From 8cb4b36ee3513e9c26e16e3d9cf8a788e1809602 Mon Sep 17 00:00:00 2001 From: Jeffrey Goode Date: Mon, 9 May 2011 21:52:06 +0000 Subject: Fix whitespace and some comment typos git-svn-id: svn://svn.rockbox.org/rockbox/trunk@29850 a1c6a512-1295-4272-9138-f99709370657 --- apps/pcmbuf.c | 28 ++++++++++++++-------------- apps/playback.c | 42 +++++++++++++++++++++--------------------- 2 files changed, 35 insertions(+), 35 deletions(-) diff --git a/apps/pcmbuf.c b/apps/pcmbuf.c index c7baad08e4..7201d3981a 100644 --- a/apps/pcmbuf.c +++ b/apps/pcmbuf.c @@ -206,7 +206,7 @@ static void commit_chunk(bool flush_next_time) { if (!pcmbuffer_fillpos) return; - + /* Never use the last buffer descriptor */ while (write_chunk == write_end_chunk) { /* If this happens, something is being stupid */ @@ -217,9 +217,9 @@ static void commit_chunk(bool flush_next_time) /* Let approximately one chunk of data playback */ sleep(HZ * PCMBUF_TARGET_CHUNK / BYTERATE); } - + /* commit the chunk */ - + register size_t size = pcmbuffer_fillpos; /* Grab the next description to write, and change the write pointer */ register struct chunkdesc *pcmbuf_current = write_chunk; @@ -229,7 +229,7 @@ static void commit_chunk(bool flush_next_time) pcmbuf_current->size = size; pcmbuf_current->end_of_track = false; pcmbuf_current->link = NULL; - + if (read_chunk != NULL) { if (flush_pcmbuf) @@ -263,7 +263,7 @@ static void commit_chunk(bool flush_next_time) * and the next chunk to be committed will be the next to be played. * This is used to empty the PCM buffer for a track change. */ flush_pcmbuf = flush_next_time; - + /* This is now the last buffer to read */ read_end_chunk = pcmbuf_current; @@ -423,7 +423,7 @@ void pcmbuf_write_complete(int count) if (crossfade_active) write_to_crossfade(length); else -#endif +#endif { pcmbuffer_fillpos += length; COMMIT_IF_NEEDED; @@ -553,7 +553,7 @@ bool pcmbuf_start_track_change(bool auto_skip) } } #endif - + if (!auto_skip || crossfade) /* manual skip or crossfade */ { @@ -640,7 +640,7 @@ static void pcmbuf_pcm_callback(unsigned char** start, size_t* size) /* if during a track transition, update the elapsed time in ms */ if (track_transition) audio_pcmbuf_position_callback(last_chunksize * 1000 / BYTERATE); - + /* if last chunk in the track, stop updates and notify audio thread */ if (pcmbuf_current->end_of_track) { @@ -662,7 +662,7 @@ static void pcmbuf_pcm_callback(unsigned char** start, size_t* size) crossfade_chunk = read_chunk; #endif } - + { /* Commit last samples at end of playlist */ if (pcmbuffer_fillpos && !read_chunk) @@ -904,7 +904,7 @@ static void crossfade_start(void) crossfade_mix_fade(factor, block_rem, NULL, &fade_out_sample, &fade_out_chunk); } - + /* zero out the rest of the buffer */ crossfade_mix_fade(0, crossfade_rem, NULL, &fade_out_sample, &fade_out_chunk); @@ -997,7 +997,7 @@ static void pcmbuf_finish_crossfade_enable(void) { /* Copy the pending setting over now */ crossfade_enabled = crossfade_enable_request; - + pcmbuf_watermark = (crossfade_enabled && pcmbuf_size) ? /* If crossfading, try to keep the buffer full other than 1 second */ (pcmbuf_size - BYTERATE) : @@ -1021,11 +1021,11 @@ bool pcmbuf_is_same_size(void) /* if pcmbuffer is NULL, then not set up yet even once so always */ bool same_size = pcmbuffer ? (get_next_required_pcmbuf_size() == pcmbuf_size) : true; - + /* no buffer change needed, so finish crossfade setup now */ if (same_size) pcmbuf_finish_crossfade_enable(); - + return same_size; } #endif /* HAVE_CROSSFADE */ @@ -1232,7 +1232,7 @@ void pcmbuf_beep(unsigned int frequency, size_t duration, int amplitude) if (!bufstart || !pcm_is_playing()) return; - /* Give 5ms clearance. */ + /* Give 5ms clearance. */ bufstart += BYTERATE / 200; #ifdef HAVE_PCM_DMA_ADDRESS diff --git a/apps/playback.c b/apps/playback.c index 3ff8d17214..a808a62a0e 100644 --- a/apps/playback.c +++ b/apps/playback.c @@ -132,7 +132,7 @@ static struct audio_scratch_memory } * audio_scratch_memory = NULL; /* These are used to store the current, next and optionally the peek-ahead - * mp3entry's - this guarentees that the pointer returned by audio_current/ + * mp3entry's - this guarantees that the pointer returned by audio_current/ * next_track will be valid for the full duration of the currently playing * track */ enum audio_id3_types @@ -153,7 +153,7 @@ enum audio_id3_types static struct mp3entry static_id3_entries[ID3_TYPE_NUM_STATIC]; /* (A,O) */ /* Peeking functions can yield and mess us up */ -static struct mutex id3_mutex SHAREDBSS_ATTR; /* (A,0)*/ +static struct mutex id3_mutex SHAREDBSS_ATTR; /* (A,O)*/ /** For Scrobbler support **/ @@ -199,7 +199,7 @@ struct track_info { /* In per-track allocated order: */ int id3_hid; /* Metadata handle ID */ - int cuesheet_hid; /* Parsed cueesheet handle ID */ + int cuesheet_hid; /* Parsed cuesheet handle ID */ #ifdef HAVE_ALBUMART int aa_hid[MAX_MULTIPLE_AA];/* Album art handle IDs */ #endif @@ -315,7 +315,7 @@ static struct } track_change = { 0, 0 }; /** Codec status **/ -/* Did the codec notify us it finished while we were paused or while still +/* Did the codec notify us it finished while we were paused or while still in an automatic transition? If paused, it is necessary to defer a codec-initiated skip until resuming @@ -780,7 +780,7 @@ static void audio_reset_buffer(void) #if defined(ROCKBOX_HAS_LOGF) && defined(LOGF_ENABLE) /* Make sure everything adds up - yes, some info is a bit redundant but - aids viewing and the sumation of certain variables should add up to + aids viewing and the summation of certain variables should add up to the location of others. */ { size_t pcmbufsize; @@ -839,7 +839,7 @@ static void audio_update_filebuf_watermark(int seconds) #endif /* Watermark is a function of the bitrate of the last track in the buffer */ - struct mp3entry *id3 = NULL; + struct mp3entry *id3 = NULL; struct track_info *info = track_list_last(0); if (info) @@ -854,7 +854,7 @@ static void audio_update_filebuf_watermark(int seconds) else { /* Bitrate has no meaning to buffering margin for atomic audio - - rebuffer when it's the only track left unless it's the only + rebuffer when it's the only track left unless it's the only track that fits, in which case we should avoid constant buffer low events */ if (track_list_count() > 1) @@ -1475,7 +1475,7 @@ static bool audio_load_albumart(struct track_info *info, #ifdef HAVE_CODEC_BUFFERING /* Load a codec for the file onto the buffer - assumes we're working from the currently loading track - not called for the current track */ -static bool audio_buffer_codec(struct track_info *track_info, +static bool audio_buffer_codec(struct track_info *track_info, struct mp3entry *track_id3) { /* This will not be the current track -> it cannot be the first and the @@ -1899,7 +1899,7 @@ static void audio_on_buffering(int event) if (track_list_empty()) return; - + switch (event) { case BUFFER_EVENT_BUFFER_LOW: @@ -2243,7 +2243,7 @@ static void audio_on_codec_complete(int status) if (trackstat == LOAD_TRACK_ERR_NO_MORE) { - /* Failed to find anything afterall - do playlist switchover + /* Failed to find anything after all - do playlist switchover instead */ skip_pending = TRACK_SKIP_AUTO_NEW_PLAYLIST; end_of_playlist = playlist_next(1) < 0; @@ -2683,7 +2683,7 @@ static void audio_on_ff_rewind(long time) !audio_init_codec(cur_info, ci_id3)) { /* We should have still been able to get it - skip it and move - onto the next one - like it or not this track is borken */ + onto the next one - like it or not this track is broken */ break; } @@ -2753,7 +2753,7 @@ static void audio_on_audio_flush(void) id3_write_locked(UNBUFFERED_ID3, NULL); audio_update_and_announce_next_track(NULL); - /* Ignore return since it's about the next track, not this one */ + /* Ignore return since it's about the next track, not this one */ audio_fill_file_buffer(); if (skip_pending == TRACK_SKIP_NONE) @@ -2961,7 +2961,7 @@ static void audio_thread(void) case Q_AUDIO_HANDLE_FINISHED: /* some other type is buffered */ LOGFQUEUE("audio < Q_AUDIO_HANDLE_FINISHED"); - audio_on_handle_finished(ev.data); + audio_on_handle_finished(ev.data); break; /** Miscellaneous messages **/ @@ -3429,10 +3429,10 @@ unsigned char * audio_get_buffer(bool talk_buf, size_t *buffer_size) /* Ok to use everything from audiobuf to audiobufend - voice is loaded, the talk buffer is not needed because voice isn't being used, or could be AUDIOBUF_STATE_TRASHED already. If state is - AUDIOBUF_STATE_VOICED_ONLY, no problem as long as memory isn't written - without the caller knowing what's going on. Changing certain settings - may move it to a worse condition but the memory in use by something - else will remain undisturbed. + AUDIOBUF_STATE_VOICED_ONLY, no problem as long as memory isn't + written without the caller knowing what's going on. Changing certain + settings may move it to a worse condition but the memory in use by + something else will remain undisturbed. */ if (buffer_state != AUDIOBUF_STATE_TRASHED) { @@ -3597,7 +3597,7 @@ void audio_remove_encoder(void) } #endif /* HAVE_RECORDING */ -/* Is an automatic skip in progress? If called outside transistion callbacks, +/* Is an automatic skip in progress? If called outside transition callbacks, indicates the last skip type at the time it was processed and isn't very meaningful. */ bool audio_automatic_skip(void) @@ -3612,7 +3612,7 @@ int audio_get_file_pos(void) return 0; } -/* Return the elasped time of the track previous to the current */ +/* Return the elapsed time of the track previous to the current */ unsigned long audio_prev_elapsed(void) { return prev_track_elapsed; @@ -3715,7 +3715,7 @@ void audio_init(void) pcm_init(); codec_init_codec_api(); - + make_codec_thread(); /* This thread does buffer, so match its priority */ @@ -3732,7 +3732,7 @@ void audio_init(void) voice_thread_init(); #endif - /* audio_reset_buffer must to know the size of voice buffer so init + /* audio_reset_buffer must know the size of voice buffer so init talk first */ talk_init(); -- cgit v1.2.3