From 91ad8f0029fe2b4295a89393d7cdbc4707c46c17 Mon Sep 17 00:00:00 2001 From: Nils Wallménius Date: Thu, 1 Jan 2009 13:17:22 +0000 Subject: Fix building invadrog with DEBUG defined, patch by Yoshihisa Uchida, FS#9737 git-svn-id: svn://svn.rockbox.org/rockbox/trunk@19633 a1c6a512-1295-4272-9138-f99709370657 --- apps/plugins/invadrox.c | 5 ++--- 1 file changed, 2 insertions(+), 3 deletions(-) diff --git a/apps/plugins/invadrox.c b/apps/plugins/invadrox.c index 8554e511d8..ae89985f91 100644 --- a/apps/plugins/invadrox.c +++ b/apps/plugins/invadrox.c @@ -44,8 +44,7 @@ PLUGIN_HEADER /* #define DEBUG */ #ifdef DEBUG -#include -#define DBG(format, arg...) { printf("%s: " format, __FUNCTION__, ## arg); } +#define DBG(format, arg...) { DEBUGF("%s: " format, __FUNCTION__, ## arg); } #else #define DBG(format, arg...) {} #endif @@ -1789,7 +1788,7 @@ void game_loop(void) PLAYFIELD_Y + 1 - SCORENUM_Y - FONT_HEIGHT); /* Wait until next frame */ - DBG("%d (%d)\n", end - *rb->current_tick, (CYCLETIME * HZ) / 1000); + DBG("%ld (%d)\n", end - *rb->current_tick, (CYCLETIME * HZ) / 1000); if (end > *rb->current_tick) { rb->sleep(end - *rb->current_tick); } else { -- cgit v1.2.3