAD,SANSA_E200_PAD}{\ButtonUp/\ButtonDown} + \opt{RECORDER_PAD,IAUDIO_X5_PAD,ONDIO_PAD,IRIVER_H100_PAD,IRIVER_H300_PAD,SANSA_E200_PAD,GIGABEAT_PAD}{\ButtonUp/\ButtonDown} \opt{IPOD_3G_PAD,IPOD_4G_PAD}{\ButtonMenu/\ButtonPlay} \opt{IRIVER_H10_PAD}{\ButtonScrollUp/\ButtonScrollDown} & Change levels (1 is slowest, 9 is fastest)\\ % \opt{RECORDER_PAD,IAUDIO_X5_PAD,IRIVER_H10_PAD}{\ButtonPlay} - \opt{IPOD_4G_PAD,IPOD_3G_PAD,SANSA_E200_PAD}{\ButtonSelect} + \opt{IPOD_4G_PAD,IPOD_3G_PAD,SANSA_E200_PAD,GIGABEAT_PAD}{\ButtonSelect} \opt{IRIVER_H100_PAD,IRIVER_H300_PAD}{\ButtonOn} \opt{ONDIO_PAD}{\ButtonMenu} & Toggle Play/Pause\\ diff --git a/manual/plugins/snake2.tex b/manual/plugins/snake2.tex index 97f5210cf0..4165ce9175 100644 --- a/manual/plugins/snake2.tex +++ b/manual/plugins/snake2.tex @@ -10,12 +10,12 @@ into itself. \begin{table} \begin{btnmap}{}{} \multicolumn{2}{c}{\textbf{In menu}}\\\hline - \opt{RECORDER_PAD,ONDIO_PAD,IRIVER_H100_PAD,IRIVER_H300_PAD,IAUDIO_X5_PAD,SANSA_E200_PAD} + \opt{RECORDER_PAD,ONDIO_PAD,IRIVER_H100_PAD,IRIVER_H300_PAD,IAUDIO_X5_PAD,SANSA_E200_PAD,GIGABEAT_PAD} {\ButtonUp/\ButtonDown} \opt{IPOD_4G_PAD,IPOD_3G_PAD}{\ButtonScrollFwd/\ButtonScrollBack} \opt{IRIVER_H10_PAD}{\ButtonScrollUp/\ButtonScrollDown} & Set game speed\\ - \opt{RECORDER_PAD,IRIVER_H100_PAD,IRIVER_H300_PAD,IAUDIO_X5_PAD,IPOD_4G_PAD,IPOD_3G_PAD,IRIVER_H10_PAD,SANSA_E200_PAD} + \opt{RECORDER_PAD,IRIVER_H100_PAD,IRIVER_H300_PAD,IAUDIO_X5_PAD,IPOD_4G_PAD,IPOD_3G_PAD,IRIVER_H10_PAD,SANSA_E200_PAD,GIGABEAT_PAD} {\ButtonRight/\ButtonLeft} \opt{ONDIO_PAD}{\ButtonRight} & Select starting maze\\ @@ -24,15 +24,16 @@ into itself. \opt{IRIVER_H100_PAD,IRIVER_H300_PAD}{\ButtonMode} \opt{IPOD_4G_PAD,IPOD_3G_PAD,IAUDIO_X5_PAD,IRIVER_H10_PAD}{\ButtonPlay} \opt{SANSA_E200_PAD}{\ButtonRec} + \opt{GIGABEAT_PAD}{\ButtonMenu} & Select game type (A or B)\\ \opt{RECORDER_PAD}{\ButtonPlay} \opt{ONDIO_PAD}{\ButtonMenu} \opt{IRIVER_H100_PAD,IRIVER_H300_PAD}{\ButtonOn} - \opt{IPOD_4G_PAD,IPOD_3G_PAD,IAUDIO_X5_PAD,SANSA_E200_PAD}{\ButtonSelect} + \opt{IPOD_4G_PAD,IPOD_3G_PAD,IAUDIO_X5_PAD,SANSA_E200_PAD,GIGABEAT_PAD}{\ButtonSelect} \opt{IRIVER_H10_PAD}{\ButtonFF} & Start