From 6c002daba488a487fc9283e1a99cc48d00fe31b2 Mon Sep 17 00:00:00 2001 From: Marianne Arnold Date: Tue, 16 Oct 2007 19:57:30 +0000 Subject: Pong: small improvement in the c200 buttonmap; the left paddle is now controlled with the volume buttons. Also update the manual accordingly. git-svn-id: svn://svn.rockbox.org/rockbox/trunk@15148 a1c6a512-1295-4272-9138-f99709370657 --- apps/plugins/pong.c | 11 +++++++++-- manual/plugins/pong.tex | 10 ++++++---- 2 files changed, 15 insertions(+), 6 deletions(-) diff --git a/apps/plugins/pong.c b/apps/plugins/pong.c index 79069b9285..43672a6db8 100644 --- a/apps/plugins/pong.c +++ b/apps/plugins/pong.c @@ -100,8 +100,7 @@ PLUGIN_HEADER #define PONG_RIGHT_UP BUTTON_VOL_UP #define PONG_RIGHT_DOWN BUTTON_VOL_DOWN -#elif (CONFIG_KEYPAD == SANSA_E200_PAD) || \ -(CONFIG_KEYPAD == SANSA_C200_PAD) +#elif (CONFIG_KEYPAD == SANSA_E200_PAD) #define PONG_QUIT BUTTON_POWER #define PONG_PAUSE BUTTON_SELECT #define PONG_LEFT_UP BUTTON_LEFT @@ -109,6 +108,14 @@ PLUGIN_HEADER #define PONG_RIGHT_UP BUTTON_UP #define PONG_RIGHT_DOWN BUTTON_RIGHT +#elif (CONFIG_KEYPAD == SANSA_C200_PAD) +#define PONG_QUIT BUTTON_POWER +#define PONG_PAUSE BUTTON_SELECT +#define PONG_LEFT_UP BUTTON_VOL_UP +#define PONG_LEFT_DOWN BUTTON_VOL_DOWN +#define PONG_RIGHT_UP BUTTON_UP +#define PONG_RIGHT_DOWN BUTTON_DOWN + #elif (CONFIG_KEYPAD == IRIVER_H10_PAD) #define PONG_QUIT BUTTON_POWER #define PONG_LEFT_UP BUTTON_SCROLL_UP diff --git a/manual/plugins/pong.tex b/manual/plugins/pong.tex index d28fcdd1db..c885c3cc60 100644 --- a/manual/plugins/pong.tex +++ b/manual/plugins/pong.tex @@ -9,14 +9,16 @@ Pong is a simple two player ``tennis game''. Whenever a player misses the ball t \opt{IRIVER_H100_PAD,IRIVER_H300_PAD,IAUDIO_X5_PAD,GIGABEAT_PAD}{\ButtonUp} \opt{IPOD_4G_PAD,IPOD_3G_PAD}{\ButtonMenu} \opt{IRIVER_H10_PAD}{\ButtonScrollUp} + \opt{SANSA_C200_PAD}{\ButtonVolUp} & Left player up\\ \opt{RECORDER_PAD,IPOD_4G_PAD,IPOD_3G_PAD}{\ButtonLeft} \opt{ONDIO_PAD}{\ButtonMenu} - \opt{IRIVER_H100_PAD,IRIVER_H300_PAD,IAUDIO_X5_PAD,SANSA_E200_PAD,GIGABEAT_PAD}{\ButtonDown} + \opt{IRIVER_H100_PAD,IRIVER_H300_PAD,IAUDIO_X5_PAD,SANSA_E200_PAD,GIGABEAT_PAD}{\ButtonDown} \opt{IRIVER_H10_PAD}{\ButtonScrollDown} + \opt{SANSA_C200_PAD}{\ButtonVolDown} & Left player down\\ \opt{RECORDER_PAD}{\ButtonFThree} - \opt{ONDIO_PAD,SANSA_E200_PAD}{\ButtonUp} + \opt{ONDIO_PAD,SANSA_E200_PAD,SANSA_C200_PAD}{\ButtonUp} \opt{IRIVER_H100_PAD,IRIVER_H300_PAD}{\ButtonOn} \opt{IPOD_4G_PAD,IPOD_3G_PAD}{\ButtonRight} \opt{IAUDIO_X5_PAD}{\ButtonRec} @@ -24,7 +26,7 @@ Pong is a simple two player ``tennis game''. Whenever a player misses the ball t \opt{GIGABEAT_PAD}{\ButtonVolUp} & Right player up\\ \opt{RECORDER_PAD,SANSA_E200_PAD}{\ButtonRight} - \opt{ONDIO_PAD}{\ButtonDown} + \opt{ONDIO_PAD,SANSA_C200_PAD}{\ButtonDown} \opt{IRIVER_H100_PAD,IRIVER_H300_PAD}{\ButtonMode} \opt{IPOD_4G_PAD,IPOD_3G_PAD,IAUDIO_X5_PAD}{\ButtonPlay} \opt{IRIVER_H10_PAD}{\ButtonFF} @@ -32,7 +34,7 @@ Pong is a simple two player ``tennis game''. Whenever a player misses the ball t & Right player down\\ \opt{RECORDER_PAD,ONDIO_PAD,IRIVER_H100_PAD,IRIVER_H300_PAD}{\ButtonOff} \opt{IPOD_4G_PAD,IPOD_3G_PAD}{\ButtonSelect} - \opt{IAUDIO_X5_PAD,IRIVER_H10_PAD,SANSA_E200_PAD,GIGABEAT_PAD}{\ButtonPower} + \opt{IAUDIO_X5_PAD,IRIVER_H10_PAD,SANSA_E200_PAD,SANSA_C200_PAD,GIGABEAT_PAD}{\ButtonPower} & Quit\\ \end{btnmap} \end{table} -- cgit v1.2.3