From 7739ad662271f3f3cdb7fe39ebc33666d2b4aec5 Mon Sep 17 00:00:00 2001 From: Franklin Wei Date: Fri, 12 Jul 2019 15:57:48 -0400 Subject: wolf3d: allow entering in-game jukebox by holding fire button Change-Id: I8936178191e682b70c64ef6ae04d6636e5cf3521 --- apps/plugins/sdl/progs/wolf3d/wl_main.c | 8 +++++++- 1 file changed, 7 insertions(+), 1 deletion(-) diff --git a/apps/plugins/sdl/progs/wolf3d/wl_main.c b/apps/plugins/sdl/progs/wolf3d/wl_main.c index bd164b6218..634196498a 100644 --- a/apps/plugins/sdl/progs/wolf3d/wl_main.c +++ b/apps/plugins/sdl/progs/wolf3d/wl_main.c @@ -1277,7 +1277,13 @@ static void InitGame() // HOLDING DOWN 'M' KEY? (Fire for rockbox) // #ifndef SPEARDEMO - if (Keyboard[sc_Control]) + /* allow entering jukebox */ + + rb->sleep(HZ / 10); + + IN_ProcessEvents(); + + if (Keyboard[sc_Return]) { DoJukebox(); didjukebox=true; -- cgit v1.2.3