the game\\\hline \multicolumn{2}{c}{\textbf{In game}}\\\hline - \opt{RECORDER_PAD,ONDIO_PAD,IRIVER_H100_PAD,IRIVER_H300_PAD,IAUDIO_X5_PAD,SANSA_E200_PAD} + \opt{RECORDER_PAD,ONDIO_PAD,IRIVER_H100_PAD,IRIVER_H300_PAD,IAUDIO_X5_PAD,SANSA_E200_PAD,GIGABEAT_PAD} {\ButtonUp/\ButtonDown/\ButtonLeft/\ButtonRight} \opt{IPOD_4G_PAD,IPOD_3G_PAD}{\ButtonMenu/\ButtonPlay/\ButtonLeft/\ButtonRight} \opt{IRIVER_H10_PAD}{\ButtonScrollUp/\ButtonScrollDown/\ButtonLeft/\ButtonRight} @@ -40,12 +41,12 @@ into itself. \opt{RECORDER_PAD}{\ButtonPlay} \opt{ONDIO_PAD}{\ButtonMenu} \opt{IRIVER_H100_PAD,IRIVER_H300_PAD}{\ButtonOn} - \opt{IPOD_4G_PAD,IPOD_3G_PAD,IAUDIO_X5_PAD,SANSA_E200_PAD}{\ButtonSelect} + \opt{IPOD_4G_PAD,IPOD_3G_PAD,IAUDIO_X5_PAD,SANSA_E200_PAD,GIGABEAT_PAD}{\ButtonSelect} \opt{IRIVER_H10_PAD}{\ButtonFF} & Pause and resume the game\\ \opt{RECORDER_PAD,ONDIO_PAD,IRIVER_H100_PAD,IRIVER_H300_PAD}{\ButtonOff} \opt{IPOD_4G_PAD,IPOD_3G_PAD}{\ButtonSelect+\ButtonMenu} - \opt{IAUDIO_X5_PAD,IRIVER_H10_PAD,SANSA_E200_PAD}{\ButtonPower} + \opt{IAUDIO_X5_PAD,IRIVER_H10_PAD,SANSA_E200_PAD,GIGABEAT_PAD}{\ButtonPower} & Quit\\ \end{btnmap} \end{table} diff --git a/manual/plugins/solitaire.tex b/manual/plugins/solitaire.tex index d5ab4ea9b7..bb44806505 100644 --- a/manual/plugins/solitaire.tex +++ b/manual/plugins/solitaire.tex @@ -16,7 +16,7 @@ visit\\ \begin{table} \begin{btnmap}{}{} \ButtonLeft/\ButtonRight/\\ - \opt{RECORDER_PAD,ONDIO_PAD,IRIVER_H100_PAD,IRIVER_H300_PAD,IAUDIO_X5_PAD} + \opt{RECORDER_PAD,ONDIO_PAD,IRIVER_H100_PAD,IRIVER_H300_PAD,IAUDIO_X5_PAD,GIGABEAT_PAD} {\ButtonUp/\ButtonDown} \opt{IPOD_4G_PAD,IPOD_3G_PAD}{\ButtonScrollFwd/\ButtonScrollBack} \opt{IRIVER_H10_PAD,SANSA_E200_PAD}{\ButtonScrollUp/\ButtonScrollDown} @@ -24,14 +24,14 @@ visit\\ % \opt{RECORDER_PAD}{\ButtonOn} \opt{ONDIO_PAD}{\ButtonMenu} - \opt{IRIVER_H100_PAD,IRIVER_H300_PAD,IPOD_4G_PAD,IPOD_3G_PAD,IAUDIO_X5_PAD,SANSA_E200_PAD}{\ButtonSelect} + \opt{IRIVER_H100_PAD,IRIVER_H300_PAD,IPOD_4G_PAD,IPOD_3G_PAD,IAUDIO_X5_PAD,SANSA_E200_PAD,GIGABEAT_PAD}{\ButtonSelect} \opt{IRIVER_H10_PAD}{\ButtonPlay} & Select cards, move cards, reveal hidden cards...