From 91ed5bd69585c9497c86ddebc89ac05886d0777b Mon Sep 17 00:00:00 2001 From: Marcin Bukat Date: Fri, 2 Jul 2010 11:49:55 +0000 Subject: HD200 - rework keymap git-svn-id: svn://svn.rockbox.org/rockbox/trunk@27241 a1c6a512-1295-4272-9138-f99709370657 --- apps/keymaps/keymap-mpio-hd200.c | 244 ++++++++++++++++++++++++--------------- 1 file changed, 151 insertions(+), 93 deletions(-) diff --git a/apps/keymaps/keymap-mpio-hd200.c b/apps/keymaps/keymap-mpio-hd200.c index 77305c08f7..58a95046b4 100644 --- a/apps/keymaps/keymap-mpio-hd200.c +++ b/apps/keymaps/keymap-mpio-hd200.c @@ -38,136 +38,165 @@ CONTEXT_CUSTOM|CONTEXT_TREE = the standard list/tree defines (without directions */ static const struct button_mapping button_context_standard[] = { - { ACTION_STD_PREV, BUTTON_PREV, BUTTON_NONE }, - { ACTION_STD_PREVREPEAT, BUTTON_PREV|BUTTON_REPEAT, BUTTON_NONE }, - { ACTION_STD_NEXT, BUTTON_NEXT, BUTTON_NONE }, - { ACTION_STD_NEXTREPEAT, BUTTON_NEXT|BUTTON_REPEAT, BUTTON_NONE }, - { ACTION_STD_CANCEL, BUTTON_REC|BUTTON_REL, BUTTON_REC }, - { ACTION_STD_OK, BUTTON_SELECT|BUTTON_REL, BUTTON_SELECT }, - { ACTION_STD_MENU, BUTTON_REC|BUTTON_REPEAT, BUTTON_REC }, - { ACTION_STD_QUICKSCREEN, BUTTON_PLAY|BUTTON_REPEAT, BUTTON_PLAY }, - { ACTION_STD_CONTEXT, BUTTON_SELECT|BUTTON_REPEAT, BUTTON_SELECT }, - + { ACTION_STD_PREV, BUTTON_PREV, BUTTON_NONE }, + { ACTION_STD_PREVREPEAT, BUTTON_PREV|BUTTON_REPEAT, BUTTON_NONE }, + { ACTION_STD_NEXT, BUTTON_NEXT, BUTTON_NONE }, + { ACTION_STD_NEXTREPEAT, BUTTON_NEXT|BUTTON_REPEAT, BUTTON_NONE }, + { ACTION_STD_OK, BUTTON_SELECT|BUTTON_REL, BUTTON_SELECT }, + { ACTION_STD_CANCEL, BUTTON_REC|BUTTON_REL, BUTTON_REC }, + { ACTION_STD_CONTEXT, BUTTON_SELECT|BUTTON_REPEAT, BUTTON_SELECT }, + { ACTION_STD_MENU, BUTTON_REC|BUTTON_REPEAT, BUTTON_REC }, +/* { ACTION_STD_QUICKSCREEN, BUTTON_, BUTTON_ }, */ +/* { ACTION_STD_KEYLOCK, BUTTON_, BUTTON_ }, */ +/* { ACTION_STD_REC, BUTTON_, BUTTON_ }, */ +/* { ACTION_STD_HOTKEY, BUTTON_, BUTTON_ }, */ +/* { ACTION_F3, BUTTON_, BUTTON_ }, */ + LAST_ITEM_IN_LIST }; /* button_context_standard */ static const struct button_mapping button_context_tree[] = { - { ACTION_TREE_WPS, BUTTON_PLAY|BUTTON_REL, BUTTON_PLAY }, - { ACTION_TREE_STOP, BUTTON_PLAY|BUTTON_REPEAT, BUTTON_PLAY }, +/* { ACTION_TREE_ROOT_INIT, BUTTON_, BUTTON_ }, */ +/* { ACTION_TREE_PGLEFT, BUTTON_, BUTTON_ }, */ +/* { ACTION_TREE_PGRIGHT, BUTTON_, BUTTON_ }, */ + { ACTION_TREE_STOP, BUTTON_PLAY|BUTTON_REPEAT, BUTTON_PLAY }, + { ACTION_TREE_WPS, BUTTON_PLAY|BUTTON_REL, BUTTON_PLAY }, +/* { ACTION_TREE_HOTKEY, BUTTON_, BUTTON_ }, */ LAST_ITEM_IN_LIST__NEXTLIST(CONTEXT_STD) }; /* button_context_tree */ -static const struct button_mapping button_context_tree_scroll_lr[] = { - { ACTION_NONE, BUTTON_PREV, BUTTON_NONE }, - { ACTION_STD_CANCEL, BUTTON_PREV|BUTTON_REL, BUTTON_PREV }, - { ACTION_TREE_ROOT_INIT, BUTTON_PREV|BUTTON_REPEAT, BUTTON_PREV }, - { ACTION_TREE_PGLEFT, BUTTON_PREV|BUTTON_REPEAT, BUTTON_NONE }, - { ACTION_TREE_PGLEFT, BUTTON_PREV|BUTTON_REL, BUTTON_PREV|BUTTON_REPEAT }, - { ACTION_NONE, BUTTON_NEXT, BUTTON_NONE }, - { ACTION_STD_OK, BUTTON_NEXT|BUTTON_REL, BUTTON_NEXT }, - { ACTION_TREE_PGRIGHT, BUTTON_NEXT|BUTTON_REPEAT, BUTTON_NONE }, - { ACTION_TREE_PGRIGHT, BUTTON_NEXT|BUTTON_REL, BUTTON_NEXT|BUTTON_REPEAT }, - LAST_ITEM_IN_LIST__NEXTLIST(CONTEXT_CUSTOM|CONTEXT_TREE), -}; /* button_context_tree_scroll_lr */ - static const struct button_mapping button_context_wps[] = { - { ACTION_WPS_PLAY, BUTTON_PLAY|BUTTON_REL, BUTTON_PLAY }, - { ACTION_WPS_STOP, BUTTON_PLAY|BUTTON_REPEAT, BUTTON_PLAY }, - { ACTION_WPS_SKIPPREV, BUTTON_PREV|BUTTON_REL, BUTTON_PREV }, - { ACTION_WPS_SEEKBACK, BUTTON_PREV|BUTTON_REPEAT, BUTTON_NONE }, - { ACTION_WPS_STOPSEEK, BUTTON_PREV|BUTTON_REL, BUTTON_PREV|BUTTON_REPEAT }, - { ACTION_WPS_SKIPNEXT, BUTTON_NEXT|BUTTON_REL, BUTTON_NEXT }, - { ACTION_WPS_SEEKFWD, BUTTON_NEXT|BUTTON_REPEAT, BUTTON_NONE }, - { ACTION_WPS_STOPSEEK, BUTTON_NEXT|BUTTON_REL, BUTTON_NEXT|BUTTON_REPEAT }, - { ACTION_WPS_VOLDOWN, BUTTON_VOL_DOWN, BUTTON_NONE }, - { ACTION_WPS_VOLDOWN, BUTTON_VOL_DOWN|BUTTON_REPEAT, BUTTON_NONE }, - { ACTION_WPS_VOLUP, BUTTON_VOL_UP, BUTTON_NONE }, - { ACTION_WPS_VOLUP, BUTTON_VOL_UP|BUTTON_REPEAT, BUTTON_NONE }, - { ACTION_WPS_BROWSE, BUTTON_SELECT|BUTTON_REL, BUTTON_SELECT }, - { ACTION_WPS_CONTEXT, BUTTON_SELECT|BUTTON_REPEAT, BUTTON_SELECT }, - { ACTION_WPS_MENU, BUTTON_REC|BUTTON_REL, BUTTON_REC }, - { ACTION_WPS_QUICKSCREEN, BUTTON_SELECT|BUTTON_REPEAT, BUTTON_SELECT }, + { ACTION_WPS_BROWSE, BUTTON_SELECT|BUTTON_REL, BUTTON_SELECT }, + { ACTION_WPS_PLAY, BUTTON_PLAY|BUTTON_REL, BUTTON_PLAY }, + { ACTION_WPS_SEEKBACK, BUTTON_PREV|BUTTON_REPEAT, BUTTON_NONE }, + { ACTION_WPS_SEEKFWD, BUTTON_NEXT|BUTTON_REPEAT, BUTTON_NONE }, + { ACTION_WPS_STOPSEEK, BUTTON_PREV|BUTTON_REL, BUTTON_PREV|BUTTON_REPEAT }, + { ACTION_WPS_STOPSEEK, BUTTON_NEXT|BUTTON_REL, BUTTON_NEXT|BUTTON_REPEAT }, + { ACTION_WPS_SKIPNEXT, BUTTON_NEXT|BUTTON_REL, BUTTON_NEXT }, + { ACTION_WPS_SKIPPREV, BUTTON_PREV|BUTTON_REL, BUTTON_PREV }, + { ACTION_WPS_STOP, BUTTON_PLAY|BUTTON_REPEAT, BUTTON_PLAY }, + { ACTION_WPS_VOLDOWN, BUTTON_VOL_DOWN, BUTTON_NONE }, + { ACTION_WPS_VOLDOWN, BUTTON_VOL_DOWN|BUTTON_REPEAT, BUTTON_NONE }, + { ACTION_WPS_VOLUP, BUTTON_VOL_UP, BUTTON_NONE }, + { ACTION_WPS_VOLUP, BUTTON_VOL_UP|BUTTON_REPEAT, BUTTON_NONE }, +/* { ACTION_WPS_PITCHSCREEN, BUTTON_, BUTTON_ }, */ +/* { ACTION_WPS_ID3SCREEN, BUTTON_, BUTTON_ }, */ + { ACTION_WPS_CONTEXT, BUTTON_SELECT|BUTTON_REPEAT, BUTTON_SELECT }, + { ACTION_WPS_QUICKSCREEN, BUTTON_REC|BUTTON_REL, BUTTON_REC }, + { ACTION_WPS_MENU, BUTTON_REC|BUTTON_REPEAT, BUTTON_REC }, +/* { ACTION_WPS_VIEW_PLAYLIST, BUTTON_, BUTTON_ }, */ +/* { ACTION_WPS_REC, BUTTON_, BUTTON_ }, */ +/* { ACTION_WPS_ABSETA_PREVDIR, BUTTON_, BUTTON_ }, */ +/* { ACTION_WPS_ABSETB_NEXTDIR, BUTTON_, BUTTON_ }, */ +/* { ACTION_WPS_ABRESET, BUTTON_, BUTTON_ }, */ +/* { ACTION_WPS_HOTKEY, BUTTON_, BUTTON_ }, */ LAST_ITEM_IN_LIST, }; /* button_context_wps */ static const struct button_mapping button_context_settings[] = { - { ACTION_SETTINGS_INC, BUTTON_VOL_UP, BUTTON_NONE }, - { ACTION_SETTINGS_INCREPEAT, BUTTON_VOL_UP|BUTTON_REPEAT, BUTTON_NONE }, - { ACTION_SETTINGS_DEC, BUTTON_VOL_DOWN, BUTTON_NONE }, - { ACTION_SETTINGS_DECREPEAT, BUTTON_VOL_DOWN|BUTTON_REPEAT, BUTTON_NONE }, - { ACTION_STD_PREV, BUTTON_PREV, BUTTON_NONE }, - { ACTION_STD_PREVREPEAT, BUTTON_PREV|BUTTON_REPEAT, BUTTON_NONE }, - { ACTION_STD_NEXT, BUTTON_NEXT, BUTTON_NONE }, - { ACTION_STD_NEXTREPEAT, BUTTON_NEXT|BUTTON_REPEAT, BUTTON_NONE }, - { ACTION_STD_OK, BUTTON_SELECT|BUTTON_REL, BUTTON_NONE }, - { ACTION_STD_CANCEL, BUTTON_REC|BUTTON_REL, BUTTON_REC }, + { ACTION_SETTINGS_INC, BUTTON_VOL_UP, BUTTON_NONE }, + { ACTION_SETTINGS_INCREPEAT, BUTTON_VOL_UP|BUTTON_REPEAT, BUTTON_NONE }, +/* { ACTION_SETTINGS_INCBIGSTEP,BUTTON_, BUTTON_ }, */ + { ACTION_SETTINGS_DEC, BUTTON_VOL_DOWN, BUTTON_NONE }, + { ACTION_SETTINGS_DECREPEAT, BUTTON_VOL_DOWN|BUTTON_REPEAT, BUTTON_NONE }, +/* { ACTION_SETTINGS_DECBIGSTEP,BUTTON_, BUTTON_ }, */ LAST_ITEM_IN_LIST__NEXTLIST(CONTEXT_STD) }; /* button_context_settings */ static const struct button_mapping button_context_yesno[] = { - { ACTION_YESNO_ACCEPT, BUTTON_SELECT, BUTTON_NONE }, + { ACTION_YESNO_ACCEPT, BUTTON_SELECT, BUTTON_NONE }, + { ACTION_YESNO_ACCEPT, BUTTON_PLAY, BUTTON_NONE }, + LAST_ITEM_IN_LIST }; /* button_context_yesno */ static const struct button_mapping button_context_bmark[] = { - { ACTION_BMS_DELETE, BUTTON_SELECT|BUTTON_REPEAT, BUTTON_SELECT }, + { ACTION_BMS_DELETE, BUTTON_REC|BUTTON_REPEAT, BUTTON_REC }, + LAST_ITEM_IN_LIST__NEXTLIST(CONTEXT_LIST), }; /* button_context_bmark */ static const struct button_mapping button_context_quickscreen[] = { - { ACTION_QS_TOP, BUTTON_SELECT, BUTTON_NONE }, - { ACTION_QS_TOP, BUTTON_SELECT|BUTTON_REPEAT, BUTTON_NONE }, - { ACTION_QS_DOWN, BUTTON_PLAY, BUTTON_NONE }, - { ACTION_QS_DOWN, BUTTON_PLAY|BUTTON_REPEAT, BUTTON_NONE }, - { ACTION_QS_LEFT, BUTTON_PREV, BUTTON_NONE }, - { ACTION_QS_LEFT, BUTTON_PREV|BUTTON_REPEAT, BUTTON_NONE }, - { ACTION_QS_RIGHT, BUTTON_NEXT, BUTTON_NONE }, - { ACTION_QS_RIGHT, BUTTON_NEXT|BUTTON_REPEAT, BUTTON_NONE }, - { ACTION_STD_CANCEL, BUTTON_REC, BUTTON_NONE }, + { ACTION_QS_LEFT, BUTTON_VOL_DOWN, BUTTON_NONE }, + { ACTION_QS_LEFT, BUTTON_VOL_DOWN|BUTTON_REPEAT, BUTTON_NONE }, + { ACTION_QS_RIGHT, BUTTON_VOL_UP, BUTTON_NONE }, + { ACTION_QS_RIGHT, BUTTON_VOL_UP|BUTTON_REPEAT, BUTTON_NONE }, + { ACTION_QS_DOWN, BUTTON_NEXT, BUTTON_NONE }, + { ACTION_QS_DOWN, BUTTON_NEXT|BUTTON_REPEAT, BUTTON_NONE }, + { ACTION_QS_TOP, BUTTON_PREV, BUTTON_NONE }, + { ACTION_QS_TOP, BUTTON_PREV|BUTTON_REPEAT, BUTTON_NONE }, LAST_ITEM_IN_LIST__NEXTLIST(CONTEXT_STD) }; /* button_context_quickscreen */ static const struct button_mapping button_context_pitchscreen[] = { - { ACTION_PS_INC_SMALL, BUTTON_VOL_UP, BUTTON_NONE }, - { ACTION_PS_INC_BIG, BUTTON_VOL_UP|BUTTON_REPEAT, BUTTON_NONE }, - { ACTION_PS_DEC_SMALL, BUTTON_VOL_DOWN, BUTTON_NONE }, - { ACTION_PS_DEC_BIG, BUTTON_VOL_DOWN|BUTTON_REPEAT, BUTTON_NONE }, - { ACTION_PS_NUDGE_LEFT, BUTTON_PREV, BUTTON_NONE }, - { ACTION_PS_NUDGE_LEFTOFF, BUTTON_PREV|BUTTON_REL, BUTTON_NONE }, - { ACTION_PS_NUDGE_RIGHT, BUTTON_NEXT, BUTTON_NONE }, - { ACTION_PS_NUDGE_RIGHTOFF, BUTTON_NEXT|BUTTON_REL, BUTTON_NONE }, - { ACTION_PS_TOGGLE_MODE, BUTTON_PLAY, BUTTON_NONE }, - { ACTION_PS_RESET, BUTTON_SELECT, BUTTON_NONE }, - { ACTION_PS_EXIT, BUTTON_REC, BUTTON_NONE }, - { ACTION_PS_SLOWER, BUTTON_PREV|BUTTON_REPEAT, BUTTON_NONE }, - { ACTION_PS_FASTER, BUTTON_NEXT|BUTTON_REPEAT, BUTTON_NONE }, + { ACTION_PS_INC_SMALL, BUTTON_VOL_UP, BUTTON_NONE }, + { ACTION_PS_INC_BIG, BUTTON_VOL_UP|BUTTON_REPEAT, BUTTON_NONE }, + { ACTION_PS_DEC_SMALL, BUTTON_VOL_DOWN, BUTTON_NONE }, + { ACTION_PS_DEC_BIG, BUTTON_VOL_DOWN|BUTTON_REPEAT, BUTTON_NONE }, + { ACTION_PS_NUDGE_LEFT, BUTTON_PREV, BUTTON_NONE }, + { ACTION_PS_NUDGE_RIGHT, BUTTON_NEXT, BUTTON_NONE }, + { ACTION_PS_NUDGE_LEFTOFF, BUTTON_PREV|BUTTON_REL, BUTTON_NONE }, + { ACTION_PS_NUDGE_RIGHTOFF, BUTTON_NEXT|BUTTON_REL, BUTTON_NONE }, + { ACTION_PS_TOGGLE_MODE, BUTTON_PLAY, BUTTON_NONE }, + { ACTION_PS_RESET, BUTTON_SELECT, BUTTON_NONE }, + { ACTION_PS_EXIT, BUTTON_REC, BUTTON_NONE }, + { ACTION_PS_SLOWER, BUTTON_PREV|BUTTON_REPEAT, BUTTON_NONE }, + { ACTION_PS_FASTER, BUTTON_NEXT|BUTTON_REPEAT, BUTTON_NONE }, LAST_ITEM_IN_LIST__NEXTLIST(CONTEXT_STD) }; /* button_context_pitchscreen */ static const struct button_mapping button_context_radio[] = { - { ACTION_FM_MENU, BUTTON_SELECT | BUTTON_REPEAT, BUTTON_NONE }, - { ACTION_FM_PRESET, BUTTON_SELECT | BUTTON_REL, BUTTON_SELECT }, - { ACTION_FM_MODE, BUTTON_SELECT, BUTTON_NONE }, - { ACTION_FM_STOP, BUTTON_PLAY | BUTTON_REPEAT, BUTTON_PLAY }, - { ACTION_FM_EXIT, BUTTON_REC | BUTTON_REL, BUTTON_REC }, - { ACTION_FM_PLAY, BUTTON_PLAY | BUTTON_REL, BUTTON_PLAY }, - { ACTION_SETTINGS_INC, BUTTON_VOL_UP, BUTTON_NONE }, - { ACTION_SETTINGS_INCREPEAT, BUTTON_VOL_UP|BUTTON_REPEAT, BUTTON_NONE }, - { ACTION_SETTINGS_DEC, BUTTON_VOL_DOWN, BUTTON_NONE }, - { ACTION_SETTINGS_DECREPEAT, BUTTON_VOL_DOWN|BUTTON_REPEAT, BUTTON_NONE }, - { ACTION_STD_NEXT, BUTTON_NEXT, BUTTON_NONE }, - { ACTION_STD_NEXTREPEAT, BUTTON_NEXT|BUTTON_REPEAT, BUTTON_NONE }, - { ACTION_STD_PREV, BUTTON_PREV, BUTTON_NONE }, - { ACTION_STD_PREVREPEAT, BUTTON_PREV|BUTTON_REPEAT, BUTTON_NONE }, + { ACTION_FM_MENU, BUTTON_SELECT|BUTTON_REPEAT, BUTTON_NONE }, + { ACTION_FM_PRESET, BUTTON_SELECT|BUTTON_REL, BUTTON_SELECT }, +/* { ACTION_FM_RECORD, BUTTON_, BUTTON_ }, */ +/* { ACTION_FM_FREEZE, BUTTON_, BUTTON_ }, */ + { ACTION_FM_STOP, BUTTON_PLAY|BUTTON_REPEAT, BUTTON_PLAY }, + { ACTION_FM_MODE, BUTTON_SELECT, BUTTON_NONE }, + { ACTION_FM_EXIT, BUTTON_REC|BUTTON_REL, BUTTON_REC }, + { ACTION_FM_PLAY, BUTTON_PLAY|BUTTON_REL, BUTTON_PLAY }, +/* { ACTION_FM_RECORD_DBLPRE, BUTTON_, BUTTON_ }, */ +/* { ACTION_FM_NEXT_PRESET, BUTTON_, BUTTON_ }, */ +/* { ACTION_FM_PREV_PRESET, BUTTON_, BUTTON_ }, */ LAST_ITEM_IN_LIST__NEXTLIST(CONTEXT_SETTINGS) +}; /* button_context_radio */ -}; +static const struct button_mapping button_context_recscreen[] = { +/* { ACTION_REC_LCD, BUTTON_, BUTTON_ }, */ + { ACTION_REC_PAUSE, BUTTON_PLAY, BUTTON_NONE }, + { ACTION_REC_NEWFILE, BUTTON_REC|BUTTON_REPEAT, BUTTON_REC }, +/* { ACTION_REC_F2, BUTTON_, BUTTON_ }, */ +/* { ACTION_REC_F3, BUTTON_, BUTTON_ }, */ + + LAST_ITEM_IN_LIST__NEXTLIST(CONTEXT_SETTINGS) +}; /* button_context_recscreen */ + +static const struct button_mapping button_context_keyboard[] = { + { ACTION_KBD_LEFT, BUTTON_VOL_DOWN, BUTTON_NONE }, + { ACTION_KBD_LEFT, BUTTON_VOL_DOWN|BUTTON_REPEAT, BUTTON_NONE }, + { ACTION_KBD_RIGHT, BUTTON_VOL_UP, BUTTON_NONE }, + { ACTION_KBD_RIGHT, BUTTON_VOL_UP|BUTTON_REPEAT, BUTTON_NONE }, +/* { ACTION_KBD_CURSOR_LEFT, BUTTON_, BUTTON_ }, */ +/* { ACTION_KBD_CURSOR_RIGHT, BUTTON_, BUTTON_ }, */ + { ACTION_KBD_SELECT, BUTTON_SELECT, BUTTON_NONE }, + { ACTION_KBD_PAGE_FLIP, BUTTON_PLAY|BUTTON_REPEAT, BUTTON_PLAY }, + { ACTION_KBD_DONE, BUTTON_PLAY|BUTTON_REL, BUTTON_PLAY }, + { ACTION_KBD_ABORT, BUTTON_REC|BUTTON_REL, BUTTON_REC }, +/* { ACTION_KBD_BACKSPACE, BUTTON_, BUTTON_ }, */ + { ACTION_KBD_UP, BUTTON_PREV, BUTTON_NONE }, + { ACTION_KBD_UP, BUTTON_PREV|BUTTON_REPEAT, BUTTON_NONE }, + { ACTION_KBD_DOWN, BUTTON_NEXT, BUTTON_NONE }, + { ACTION_KBD_DOWN, BUTTON_NEXT|BUTTON_REPEAT, BUTTON_NONE }, + { ACTION_KBD_MORSE_INPUT, BUTTON_REC|BUTTON_REPEAT, BUTTON_REC }, + { ACTION_KBD_MORSE_SELECT, BUTTON_SELECT|BUTTON_REL, BUTTON_NONE }, + + LAST_ITEM_IN_LIST +}; /* button_context_keyboard */ const struct button_mapping* get_context_mapping(int context) { @@ -175,18 +204,47 @@ const struct button_mapping* get_context_mapping(int context) { case CONTEXT_STD: return button_context_standard; + case CONTEXT_WPS: return button_context_wps; + #if CONFIG_TUNER case CONTEXT_FM: return button_context_radio; #endif - case CONTEXT_TREE: - case CONTEXT_LIST: - case CONTEXT_MAINMENU: + +#ifdef HAVE_RECORDING + case CONTEXT_RECSCREEN: + return button_context_recscreen; +#endif + + case CONTEXT_YESNOSCREEN: + return button_context_yesno; + + case CONTEXT_BOOKMARKSCREEN: + return button_context_bmark; + + case CONTEXT_QUICKSCREEN: + return button_context_quickscreen; + + case CONTEXT_PITCHSCREEN: + return button_context_pitchscreen; + + case CONTEXT_KEYBOARD: + case CONTEXT_MORSE_INPUT: + return button_context_keyboard; case CONTEXT_SETTINGS: + case CONTEXT_SETTINGS_EQ: case CONTEXT_SETTINGS|CONTEXT_REMOTE: + return button_context_settings; + + case CONTEXT_TREE: + case CONTEXT_MAINMENU: + case CONTEXT_CUSTOM|CONTEXT_TREE: + return button_context_tree; + + case CONTEXT_LIST: default: return button_context_standard; } -- cgit v1.2.3