\\ % \opt{RECORDER_PAD}{\ButtonFOne} \opt{ONDIO_PAD}{Hold \ButtonMenu} \opt{IRIVER_H100_PAD,IRIVER_H300_PAD}{\ButtonMode} - \opt{IPOD_4G_PAD,IPOD_3G_PAD}{\ButtonMenu} + \opt{IPOD_4G_PAD,IPOD_3G_PAD,GIGABEAT_PAD}{\ButtonMenu} \opt{IAUDIO_X5_PAD}{\ButtonPlay} \opt{IRIVER_H10_PAD}{Hold \ButtonLeft} \opt{SANSA_E200_PAD}{\ButtonRec} @@ -44,11 +44,12 @@ visit\\ \opt{IAUDIO_X5_PAD}{Hold \ButtonPlay} \opt{IRIVER_H10_PAD}{\ButtonFF} \opt{SANSA_E200_PAD}{\ButtonLeft} + \opt{GIGABEAT_PAD}{\ButtonA + \ButtonLeft} & Put the card from the top of the remains stack on top of the cursor\\ % \opt{RECORDER_PAD}{\ButtonFTwo} \opt{ONDIO_PAD}{Hold \ButtonUp} - \opt{IRIVER_H100_PAD,IRIVER_H300_PAD}{Hold \ButtonSelect} + \opt{IRIVER_H100_PAD,IRIVER_H300_PAD,GIGABEAT_PAD}{Hold \ButtonSelect} \opt{IPOD_4G_PAD,IPOD_3G_PAD}{Hold \ButtonMenu} \opt{IAUDIO_X5_PAD}{Hold \ButtonSelect} \opt{IRIVER_H10_PAD}{\ButtonRew} @@ -60,11 +61,12 @@ visit\\ \opt{IRIVER_H100_PAD,IRIVER_H300_PAD}{\ButtonOn + \ButtonRight} \opt{IAUDIO_X5_PAD}{\ButtonRec} \opt{SANSA_E200_PAD}{\ButtonRight} + \opt{GIGABEAT_PAD}{\ButtonA + \ButtonRight} & Put the card on top of the remains stack on one of the final colour stacks.\\ % \opt{RECORDER_PAD,ONDIO_PAD,IRIVER_H300_PAD,IRIVER_H100_PAD}{\ButtonOff} \opt{IPOD_4G_PAD,IPOD_3G_PAD}{\ButtonMenu+\ButtonSelect} - \opt{IAUDIO_X5_PAD,IRIVER_H10_PAD,SANSA_E200_PAD}{\ButtonPower} + \opt{IAUDIO_X5_PAD,IRIVER_H10_PAD,SANSA_E200_PAD,GIGABEAT_PAD}{\ButtonPower} & Show menu\\ \end{btnmap} \end{table} \ No newline at end of file diff --git a/manual/plugins/spacerocks.tex b/manual/plugins/spacerocks.tex index 2eb8870574..031a7c733e 100644 --- a/manual/plugins/spacerocks.tex +++ b/manual/plugins/spacerocks.tex @@ -9,22 +9,22 @@ UFO will appear -- shoot this for extra points. % \opt{RECORDER_PAD}{\ButtonPlay} \opt{ONDIO_PAD}{\ButtonMenu} - \opt{IRIVER_H100_PAD,IRIVER_H300_PAD,IPOD_4G_PAD,IPOD_3G_PAD,IAUDIO_X5_PAD,SANSA_E200_PAD}{\ButtonSelect} + \opt{IRIVER_H100_PAD,IRIVER_H300_PAD,IPOD_4G_PAD,IPOD_3G_PAD,IAUDIO_X5_PAD,SANSA_E200_PAD,GIGABEAT_PAD}{\ButtonSelect} \opt{IRIVER_H10_PAD}{\ButtonRew} & Shoot\\ % - \opt{RECORDER_PAD,ONDIO_PAD,IRIVER_H100_PAD,IRIVER_H300_PAD,IAUDIO_X5_PAD,SANSA_E200_PAD} + \opt{RECORDER_PAD,ONDIO_PAD,IRIVER_H100_PAD,IRIVER_H300_PAD,IAUDIO_X5_PAD,SANSA_E200_PAD,GIGABEAT_PAD} {\ButtonUp} \opt{IPOD_4G_PAD,IPOD_3G_PAD}{\ButtonMenu} \opt{IRIVER_H10_PAD}{\ButtonScrollUp} & Thrust\\ % - \opt{RECORDER_PAD,ONDIO_PAD,IRIVER_H100_PAD,IRIVER_H300_PAD,IAUDIO_X5_PAD,IRIVER_H10_PAD,SANSA_E200_PAD} + \opt{RECORDER_PAD,ONDIO_PAD,IRIVER_H100_PAD,IRIVER_H300_PAD,IAUDIO_X5_PAD,IRIVER_H10_PAD,SANSA_E200_PAD,GIGABEAT_PAD} {\ButtonLeft / \ButtonRight} \opt{IPOD_4G_PAD,IPOD_3G_PAD}{\ButtonScrollBack / \ButtonScrollFwd} & Turn left/right\\ % - \opt{RECORDER_PAD,ONDIO_PAD,IRIVER_H100_PAD,IRIVER_H300_PAD,IAUDIO_X5_PAD,SANSA_E200_PAD} + \opt{RECORDER_PAD,ONDIO_PAD,IRIVER_H100_PAD,IRIVER_H300_PAD,IAUDIO_X5_PAD,SANSA_E200_PAD,GIGABEAT_PAD} {\ButtonDown} \opt{IPOD_4G_PAD,IPOD_3G_PAD}{\ButtonPlay} \opt{IRIVER_H10_PAD}{\ButtonScrollDown} @@ -35,11 +35,12 @@ UFO will appear -- shoot this for extra points. \opt{IRIVER_H100_PAD,IRIVER_H300_PAD,SANSA_E200_PAD}{\ButtonRec} \opt{IPOD_4G_PAD,IPOD_3G_PAD}{\ButtonSelect+\ButtonPlay} \opt{IAUDIO_X5_PAD,IRIVER_H10_PAD}{\ButtonPlay} + \opt{GIGABEAT_PAD}{\ButtonA} & Pause game\\ % \opt{RECORDER_PAD,ONDIO_PAD,IRIVER_H100_PAD,IRIVER_H300_PAD}{\ButtonOff} \opt{IPOD_4G_PAD,IPOD_3G_PAD}{\ButtonSelect+\ButtonMenu} - \opt{IAUDIO_X5_PAD,IRIVER_H10_PAD,SANSA_E200_PAD}{\ButtonPower} + \opt{IAUDIO_X5_PAD,IRIVER_H10_PAD,SANSA_E200_PAD,GIGABEAT_PAD}{\ButtonPower} & Quit\\ \end{btnmap} \end{table} diff --git a/manual/plugins/star.tex b/manual/plugins/star.tex index 532504df76..4dcdd0d398 100644 --- a/manual/plugins/star.tex +++ b/manual/plugins/star.tex @@ -16,18 +16,18 @@ could not otherwise reach. The block cannot take ``o''s. & Move Left\\ \ButtonRight & Move Right\\ - \opt{RECORDER_PAD,ONDIO_PAD,IRIVER_H100_PAD,IRIVER_H300_PAD,IAUDIO_X5_PAD,SANSA_E200_PAD}{\ButtonUp} + \opt{RECORDER_PAD,ONDIO_PAD,IRIVER_H100_PAD,IRIVER_H300_PAD,IAUDIO_X5_PAD,SANSA_E200_PAD,GIGABEAT_PAD}{\ButtonUp} \opt{IPOD_4G_PAD,IPOD_3G_PAD}{\ButtonMenu} \opt{IRIVER_H10_PAD}{\ButtonScrollUp} & Move Up\\ - \opt{RECORDER_PAD,ONDIO_PAD,IRIVER_H100_PAD,IRIVER_H300_PAD,IAUDIO_X5_PAD,SANSA_E200_PAD}{\ButtonDown} + \opt{RECORDER_PAD,ONDIO_PAD,IRIVER_H100_PAD,IRIVER_H300_PAD,IAUDIO_X5_PAD,SANSA_E200_PAD,GIGABEAT_PAD}{\ButtonDown} \opt{IPOD_4G_PAD,IPOD_3G_PAD}{\ButtonPlay} \opt{IRIVER_H10_PAD}{\ButtonScrollDown} & Move Down\\ \opt{RECORDER_PAD}{\ButtonOn} \opt{ONDIO_PAD}{\ButtonMenu} \opt{IRIVER_H100_PAD,IRIVER_H300_PAD}{\ButtonMode} - \opt{IPOD_4G_PAD,IPOD_3G_PAD,IAUDIO_X5_PAD,SANSA_E200_PAD}{\ButtonSelect} + \opt{IPOD_4G_PAD,IPOD_3G_PAD,IAUDIO_X5_PAD,SANSA_E200_PAD,GIGABEAT_PAD}{\ButtonSelect} \opt{IRIVER_H10_PAD}{\ButtonRew} & Switch between circle and square\\ \opt{RECORDER_PAD}{\ButtonFOne} @@ -36,6 +36,7 @@ could not otherwise reach. The block cannot take ``o''s. \opt{IPOD_4G_PAD,IPOD_3G_PAD,SANSA_E200_PAD}{\ButtonSelect+\ButtonLeft} \opt{IAUDIO_X5_PAD}{\ButtonPlay+\ButtonDown} \opt{IRIVER_H10_PAD}{\ButtonPlay+\ButtonScrollDown} + \opt{GIGABEAT_PAD}{\ButtonVolDown} & Previous level\\ \opt{RECORDER_PAD}{\ButtonFTwo} \opt{ONDIO_PAD}{\ButtonMenu+\ButtonUp} @@ -43,6 +44,7 @@ could not otherwise reach. The block cannot take ``o''s. \opt{IPOD_4G_PAD,IPOD_3G_PAD}{\ButtonSelect+\ButtonPlay} \opt{IAUDIO_X5_PAD,IRIVER_H10_PAD}{\ButtonPlay+\ButtonRight} \opt{SANSA_E200_PAD}{\ButtonSelect+\ButtonDown} + \opt{GIGABEAT_PAD}{\ButtonA} & Reset level \\ \opt{RECORDER_PAD}{\ButtonFThree} \opt{ONDIO_PAD}{\ButtonMenu+\ButtonRight} @@ -50,10 +52,11 @@ could not otherwise reach. The block cannot take ``o''s. \opt{IPOD_4G_PAD,IPOD_3G_PAD,SANSA_E200_PAD}{\ButtonSelect+\ButtonRight} \opt{IAUDIO_X5_PAD}{\ButtonPlay+\ButtonRight} \opt{IRIVER_H10_PAD}{\ButtonPlay+\ButtonScrollUp} + \opt{GIGABEAT_PAD}{\ButtonVolUp} & Next level \\ \opt{RECORDER_PAD,ONDIO_PAD,IRIVER_H100_PAD,IRIVER_H300_PAD}{\ButtonOff} \opt{IPOD_4G_PAD,IPOD_3G_PAD}{\ButtonSelect+\ButtonMenu} - \opt{IAUDIO_X5_PAD,IRIVER_H10_PAD,SANSA_E200_PAD}{\ButtonPower} + \opt{IAUDIO_X5_PAD,IRIVER_H10_PAD,SANSA_E200_PAD,GIGABEAT_PAD}{\ButtonPower} & Exit the game \\ \end{btnmap} \end{table} diff --git a/manual/plugins/sudoku.tex b/manual/plugins/sudoku.tex index 0d74dc5162..de20ee1a8d 100644 --- a/manual/plugins/sudoku.tex +++ b/manual/plugins/sudoku.tex @@ -27,7 +27,7 @@ These are \emph{NOT} saved when saving the game. \begin{table} \begin{btnmap}{}{} - \opt{RECORDER_PAD,ONDIO_PAD,IRIVER_H100_PAD,IRIVER_H300_PAD,IAUDIO_X5_PAD,SANSA_E200_PAD} + \opt{RECORDER_PAD,ONDIO_PAD,IRIVER_H100_PAD,IRIVER_H300_PAD,IAUDIO_X5_PAD,SANSA_E200_PAD,GIGABEAT_PAD} {\ButtonUp/\ButtonDown/\ButtonLeft/\ButtonRight} \opt{IPOD_4G_PAD,IPOD_3G_PAD}{\ButtonScrollFwd/\ButtonScrollBack} \opt{IRIVER_H10_PAD}{\ButtonScrollUp/\ButtonScrollDown/\ButtonLeft/\ButtonRight} @@ -37,7 +37,7 @@ These are \emph{NOT} saved when saving the game. \opt{ONDIO_PAD}{\ButtonMenu} \opt{IRIVER_H100_PAD,IRIVER_H300_PAD}{\ButtonSelect/\ButtonOn} \opt{IPOD_4G_PAD,IPOD_3G_PAD}{\ButtonLeft/\ButtonSelect/\ButtonRight} - \opt{IAUDIO_X5_PAD}{\ButtonSelect} + \opt{IAUDIO_X5_PAD,GIGABEAT_PAD}{\ButtonSelect} \opt{IRIVER_H10_PAD}{\ButtonRew} \opt{SANSA_E200_PAD}{\ButtonScrollUp/\ButtonScrollDown} & Change number under the cursor\\ @@ -46,7 +46,7 @@ These are \emph{NOT} saved when saving the game. \opt{ONDIO_PAD}{Hold \ButtonMenu+\ButtonDown} \opt{IRIVER_H100_PAD,IRIVER_H300_PAD}{Hold \ButtonOn} \opt{IPOD_4G_PAD,IPOD_3G_PAD}{Hold \ButtonLeft/\ButtonSelect/\ButtonRight} - \opt{IAUDIO_X5_PAD}{Hold \ButtonSelect} + \opt{IAUDIO_X5_PAD,GIGABEAT_PAD}{Hold \ButtonSelect} \opt{IRIVER_H10_PAD}{Hold \ButtonRew} \opt{SANSA_E200_PAD}{Hold \ButtonScrollUp/\ButtonScrollDown} & Constantly changing the number under the cursor\\ @@ -54,7 +54,7 @@ These are \emph{NOT} saved when saving the game. \opt{RECORDER_PAD}{\ButtonFOne} \opt{ONDIO_PAD}{Long \ButtonMenu} \opt{IRIVER_H100_PAD,IRIVER_H300_PAD}{\ButtonMode} - \opt{IPOD_4G_PAD,IPOD_3G_PAD}{\ButtonMenu} + \opt{IPOD_4G_PAD,IPOD_3G_PAD,GIGABEAT_PAD}{\ButtonMenu} \opt{IAUDIO_X5_PAD,IRIVER_H10_PAD}{\ButtonPlay} \opt{SANSA_E200_PAD}{\ButtonSelect} & Open Menu\\ @@ -64,10 +64,11 @@ These are \emph{NOT} saved when saving the game. \opt{IRIVER_H100_PAD,IRIVER_H300_PAD,IAUDIO_X5_PAD,SANSA_E200_PAD}{\ButtonRec} \opt{IPOD_4G_PAD,IPOD_3G_PAD}{\ButtonPlay} \opt{IRIVER_H10_PAD}{\ButtonFF} + \opt{GIGABEAT_PAD}{\ButtonA} & Add/Remove number to scratchpad\\ % \opt{RECORDER_PAD,ONDIO_PAD,IRIVER_H100_PAD,IRIVER_H300_PAD}{\ButtonOff} - \opt{IAUDIO_X5_PAD,IRIVER_H10_PAD,SANSA_E200_PAD}{\ButtonPower} + \opt{IAUDIO_X5_PAD,IRIVER_H10_PAD,SANSA_E200_PAD,GIGABEAT_PAD}{\ButtonPower} \opt{IPOD_4G_PAD,IPOD_3G_PAD}{Menu $\rightarrow$ Quit} & Quit\\ % diff --git a/manual/plugins/xobox.tex b/manual/plugins/xobox.tex index 75d5089771..cde6bad478 100644 --- a/manual/plugins/xobox.tex +++ b/manual/plugins/xobox.tex @@ -10,7 +10,7 @@ To finish a level you have to section off more than 75\%. \begin{table} \begin{btnmap}{}{} \opt{IPOD_4G_PAD,IPOD_3G_PAD}{\ButtonMenu, \ButtonPlay,} - \opt{IRIVER_H100_PAD,IRIVER_H300_PAD,IAUDIO_X5_PAD,SANSA_E200_PAD,RECORDER_PAD,ONDIO_PAD}{\ButtonUp, \ButtonDown,}% + \opt{IRIVER_H100_PAD,IRIVER_H300_PAD,IAUDIO_X5_PAD,SANSA_E200_PAD,RECORDER_PAD,ONDIO_PAD,GIGABEAT_PAD}{\ButtonUp, \ButtonDown,}% \opt{IRIVER_H10_PAD}{\ButtonScrollUp, \ButtonScrollDown,} \ButtonLeft, \ButtonRight & Move around the arena\\ @@ -19,10 +19,11 @@ To finish a level you have to section off more than 75\%. \opt{IPOD_4G_PAD,IPOD_3G_PAD}{\ButtonSelect} \opt{IAUDIO_X5_PAD,IRIVER_H10_PAD,RECORDER_PAD}{\ButtonPlay} \opt{SANSA_E200_PAD}{\ButtonRec} + \opt{GIGABEAT_PAD}{\ButtonA} & Pause\\ \opt{IRIVER_H100_PAD,IRIVER_H300_PAD,RECORDER_PAD,ONDIO_PAD}{\ButtonOff} \opt{IPOD_4G_PAD,IPOD_3G_PAD}{\ButtonSelect+\ButtonMenu} - \opt{IAUDIO_X5_PAD,IRIVER_H10_PAD,SANSA_E200_PAD}{\ButtonPower} + \opt{IAUDIO_X5_PAD,IRIVER_H10_PAD,SANSA_E200_PAD,GIGABEAT_PAD}{\ButtonPower} & Open menu\\ \end{btnmap} \end{table} diff --git a/manual/rockbox_interface/main.tex b/manual/rockbox_interface/main.tex index 3ec214a170..7d6fa45b7a 100644 --- a/manual/rockbox_interface/main.tex +++ b/manual/rockbox_interface/main.tex @@ -202,7 +202,7 @@ paragraph. of the front of the \dap{} is a raised round button, the \ButtonPower{} button. Above and to the left of this, on the outside of the turning wheel are four buttons. These are the \ButtonUp{}, \ButtonDown{}, \ButtonLeft{} and - \ButtonRight{} buttons. Inside the wheel is thr \ButtonSelect{} button. Turning + \ButtonRight{} buttons. Inside the wheel is the \ButtonSelect{} button. Turning the wheel to the right activates the \ButtonScrollDown{} function, and to the left, the \ButtonScrollUp{} function. -- cgit v1.2.3